primevalivy Posted October 2, 2020 Report Share Posted October 2, 2020 So no one plays Malifaux around here and I’m new myself but hoping to do some demos and build interest. I am building ressurectionist personally (Molly and Reva so far) but Thought it might be a good idea to have models from another faction to use in a demo to make the table variety look better. What are some good crew boxes for a new player in a demo? Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 2, 2020 Report Share Posted October 2, 2020 What I look for in a demo is: Even soulstones on each side. Each crew has a henchman and three identical minions (to minimise how many models there are to learn). In some cases, though, I break from this (like Sebastian + Flesh Construct + 2 nurses + dog) Relatively straightforward mechanics. Relatively balanced strength on each side (unless you're planning on always playing one side of it, in which case give yourself the weaker side). So I guess I have to wonder what you'll use on the Ressers side to be balanced against? Philip and three risers? Quote Link to comment Share on other sites More sharing options...
primevalivy Posted October 2, 2020 Author Report Share Posted October 2, 2020 Probably phillip and 3 ressers or box set v box set with Molly. Reva seems rough in a demo. Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted October 2, 2020 Report Share Posted October 2, 2020 I go for simple and easy. Mercenary Freikorps Marshall Nephilim Bandit Guard M&SU Last Blossom Big Hat I try to stay away from condition heavy crews when you're introducing the game. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 2, 2020 Report Share Posted October 2, 2020 Going from the above and noting P&N's crew is 26 stones... Mercenary: Taelor + 3 Ronin (27 stones) Freikorps: Arik or Hannah + 3 Freikorpmsmann (25 stones) Etc. Should be able to find several good options (though might be good to proxy a quick demo game or even just run a few attacks against each other to see how fast models die). 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 2, 2020 Report Share Posted October 2, 2020 Oh, to build upon this further... Normally I do demo game with henchman + 3 identical minions for the first game. For the second game, just add a master + totems on to the above crew, and you have a natural progression that stays balanced on both sides. DON'T do this with mercenaries though 😂 1 Quote Link to comment Share on other sites More sharing options...
primevalivy Posted October 3, 2020 Author Report Share Posted October 3, 2020 I like the bandits since they play up the Wild West aesthetic That I think is a strength but oof I feel like they just shoot the molly box off the table. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 3, 2020 Report Share Posted October 3, 2020 15 minutes ago, primevalivy said: I like the bandits since they play up the Wild West aesthetic That I think is a strength but oof I feel like they just shoot the molly box off the table. That's definitely something to be aware of, especially if you have a small amount of terrain (my demo games often have three pieces). Quote Link to comment Share on other sites More sharing options...
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