Bit of a sticky topic at my local gaming place that i wasn't sure on..... climbing things that aren't really that big, we used to say that a Ht 2 model going through a window that is 1 inch of the ground would loose an inch cause we classed anything like that as severe, so that models that ignored severe terrain could get a bit of a bonus ( we don't really have a lot of terrain that could be classed as severe) now i'm wondering what is classed as climbable and what isn't. The rules says Climbable terrain doesn't include things like stairs or slopes , but rather refers to terrain that requires some effort to scale.... So if a model is got to hop over something that is half it's HT like a window or small fence or platform is this classed as climbable terrain and therefore impose a penalty on everyone or should models that have a bonus over severe terrain get it over something like that, or should it just be ignored? Thanks everyone.
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Hunter-thom
Hi all.
Bit of a sticky topic at my local gaming place that i wasn't sure on..... climbing things that aren't really that big, we used to say that a Ht 2 model going through a window that is 1 inch of the ground would loose an inch cause we classed anything like that as severe, so that models that ignored severe terrain could get a bit of a bonus ( we don't really have a lot of terrain that could be classed as severe) now i'm wondering what is classed as climbable and what isn't. The rules says Climbable terrain doesn't include things like stairs or slopes , but rather refers to terrain that requires some effort to scale.... So if a model is got to hop over something that is half it's HT like a window or small fence or platform is this classed as climbable terrain and therefore impose a penalty on everyone or should models that have a bonus over severe terrain get it over something like that, or should it just be ignored? Thanks everyone.
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