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Pigs attacking out of activation and ending activation


ProximoCoal

Question

Pigs have a lot of things that revolve around you activation:

 

Eat your Fill: After killing or sacrificing an enemy model, this model may chose to heal all damage it has suffered and end it's activation.

 

Can this be done out of activation? As in you chose to heal and then go to end your activation and nothing happens?

How does this interact with Stampede?

 

Stampede: After Damaging, this model suffers 1 damage and must charge the closest legal non-Pig target which is not engaged with. The charge may be made while engaged. This model may only declare this Trigger once per Activation

 

Do you have to resolve Stampede before ending your activation? If you trigger eat your fill do you not resolve stampede?

 

Also if you are not attacking during your activation can you trigger stampede more than once with a single attack?

 

If, for example, you triggered stampede out of activation and killed your target, could you heal with eat your fill and then charge the next closest target?

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Tough questions

First, the easy one.

Stampede can onlybe triggered once per activation.

So if Zoraida obeyed it to attack and triggered stampede, it couldn't trigger a second stampede during Zoraidas activation, since it is once per activation, and it has doen it once during the current activation

 

Best guess is that Eat your fill should stop the piglet doing any more actions.

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Taking an action does not equal an activation.

So yes, eat your fill can be used outside an activation. It doesn't end your activation, because you aren't currently in an activation.

However if you are controlled by Tara, then it specifically calls it an activation.

Yes, but Tara's ability to control an activation also doesn't count as that model's activation (the model in question would still get it's own activation, thereby being a new activation and able to once again perform the ability). If it were once a turn, then I could see her using it up.

Now, Collodi, who can control one action during target model's activation could potentially force the action, causing the opponent not to get to use it.

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