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Shockwave Mv Value?


monkeyboy30672

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Something I saw as odd... The Fire Golem can use Flame Tornado with a range of 8". The effects are applied, and then the marker is removed. So then why does it have a Mv value of 13? Also, the Fire Golem's Flame Tornado is Shockwave (2). I am assuming that it is 2 Shockwave markers, touching each other in the controlling player's preferred configuration?

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Shockwave 2 means the marker has a 2" pulse from it. The Mv value is the resist. 

So using fire tornado you would place a shockwave marker within 8" of the fire golem, then every model within 2 of that marker flips a card and adds the value to their Mv stat, if that number is below 13 they suffer 2 damage and burning 2.

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