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ShinChan's M3E Battle Reports


ShinChan

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24/05/2020 - Mah Tucket vs Zipp

  • Deployment: Corner
  • Strategy: Public Enemies
  • Schemes:
    • Claim Jump
    • Sabotage
    • Research Mission
    • Spread Them Out
    • Runic Binding

Lists:

  • Mah Tucket + Little Lass
  • Big Brain Brin
  • Soulstone Miner
  • Bushwacker
  • Bushwacker
  • Rooster Rider
  • Gracie
  • Test Subject
  • 5ss
  • Captain Zipp + Earl Burns
  • Earl Burns
  • The First Mate
  • Spawn Mother
  • Mancha Roja
  • Bayou Smuggler
  • Iron Skeeter
  • 7ss

Result:

  • Mah Tucket: 6
    • Public Enemies 2
    • Research Mission 2
    • Claim Jump 2
  • Captain Zipp: 1
    • Public Enemies 1
    • ???
    • ???

Summary:

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This was a weird match, my opponent decided to go for my flank, bringing his big beaters to chase my Bushwhacker, meanwhile Zipp was taking care of the Bushwhacker on the South. I took advantage of that situation at the end of turn 2 and the beginning of turn 3 to rush with Mah up to behind the house and deliver some Spoon-Head- Smacking to his backline. By turn 3 she had killed: Spawn Mother, 1 Gupps and the Smuggler.

I also managed to kill the Iron Skeeter between shooting with the Rooster Rider, Gracie and the Test Subject. Mancha had a hard time facing first the Bushwacker due to really bad flips of my opponent and after the SS Miner, whom I made appear close to Mancha to prevent him from advancing and kill other models. In the meantime, The First Mate went to chase the Rooster Rider to prevent him from scoring Research Mission (and score Public Enemies).

Zipp was just around, doing Zipp stuff, which is mainly being annoying and zapping people, but I did manage to keep everybody alive except the 2 Bushwackers and the Rooster Rider.

image.thumb.png.0b586cfdabba517f54bbc798a279c1f2.png

Impressions:

My opponent really misplayed here, counting on me bubbling in the beginning to spread some focus, but I decided to rush into his deployment area in turn 2. I had really good flips with the Bushwhacker on the North-East area, which gave me the time to keep Mancha Roja busy and finally kill him before he could score 1 point from public enemies.

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06/06/2020 - Marcus (Arcanists) vs Colette

  • Deployment: Standard deployment
  • Strategy: Corrupted Ley Lines
  • Schemes:
    • Take prisoner
    • Sabotage
    • Hidden Martyrs
    • Claim Jump
    • Leave Your Mark

Lists:

  • Marcus + Jackalope
  • Ferdinand Vogel
  • Cojo
  • Sabertooth Cerberus + Soulstone Cache
  • Soulstone Miner + Magical Training
  • Miranda
  • 5ss
     
  • Colette Du Bois + 3 Mechanical Dove
  • Coryphee
  • Mechanical Rider
  • Cassandra Felton
  • Showgirl + Magical Training
  • Coryphee
  • Mannequin+ Magical Training
  • 6ss

Result:

  • Marcus: 4
    • Corrupted Ley Lines 2
    • Claim Jump 1
    • Leave Your Mark 1
  • Colette: 4
    • Corrupted Ley Lines 3
    • Hidden Martyrs 1
    • ???

Summary:

Trying to figure out why I can't upload images 😕

Impressions:

This was my first game with Marcus, I was starting to take advantage of Vassal to try new stuff. The crew feel overall decent, but nothing really powerful. Myranda felt pretty lackluster, I don't know I would bring her again. Marcus spend more of his actions just landing upgrades in order models that then had to remove the upgrades to get positives to try to go over the Distracted delivered by Colette and her friends. 

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07/06/2020 - Leveticus vs Nekima

  • Deployment: Corner
  • Strategy: Public Enemies
  • Schemes:
    • Leave Your Mark
    • Spread Them Out
    • Catch and Release
    • Claim Jump
    • Runic Binding

Lists:

  • Leveticus + SoDP + 2 Hollow Waifs
  • MArlena Webster
  • Hodgepodge Emissary
  • Desolation Engine + SoDP
  • Scavenger
  • Scavenger
  • 6ss
     
  • Nekima + Blood Hunter
  • Hayreddin
  • Mature Nephilim
  • Lelu
  • Black Blood Shaman
  • Young Nephilim
  • Terror Tot
  • 5ss

Result:

  • Leveticus: 6
    • Public Enemies 3
    • Leave Your Mark 2
    • Catch and Release 1
  • Nekima: 4
    • Public Enemies: 1
    • Spread them out 2
    • Leave Your Mark 1

Summary:

Trying to figure out why I can't upload images 😕

Impressions:

This was one of my first games with Leveticus and playing vs a friend who was still trying to understand how Nekima works. The deployment was key, since he forced me to deploy behind a big house, which forced me to spend turns 1&2 just repositioning.

He was too afraid of engaging Leveticus, so he ended up paying the price when Leveticus engaged him. I couldn't compete against the Nephilim mobility, which allow him to score Leave Your Mark in turn 2 and both points of Spread Them Out without much difficulty.

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23 hours ago, SEV said:

Was Lelu useful for you oponent?

He used it to draw some cards and get the :mask that he needed for the corpse shenanigans and he was one dropping at least 1 marker for the Schemes. After that, he died.

They're a bit squishy for their cost, but can help to bring some extra card draw to slightly improve a turn.

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13 minutes ago, ShinChan said:

They're a bit squishy for their cost, but can help to bring some extra card draw to slightly improve a turn.

Without Lilithu, it doesn't seem much of a combo... II was just wondering if they were better than a young for the same cost. Also, ancien pact bring some card draw as well for 2 stones.

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