AoM Posted November 10, 2009 Report Share Posted November 10, 2009 Oh well. Maybe Gremlins weren't ment to be competitive. That's just too bad. I was hoping that there weren't going to be any underpowered factions in this game, but right now I think there definitely are. Hopefully new releases will give them some needed power. Really? Seriously? Man, I really should have bought the rest of the Gremlins I was missing at Gen Con. Gremlins get so much more amazing the more time you spend with them. They've actually got the potential to be simply devastating. Play with them for a while, bring pigs, and be as mean as you can be. You'll have the numbers, the actions, and the abilities to own the table just as easily as any Ortega crew can. WS is right. Alpha Stank will #$*! up any Master's day. And while you're kicking so much ass, you'll also be laughing your head off. Quote Link to comment Share on other sites More sharing options...
Underbheit Posted November 11, 2009 Report Share Posted November 11, 2009 My 2 cents Problem: Gremlin players could absorb their decks, when fielding Teeth & Hog Whisperers with "Survival of the Fittest" by perpetually sacrificing & spawning Gremlins. Gremlins have 4 wounds and lose 2 wounds each when a new one is spawned by "Git yer Bro", so if a player spawns again on one of those 2 wound models one dies granting control cards and the cycle continues. Solution: Somer Teeth cannot kill a Gremlin with "Git Yer Bro", because the gremlin cannot get his bro if he is dead. The "Survival of the Fittest" rule was fine. Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted November 11, 2009 Report Share Posted November 11, 2009 My 2 cents Problem: Gremlin players could absorb their decks, when fielding Teeth & Hog Whisperers with "Survival of the Fittest" by perpetually sacrificing & spawning Gremlins. Gremlins have 4 wounds and lose 2 wounds each when a new one is spawned by "Git yer Bro", so if a player spawns again on one of those 2 wound models one dies granting control cards and the cycle continues. Solution: Somer Teeth cannot kill a Gremlin with "Git Yer Bro", because the gremlin cannot get his bro if he is dead. The "Survival of the Fittest" rule was fine. A model can't activate a spell that would kill itself anyway...was declared on Papa Loco. Perhaps it shouldn't be able to kill a friendly either.. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 11, 2009 Report Share Posted November 11, 2009 A model can't activate a spell that would kill itself anyway...was declared on Papa Loco. Perhaps it shouldn't be able to kill a friendly either.. A model can't use an ability that can reduce it's Wd stat to 0. A model may use abilities that can cause itself Damage to its hearts content. Papa Loco CAN actually use Take Ya With Me and kill himself in the process, as Take Ya With Me causes Dg and not Wd (like Self Mutilate). Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted November 11, 2009 Report Share Posted November 11, 2009 I remember hearing a bunch of people complaining that it didnt make sense that it was ruled the opposite... Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 11, 2009 Report Share Posted November 11, 2009 I remember hearing a bunch of people complaining that it didnt make sense that it was ruled the opposite... And that wasn't an official ruling, as Eric didn't state it. That is if I remember correctly. Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted November 11, 2009 Report Share Posted November 11, 2009 Sweet. Man, reading up on here sure is alot more educational than reading other game forums...actually making me wana play my Gremlins over my Guild Quote Link to comment Share on other sites More sharing options...
drferling Posted November 11, 2009 Report Share Posted November 11, 2009 How does Leveticus kill himself then? Don't most of his abilities function by lowering his Wd? Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 11, 2009 Report Share Posted November 11, 2009 How does Leveticus kill himself then? Don't most of his abilities function by lowering his Wd? Desolation does Dg first THEN he suffers Wd based on how many Wd his target suffers. Since it is Variable, that could kill him. His army can kill him or your opponents army can as well. Quote Link to comment Share on other sites More sharing options...
