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Grootslang Abilities


Fixxer707

Question

My question is about the Grootslang's abilities. In its "Lair to Lair" action its trigger "Strike from Concealment" states "This model may immediately take a 1 AP action" and its 1 ap attack "Wide Claws" has a trigger that reads "Slink Away - After succeeding, take the Lair to Lair action" since these triggers do not specify that the other AP action used cannot use triggers, does this mean that as long as you keep drawing the correct suits these abilities can keep being chained? 

I.E. - going back and forth lair to lair and possibly landing 6 attacks?

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