Loftybloke Posted May 9, 2017 Report Share Posted May 9, 2017 Hi guys I've spent my lunch trawling the rulebook, making sure my new character is up to snuff, and he has artefacting, is a Darlin Theorist & Tinkerer. I know I am able to craft a full pneumatic limb (25scrip) at 25% of guild prices (6.25 scrip) and that a full limb includes 2 augments. Great, I'm up to speed so far. However, I can't for the life in me find where I choose augments from? Can someone please give me a page reference for where I select/read up on augments please, or alternatively please enlighten me as to where I went wrong? Thanks in advance 1 Quote Link to comment Share on other sites More sharing options...
Mason Posted May 9, 2017 Report Share Posted May 9, 2017 5 minutes ago, Loftybloke said: Hi guys I've spent my lunch trawling the rulebook, making sure my new character is up to snuff, and he has artefacting, is a Darlin Theorist & Tinkerer. I know I am able to craft a full pneumatic limb (25scrip) at 25% of guild prices (6.25 scrip) and that a full limb includes 2 augments. Great, I'm up to speed so far. However, I can't for the life in me find where I choose augments from? Can someone please give me a page reference for where I select/read up on augments please, or alternatively please enlighten me as to where I went wrong? Thanks in advance Fated Almanac pg. 178 Into the Steam pg. 178 2 Quote Link to comment Share on other sites More sharing options...
baggined Posted May 9, 2017 Report Share Posted May 9, 2017 Augments oddly (or purposely) are both on page 178 of Into the Steam and Fated Almanac. Into the Steam has a more detail selection and specifically calls out augments. In the Fated Almanac, they are listed under the limbs, being Piston Driver, Military Brace, Steam Coils and Trade Custom. 1 Quote Link to comment Share on other sites More sharing options...
baggined Posted May 9, 2017 Report Share Posted May 9, 2017 1 minute ago, Mason said: Fated Almanac pg. 178 Into the Steam pg. 178 You are so much quicker than I! 1 Quote Link to comment Share on other sites More sharing options...
Loftybloke Posted May 9, 2017 Author Report Share Posted May 9, 2017 7 minutes ago, Mason said: Fated Almanac pg. 178 Into the Steam pg. 178 6 minutes ago, baggined said: Augments oddly (or purposely) are both on page 178 of Into the Steam and Fated Almanac. Into the Steam has a more detail selection and specifically calls out augments. In the Fated Almanac, they are listed under the limbs, being Piston Driver, Military Brace, Steam Coils and Trade Custom. Ohhhhhh.... The penny just dropped, thanks both, I had thought that those were types of limbs to purchase (for some reason) rather than the additions (augments) to limbs which were available. I feel daft for missing it, but enlightened, thanks again 1 Quote Link to comment Share on other sites More sharing options...
EnternalVoid Posted May 10, 2017 Report Share Posted May 10, 2017 There are a couple more options in the Fated Almanac as well as a more varied selection of Pneumatic limbs *Basically Normal, Advanced, Clockwork, Partial, Full, and such* too. 1 Quote Link to comment Share on other sites More sharing options...
Loftybloke Posted May 10, 2017 Author Report Share Posted May 10, 2017 Thanks I think I can just about afford a standard full limb with my starting scrip, then maybe I can upgrade & improve at a later date. Maybe if I go into Engineer Quote Link to comment Share on other sites More sharing options...
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