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Resolving monster hunter's with nephilim upgrade chaining replaces...


Maniacal_cackle

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Okay, so with the updated FAQ to the replace mehcanic, we know that many things don't transfer over on replace... So let me see if I have this scenario correct now...

Perdita summons a Nephilim Hunter, and the Nephilim hunter gives itself a free attack. Enemy crew currently has 6 models on one health. Would you be able to...

  • Shoot first model, kill it.
  • Replace into monster hunter
  • Get free attack for attaching nephilim hunter upgrade
  • Shoot something kill it, family values built in, Free focus, draw a card
  • Replace into a monster hunter
  • Get a free attack for attaching nephilim hunter upgrade
  • Shoot something kill it, family values built in, Free focus, draw a card
  • Replace into a monster hunter
  • Etc.

The Family Values 'once per activation' restriction should reset every replace you do? So you could potentially build in and declare the family values all six times when you're delivering these kill shots?

And there's no rule to stop a monster hunter replacing with a monster hunter (unless you're at your plentiful limit), so you could potentially just keep machine-gunning until you fail to kill something?

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