Anung Un Rama Posted December 2, 2016 Report Share Posted December 2, 2016 Does anyone hire any of the mercenaries in their crews? I have considered Johan once or twice....even though Chiaki can do the condition removal Johan can fight a bit too. What about hiring Taelor against Kirai to bash that Ikyro good? Trappers? I have hired Killjoy lots but as he is undead it feels like it doesn't count Quote Link to comment Share on other sites More sharing options...
DoctorWhat Posted December 2, 2016 Report Share Posted December 2, 2016 Tara and Kirai can get a lot of mileage out of the Hannah/Anna combo. Tara also gets a lot of mileage out of Killjoy, Taelor, or Bishop if you want a different beater instead of Izamu. Molly can get Killjoy quite far up the board turn 1. Johan is always fine. Chiaki is great as well. Sue is great, especially if you're up against Lynch or Levi. Performers work very well with McMourning and Reva. Take a Nurse, Reva (Decaying Aura and the trigger to prevent damage reduction), a Performer, and Yin. Enjoy deleting models and keeping everybody on double negatives. 2 Quote Link to comment Share on other sites More sharing options...
godswearhats Posted December 2, 2016 Report Share Posted December 2, 2016 Big Jake! Actually in our podcast we cover a different mercenary each episode, including Big Jake and Johan (and when to take them). 1 Quote Link to comment Share on other sites More sharing options...
Kogan Style Posted December 2, 2016 Report Share Posted December 2, 2016 I like the Strongarm Suit, with MLH you can give him a bump to Shooting or Melee in a turn. His Shooting attacks WP so Seamus could take advantage of the very likely to hit shots (Sh 9 vs WP) or charge the Quick Murder target (even if tied up b other models) at min. damage 4. Ama No Zako works nicely (if a bit niche) with Drowned. I like the extra obey (or 2 with MLH) and she can keep herself going without the rest of the crew. Ml 5 is a bit of a downer though. I take the Freikorps Librarian with Yan lo as an extra source of healing and she becomes the Soul Porter's chi giving target when I need to as the bump to Ca makes her much more likely to hit. Also Nether Flux means that models that charge/get lightning danced into your beaters (Izamu/Yin etc...) lose those nasty auto-triggers, situational but nice to have (especially as its passive). CR7 bring some interesting abilities - I tend to favour Lust, but Greed makes an appearance. Quote Link to comment Share on other sites More sharing options...
godswearhats Posted December 2, 2016 Report Share Posted December 2, 2016 Ama no Zako and Jaakuna Ubume in proximity can be very nasty. Quote Link to comment Share on other sites More sharing options...
Mikey_C Posted December 3, 2016 Report Share Posted December 3, 2016 20 hours ago, Kogan Style said: I like the Strongarm Suit, with MLH you can give him a bump to Shooting or Melee in a turn. His Shooting attacks WP so Seamus could take advantage of the very likely to hit shots (Sh 9 vs WP) or charge the Quick Murder target (even if tied up b other models) at min. damage 4. Ama No Zako works nicely (if a bit niche) with Drowned. I like the extra obey (or 2 with MLH) and she can keep herself going without the rest of the crew. Ml 5 is a bit of a downer though. I take the Freikorps Librarian with Yan lo as an extra source of healing and she becomes the Soul Porter's chi giving target when I need to as the bump to Ca makes her much more likely to hit. Also Nether Flux means that models that charge/get lightning danced into your beaters (Izamu/Yin etc...) lose those nasty auto-triggers, situational but nice to have (especially as its passive). CR7 bring some interesting abilities - I tend to favour Lust, but Greed makes an appearance. I second the Strongarm. Especially against Neverborn. Add in the grave spirit to the Strongarm suit and you've got Arm 4 immune to pulses and blasts. NB also have very few things that ignore armour. It also fun to watch Nekima run away from the strong arm as she'd be min damage 1, and also she'd take 1 damage from the suits (0) ability. I've only tried it once in an actually game but it worked so well I'l be doing it very often if the opponent declares NB. Quote Link to comment Share on other sites More sharing options...
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