Underbheit Posted November 14, 2009 Report Share Posted November 14, 2009 A model can't activate a spell that would kill itself anyway...was declared on Papa Loco. Perhaps it shouldn't be able to kill a friendly either.. I'm not sure why it came across as though I meant Teeth was killing himself. I thought the loop was that Teeth was killing Gremlins, which created new Gremlins which began with only 2 wounds, which in turn on the next casting kills yet another, which then gave the player a load of cards. Quote Link to comment Share on other sites More sharing options...
zombied00d Posted November 15, 2009 Report Share Posted November 15, 2009 Hey, so something I realized when I was trying to use the new and improved skeeters today: since they're no longer gremlin models they can no longer use "Pull my finger" safely what with not being gremlins and being the center of a pulse effect... Mmmmm delicious delicious game balance Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 15, 2009 Report Share Posted November 15, 2009 Hey, so something I realized when I was trying to use the new and improved skeeters today: since they're no longer gremlin models they can no longer use "Pull my finger" safely what with not being gremlins and being the center of a pulse effect... Mmmmm delicious delicious game balance Hey, so something I just read again after reading your post about using the Giant Mosquitos today: # Pulse: Represents an instantaneous circular range of effect around a target, extending from the target’s base edge. It immediately affects all models, except the model using this effect, within the effect’s number range, in inches. All Pulse effects are immediate unless otherwise indicated in the description. Mmmmm delicious delicious reading of the rules. Quote Link to comment Share on other sites More sharing options...
zombied00d Posted November 15, 2009 Report Share Posted November 15, 2009 Right so marching skeeters up the field to kill them with other incoming pulses is... beneficial how again? You get one shot (since they're not reckless) and then if you're trying to hit the same target, you likely... kill the other skeeter(s) who only have 1 wound when they spawn. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 15, 2009 Report Share Posted November 15, 2009 (edited) Learn to place your models. Use cover, use terrain, use their 10" Wk.... Edited November 15, 2009 by WEiRD sKeTCH Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted November 15, 2009 Report Share Posted November 15, 2009 Don't have the book on me, but isn't it vs their DEF...couldn't the skeeter just cheat a low card to miss the other skeeter? Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 15, 2009 Report Share Posted November 15, 2009 Don't have the book on me, but isn't it vs their DEF...couldn't the skeeter just cheat a low card to miss the other skeeter? Nope. There's no resist for Pull My Finger. Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted November 15, 2009 Report Share Posted November 15, 2009 Oh, even better I'll sac a few skeeters to pull off that kind of damage any day. Quote Link to comment Share on other sites More sharing options...
zombied00d Posted November 15, 2009 Report Share Posted November 15, 2009 If you use hard cover then you get armor 1 which reduces the damage by one point which still inflicts one point which is still enough to kill the Skeeter... so what am I missing? Quote Link to comment Share on other sites More sharing options...
TheBugKing Posted November 15, 2009 Report Share Posted November 15, 2009 If you use hard cover then you get armor 1 which reduces the damage by one point which still inflicts one point which is still enough to kill the Skeeter... so what am I missing? I'm rather confused were you get the idea that a mosquito starts with 1 wound. If you use parasitic infection the new mosquito shows up with a full 6 wounds. If you use Larva the mosquito shows up with 3 wounds. I believe that is what you are missing. Quote Link to comment Share on other sites More sharing options...
paradox Posted November 16, 2009 Report Share Posted November 16, 2009 nope. There's no resist for pull my finger. lol! Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 16, 2009 Report Share Posted November 16, 2009 lol! I was waiting to see if anyone caught that! Quote Link to comment Share on other sites More sharing options...
paradox Posted November 17, 2009 Report Share Posted November 17, 2009 I'm all over ya, babe. Quote Link to comment Share on other sites More sharing options...
sansuki Posted November 20, 2009 Report Share Posted November 20, 2009 I think its a bit odd to change the type of Skeeters to Vermin entirely. I understand the SoTF rule change, as I was myself limiting it to Teeth and a single HW. But now if a skeeter is in range and dies, SoTF won't work. Why not simply change the wording of the offending Skeeter ability to be "Does not work on friendly Skeeters"? I do have to say, these changes simply seem to be making Gremlins(a hard faction to play) even harder. They were my first purchase because of how they looked, but with the rules now...I don't know. Quote Link to comment Share on other sites More sharing options...
Haight Posted November 20, 2009 Report Share Posted November 20, 2009 The thing is, it's the best possible fix to the infinite mill out trick with gremlines, while disturbing nothing else in the process. Game design wise, that's the best of all worlds. Quote Link to comment Share on other sites More sharing options...
Monkey Posted November 22, 2009 Report Share Posted November 22, 2009 while disturbing nothing else in the process. Game design wise, that's the best of all worlds. what about immunity to pull my finger? or for use as a fast moving units to help control pigs? Changing skeeters to vermin makes a big difference. Quote Link to comment Share on other sites More sharing options...
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