izikial Posted May 24, 2014 Report Share Posted May 24, 2014 hi guys, as far as I could see no one had done a run down of levi's to the earth return upgrade, so I thought I would do one out lining how much is needed to kill a model with and without the upgrade for different wounds values, this is best case scenarios there may be many other card combos, but im only showing the best 1 wd without: 1 ap, 1 card of any type with: 1 ap, 1 low card 2 wd without: 1 ap, 1 card of any type with: 1 ap, 1 low card 3 wd without: 1 ap, 1 card, moderate at least with: 2 ap, 2 cards, 1st card anything then 1 low 4 wd without: 1 ap, 1 card high with: 2 ap, 2 cards, 1st card anything then 1 low 5 wd without: 2 ap, 2 cards, 1 low, 1 at least moderate with: 3 ap, 3 cards, 1st 2 can be anything the last one low 6 wd without: 2 ap, 2 cards, 2 moderate with: see above 7 wd without: 2 ap, 2 cards, 1 moderate 1 high with: 3ap, 3 cards 1st must be moderate or better 2nd can be anything last must be low 8 wd without: 2 ap, 2 cards, 2 high with: see above 9 wd without: 3 ap, 3 cards, 1 low 1 moderate 1 high with: 3ap, 3 cards 1st 2 must be moderate at least, last one must be low 10 wd without: 3 ap, 3 cards, 2 moderate 1 high with: see above 11 wd without: 3 ap, 3 cards, 1 moderate 2 high with: left with 1 wd 12 wd without: 3 ap, 3 cards, 3 high with: left with 1 wd 13 wd without: left with 1 wd with: left with 2wd 14 wd without: left with 2 wd with: left with 2 wd overall I would not take the upgrade, it never really out does not having it, but it makes your required cards a lot more limited, you will end up using a lot of your hand trying to get the right damage number at the right time, at 11-12 wd's is when you start to struggle without it, but it becomes impossible with it. some of them may also seem really hard to achieve without it, but don't forget your using 1 less ap. also a lot of rams are required when using it final note this may become something worth taking if you can give levi fast, if levi gets 4 activations a turn he can take down a 20 wd model (I believe 14 is the highest in game) were without you stop at 16 wds and the card requirements become a little more reasonable, but splitting damage is still a lot worse with the upgrade Quote Link to comment Share on other sites More sharing options...
Ausplosions Posted May 25, 2014 Report Share Posted May 25, 2014 You are saying leaving a 14 wound model with 2 wounds after 3 AP is no good? I'm not sure what you want from him. He can't be God-powered. Quote Link to comment Share on other sites More sharing options...
Mason Posted May 25, 2014 Report Share Posted May 25, 2014 I've gotten pretty good use out of it by hitting a model with Unnatural Wasting once or twice, and then just switching back to normal Unmaking damage once I've shaved off a fair amount of their hit points. At a certain point, the base Unnatural Wasting damage becomes better than the half life damage, but that doesn't mean that Unnatural Wasting isn't a great way to soften up a model with his first AP. Quote Link to comment Share on other sites More sharing options...
izikial Posted May 25, 2014 Author Report Share Posted May 25, 2014 ah, I suppose yh it is a trigger so you don't have to use it, but it isn't amazing still in my opinion, I wasn't saying leaving a 14wd opponent at 2 is bad, im saying with or without the upgrade you get the same result, but I didn't think about not using the trigger, meaning you can kill a 14 wd model with the upgrade 14 to 7 to 4 then high damage up upgraded, so everything I wrote is wrong Quote Link to comment Share on other sites More sharing options...
Kadeton Posted May 26, 2014 Report Share Posted May 26, 2014 You are saying leaving a 14 wound model with 2 wounds after 3 AP is no good? Compared to Viktoria, or compared to lesser Masters? 2 Quote Link to comment Share on other sites More sharing options...
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