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baggined

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  • Birthday 02/17/1983

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  1. So, played my first game today, I had fun but some also had a couple questions in regards to Horomatangi's Tide Caller Asset. 1.) Does versatile only allow one extra action from the asset or can you do each as extra from versatile? 2.) How does the duel and targeting work for both of these actions? The duel looks like an opposed duel because it is against Sp, but then the range is a pulse. Then the result says it effects everything within so many inches of Horomatangi, so for example, Tidal Wave: would you target one model within pulse three of Horomatangi, perform a Sp duel against that model and then if you succeed, all enemy fireteams within 3 inches take a penetration flip? If so, why is the range pulse three instead of just three inches? Thanks!
  2. I think in general for Invested characters, it goes along with something special about you (being a sentient construct) that you don't really worry about going inert. Maybe the regeneration on your soul stone is enough to keep you going or whatever. Our group has never really even brought this up for consideration, you're a player, no one wants to just stop working We've also never applied anything with an Invested's soul stone actually recharging from kills, either. That just seems too granular and opens up so many nasties to happen with losing that soulstone and such
  3. At the very least there are definitely oceans somewhere, since that's where the Gibbering Hordes are from .
  4. So, a friend and I where talking about Swineherd and we both read the Piglets! ability and came to two different interpretations. So the ability reads as such: "At the start of each session, after the Prologue, this character may make a TN 8 Husbandry Challenge to gain a single subordinate Piglet (pg. 161), plus one subordinate Piglet per Margin of Success, up to a maximum number of subordinate Piglets equal to her total completed ranks in this Pursuit (minimum 1 Piglet). These Piglets remain under this character’s control indefinitely (or at least, until they’re killed). This character can command a subordinate Pig with the (1) Order Action." Our interpretations differed on what your max number of subordinates are. Do you gain 1 Pig plus 1 per margin with a cap of your Pursuit ranks at the start of each session, with no cap on how many you have following you in total? -or- Do you gain 1 Pig plus 1 per margin at the start of each session with a cap on the total pigs you have following you equal to your ranks in the pursuit? Hasn't really come up in play, but we both read it differently and would like to konw which is proper. Thanks!
  5. Augments oddly (or purposely) are both on page 178 of Into the Steam and Fated Almanac. Into the Steam has a more detail selection and specifically calls out augments. In the Fated Almanac, they are listed under the limbs, being Piston Driver, Military Brace, Steam Coils and Trade Custom.
  6. Hmm, I never even considered that, I only looked at the SS Cache and went from there. That is definitely something to ponder.
  7. I'm thinking Ohaguro with Recalled Training Ama no Zako Yokai 1 Yokai 2 Hoping for some Oni fun!
  8. So I'm tossing around ideas in my head for a character who's focus is on self-improvement and buffing. He's starting off Augmented and I'm hoping to get at least Animate Limb at some point so I can be self-suficient, but i'd also like to pick up some of the other buff Magia in some fashion. Kinda like a Magical 60,000 Scrip Man if you will. I've been thinking Mage or Tinkerer as places to dip into (a construct buddy never hurt). My question to everyone here, are there any pursuits that lean themselves to the Enchanting skills? So far it seems Dabbler leans Sorc; Grave Robber leans Necro; Illusionist leans Prestidigitation....I just haven't seen/can't remember of a pursuit that leans towards Enchanting like those.
  9. Okay, that makes more sense. Thanks for clearing that up!
  10. I don't mean to be pedantic, but what do you mean by this? In the quickstart rules, it looks like [-][-] = Tie; [-] = 1-4; Flat = 5-9; [+] = 10+; where Malifaux (and TtB 1.0) is Tie; 1-5; 6-10; 11+ (At least how our group plays Margins). So, this has me concerned on how we've been playing, lol. I guess a good question would be, does a single Margin in TtB mean your total is 5 or more /or/ more than 5 higher than the TN?
  11. @Mason You sir, are a gentleman and a scholar!
  12. Yea, i wanted to build my own mount too! I was just curious if Animal Handling would by silly to still apply or if a different skill would work, just haven't thought of something that makes sense.
  13. So I was looking through the Bayou book and I was wondering if there anyone had any cool ideas for using the Buckaroo pursuit with Constructs instead of Beasts. I thought it would be neat if you could build your own mount to ride around on.
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