Chucklemonkey Posted July 27, 2011 Report Share Posted July 27, 2011 (edited) As some of you may know I have been writing a few stories in the writing room forum with a character by the name of Stryder. Sitting bored this evening I decided I would like to see how I could translate him into an actual game peice. His backstory very much makes him lean towards being a utility peice and I would love to hear thoughts as to whether the profile I created would be at all useful in game. I was thinking somewhere in the region of a 5 or 6 soulstone cost (leaning towards 6). Graeme Stryder Mercenary, Unique Wk/Ch Ht Wp Ca Df Wd 3/5 1 5 5 6:tomes 6 Sturdy wooden Cane Cb 4 1/2/3 Abilities Hidden knowledge: While in play, increase the hiring crews control hand by one card. Finders Keepers: All interact actions taken by this model are counted as a (0) action, ignoring the listed cost. In addition, interact actions involving this model but not taken by him also become (0) actions. Protect the lost: This models Willpower is increased to 7 if any of the following models are in play: The Stolen, Malifaux Child, Candy, Baby Kade, the Dreamer. This models willpower is reduced to 3 if any of the listed models are killed or sacrificed. Guild Friend: Crews containing this model may hire one Guild Guard model at base cost and ignoring all other hiring restrictions. Companion: Guild Guard Harmless Triggers Quick Learner (DF): (:tomes,:tomes) If a model fails in a combat duel against this model it may not use the same weapon to make any further attacks against this model during its current activation. Not on his watch (DF): (:tomes, :rams) A friendly guild guard model within melee range of the attacker may make an immediate strike against that attacker Spells No threat (1): Re-activate harmless (Ca 12:tomes,Rg:self, Df -) Re-enforced confidence (1): Increase a friendly guild guard models Wk/Ch, Ca, WP or CB by 1/ (Ca 16 :rams, Rg:8, Df-) Edited July 27, 2011 by Chucklemonkey Quote Link to comment Share on other sites More sharing options...
Ratt Posted July 28, 2011 Report Share Posted July 28, 2011 Interesting - I think the best way to work out how it works is with a few games. But you have inspired me - I might have to start working on something myself... Quote Link to comment Share on other sites More sharing options...
Absolution Black Posted July 28, 2011 Report Share Posted July 28, 2011 Yes, this has certainly inspired me to maybe try and get some stats for the characters from my Absolution Black stories... As for yours, I would love to hear how he 'does' in a regular game! Quote Link to comment Share on other sites More sharing options...
gru6y Posted July 28, 2011 Report Share Posted July 28, 2011 I really like Finders Keepers. A very fresh and unique ability. Quote Link to comment Share on other sites More sharing options...
Chucklemonkey Posted July 28, 2011 Author Report Share Posted July 28, 2011 I really like Finders Keepers. A very fresh and unique ability. Thanks. I had considered a corresponding losers weepers spell as he still feels a little lightweight. Maybe a 6 inch pulse similar to hamelins hungry rats. Definitely trying to keep him as a practical objective grabber. Quote Link to comment Share on other sites More sharing options...
Mbbelius Posted July 28, 2011 Report Share Posted July 28, 2011 Really good work on that, obviously taken a good bit of time to make him balanced and not tried to pimp him up - gratz. As others would like to see how he does in game Quote Link to comment Share on other sites More sharing options...
Eisenhorn Posted July 29, 2011 Report Share Posted July 29, 2011 I like his triggers the most. I think they are creative and yet not that powerful. The quick learner trigger not only requires him to get the x2 but its also dependent on the opponent missing which makes it that much more difficult to get off. I have mixed feeling about the "finders keepers" ability. First im not really sure what interact actions involving this model but not taken by him also become (0) actions means. Can you give me an example of how you intend it to be used in the game? Also I would limit it to a 1ap interact action. I think this would balance it a little more because there are some interact actions that require (2) and that would make certain strategies such as a line in the sand and deliver message much easier to accomplish. Quote Link to comment Share on other sites More sharing options...
Chucklemonkey Posted July 29, 2011 Author Report Share Posted July 29, 2011 For that second part of finders keepers I was thinking along the lines of someone passing a treasure counter to him. You may be right though with regards to the reduction of cost to the action of 1ap. Quote Link to comment Share on other sites More sharing options...
Ratt Posted July 29, 2011 Report Share Posted July 29, 2011 Perhaps instead of an interact being (0), make it cost one less? for example, and interact (1) becomes interact (0), whilst an interact (2) becomes an interact (1). Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted July 29, 2011 Report Share Posted July 29, 2011 Protect the lost: This models Willpower is increased to 7 if any of the following models are in play: The Stolen, Malifaux Child, Candy, Baby Kade, the Dreamer. This models willpower is reduced to 3 until the end of the turm, if any of the listed models are killed or sacrificed. I feel like this gives him some more balance, and a little stronger Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted July 29, 2011 Report Share Posted July 29, 2011 As some of you may know I have been writing a few stories in the writing room forum with a character by the name of Stryder. Sitting bored this evening I decided I would like to see how I could translate him into an actual game peice. His backstory very much makes him lean towards being a utility peice and I would love to hear thoughts as to whether the profile I created would be at all useful in game. I was thinking somewhere in the region of a 5 or 6 soulstone cost (leaning towards 6). Graeme Stryder Mercenary, Unique Wk/Ch 3/5 Ht 1 Wp 5 Ca 5 Df 6:tomes Wd 6 Sturdy wooden Cane Rg 1:melee Cb 4 1/2/3 Just cleaning things and giving a Rg to his Sturdy wooden Cane, that i think is best Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted July 29, 2011 Report Share Posted July 29, 2011 Also forgot to mention Good Job! Quote Link to comment Share on other sites More sharing options...
Chucklemonkey Posted July 29, 2011 Author Report Share Posted July 29, 2011 Cheers silver, that looks much better in your quote. A final draft with 1 additional action and the amendment to finders keepers will be posted shortly, then it's time for playtesting. Now, I don't much like proxying so does anyone know where a good Victorian or steampunk dwarf mini can be found? Quote Link to comment Share on other sites More sharing options...
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