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Waldo's Weekly - Can You Dig It?


Hobby Wyrd

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Hey Wyrdos!

This week, Waldo decided he’d get started on some early spring gardening. He grabbed his trusty shovel, a little trail mix, and set off. While we try to avoid falling into the massive holes Waldo dug all around the office, let’s take a look at some popular people showing up in Ashes of Malifaux!

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The Fumigators are now unfortunate necessities in Freiholt. Their poisonous fumes keep rats and insects from infesting the town, and lessen the chances of Hamelin returning to spy. Little do the Freikorps know several of their trusted Fumigators have already been compromised…

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Fumigator

Wielding their iconic Fogger, Fumigators exist to support Freikorps and Plague Crews. The Fogger Action has Blasts on every damage step as well as the Sweeping Strike Trigger which truly punishes swarm Crews.

While hitting enemies with the Fogger is fun, the Friends in Low Places Action is what will excite Plague and Freikorp players the most. The Not a Bomb? Trigger is an amazing way to score Schemes like Ensnare, and even if flinging long-range Scheme Markers isn’t your goal, “Squeak!” can flood the board with Malifaux Rats!

In Plague

In Plague the Fumigator has a few roles. Primarily he will be great at Summoning a few extra Malifaux Rats with the “Squeek!” Trigger to Replace into Rat Kings. Beyond Malifaux Rat generation, the Fumigator wears down foes. He is proficient at getting Blight Tokens and Poison on enemy models. Both of the Fumigator’s Attacks give out Poison, no Trigger required, and the Fogger has the Taint Trigger to ratchet up the target’s Blight.

Outside of this, the Fumigator is a sturdier model than a lot of Plague. Armor +1, Extended Reach, and Perverse Metabolism mean that removing the Fumigator will require a lot of resources from its opponent.

In Freikorps

In Freikorps the Fumigator’s survivability is less surprising than in Plague. For that reason, Freikorps Fumigators lean into the Scheming provided by the Not a Bomb? Trigger on Friends in Low Places. Being able to stand 8” away from a target and Drop two Scheme Markers is very helpful in this Gaining Grounds. Especially when Reference the Field Guide allows the Fumigator to both gain the T for his Actions, and gain Poison to Heal at the end of the Turn.

Fumigators are also interesting targets for Von Schill’s Equipment Upgrades. Rocket Boots greatly extend the Fumigator’s Shockwave range. The Reinforced Assault Shield allows the Fumigator to pull friendly models into his Extended Reach bubble with I’ve Got Your Back. Even the Grenade Belt could be fun to pepper an enemy Crew with three simple duels a Turn.

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The Tunnel Rats are shining stars… metaphorically. Spending their time digging rooms and tunnels below Freiholt, these laborers know their work is dirty but in demand. Odd, though, that something inside their heads tells them to deviate from their blueprints every so often. Where are they digging to, do you suppose?

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Tunnel Rats

If the Fumigators support the center with Scheme Markers, Tunnel Rats are made for the edges of the board. Stealth makes them hard to hit once they put distance between themselves and the enemy, and Secret Passage creates that distance. Once safely away from the fight the I Can Dig It Trigger means they can Drop Scheme Markers with a surprising amount of Action efficiency.

When cornered Tunnel Rats aren’t defenseless - Strength in Numbers makes their attacks powerful by adding a + to the damage flip.

In Plague

Since Secret Passage allows Tunnel Rats to bypass the mess in the center of the board they can easily replace a backfield model hire like the Midnight Stalker. If the Tunnel Rats stay closer to the center of the board, their Land Mines Action can provide some unusual options in Plague. Using Hamelin, The Piper’s Obey to command an enemy to Charge into a Mine Field Marker is a lot of free damage. Mine Field Markers could also be used to take extra Malifaux Rats off the board to provide the Hamelin player with a card in a pinch.

In Freikorps

In Freikorps the Tunnel Rats’ speed frees up resources for other models. Secret Passage means that they can hit an opponent’s back field without a copy of Rocket Boots. This means the Von Schill player can Attach that Upgrade on a model like Hannah or Arik more often. In fact, Hannah can use her Adaptive Tactics Action to copy the Tunnel Rats’ Secret Passage Action, which allows Hannah to retain a copy of Rocket Boots for later use. Tunnel Rats also add another piece of counter-tech to the Freikorps player in Mining Tools, which when combined with Strength in Numbers, will cut through models that rely on Defensive Triggers.

That’s all for this week, Wyrdos! What do you think about this industrious duo of new models? You can find them, and many more, in the Ashes of Malifaux expansion. Pick it up from our Webstore or at your local game store!

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