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Alex Chesterfield

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Everything posted by Alex Chesterfield

  1. Quite a few questions have come up in my most recent games of Faux. Please help! Ride the Rails - when determining movement for the 12" place, is the 12" measured from the activating model or the scrap marker that it's within 1" of? Charge Action - are the movement and the free attack action considered two separate actions when applying affects like Hazardous or Boring Conversation? For example, does a model take two damage if it charges into a model's hazardous aura? Does it have to pass 2 WP duels if it initiates a charge in a Boring Conversation aura? Terrifying (x) - does a model have to make a WP duel from Terrifying when making an attack triggered by disengage? For example, if Pandora disengages from a model, does the engaging model have to pass the WP duel from Terrifying to make the free melee strike? Broodfighter - when Barbaros activates at full hit points, is the 2" move granted to just one model, or every model within Aura 4? Galvanize trigger (Sparks LeBlanc) - the trigger refers to "another" model within 3" of this model. In this case, is "another" referencing Sparks or the target of the "Now Yer A Robot" ability? In essence, can the target of "Now Yer A Robot" receive the Focused +1 from Galvanize? Cursed Objects (GG3 Strat) - If a unit dies while buried, can the opponent discard one Cursed Token before moving the rest to other models or are ALL Cursed Tokens moved to other models when the buried unit dies. I'm having a hard time figuring out if the buried clarification is referring to all Cursed Tokens or just the ones in excess of the discarded one. Cursed Objects (GG3 Strat) - what does "ignoring that model's engagement range" in the 3rd paragraph mean? I assumed that means that you can take the interact action while engaged, but if that was the intent, I'm confused why it isn't worded the same way as Carve a Path's description which states specifically "may take the Interact Action, even if engaged..." Covert Operations (GG3 Strat) - Can a strategy marker be claimed by both teams? Torn Into the Void trigger (Thirty-Three) - Is the damage flip from Thirty-Three's Torn Into the Void trigger a straight flip or is the flip status determined by the difference in the opposed duels as if the damage track was printed in the attack. Do upgrades on models count towards a model's cost? Pretty sure the answer to this is no. Thank you!
  2. When Calypso dies, its demise ability does damage to models within 2 inches. Before that, its pilot uses red button to eject 2 inches away. Does the pilot then take damage from the demise trigger? Is he/she still in range since they are 2 inches away?
  3. Are you saying that a totem character can begin the game with the lodestone?
  4. If a unit is killed or buried while carrying the lodestone, can the lodestone transfer to an insignificant model if that model is the closest friendly model? Need help clarifying what part of the scheme and strategies are ignored for insignificant models. Alternatively, can a model who is insignificant contribute to scoring the reveal of Assassinate if they do damage to the model?
  5. This talent does seem problematic to me. The idea that it would be a binary pass or fail means you remove some enemies from the game outright. If, as another poster suggested, it only affects a small number of the weakest adversaries, then it wouldn't be enticing enough to players. Adding a +flip to the check doesn't help, because FMCs don't flip cards (so neither do FCs in this case) they're still going to either pass or fail the check automatically. I feel like the best way to do this talent is to treat it like terrifying and have the FC flip against Wp (or maybe scrutiny). I wonder if there will be errata on this.
  6. you're absolutely right its in a callout box in the grimoire section. You don't know how long i looked for this and apparently just ignored the callout boxes. Thank you!
  7. Thanks for the info. Can you point me to where it says that players can allow an effect to succeed? I have been looking through the book for it for a long while and can't find that rule. Thanks!
  8. If you target a friendly fated character with a spell like "heal" that has a wp resist, can the target voluntarily choose to fail to receive the healing or do they have to flip to resist? Does the focused condition apply the positive flip to damage and attack, or just the attack? Is the bleeding out condition, suffocating, or a coup de grace the only way to die? Since enforcers and above automatically pass unconsciousness challenges, do they keep fighting until they get the bleeding out condition or choose to run (or another critical effect knocks them out)? If that's the case, it possible for a Fated to continue fighting for a long time if someone has the mend critical magia? Thanks for the help.
  9. But theoretically I could have several grimoires at my home and change attunement for each given session to give access to different magic, is that accurate?
  10. Can I attune to a grimoire if I'm already attuned to another or do I have to wait for the attunement to fully fade before attuning to another grimoire? In other words, is there any benefit to having multiple grims?
  11. That makes sense but you'd need a ram to cast the spell (built into the TN), and another suit for a trigger. This seems really hard to do. Also, how do you add a suit with a solstice? I didnt see that option.
  12. Can someone explain spell casting to me? It appears that all spellcasting requires a suit in the TN, does this "spend" the suit so that you cannot use it also on a trigger? Also, how would it be possible to ever get a trigger for an enchanting spell other than the ram, considering I did not see a pursuit that grants a free suit to enchanting, so in order to succeed at the spell you'd need a ram for the TN, where would the other suit come from? I've been trying to figure this out all morning and I feel I must be missing something.
  13. In no particular order: Replace Runic Binding. Replace or change Public Enemies because getting 4 points from it is nearly impossible. Stop hating on Tara.
  14. When killing a model and gaining tokens for Public Enemies, do you count the cost of upgrades when determining the models cost? Do you count the +1 for out of keyword, non-versatile models?
  15. The rules for Hazardous Terrain say, "when a model moves through or resolves one of its actions while in Hazarous Terrain, it suffers the effects..." How is "moving through" defined? If a model starts it's movement in Hazardous Terrain and then moves out of it, is that considered moving through? Is that also the case of the model starts its movement with its base partially overlapping the terrain and then moves out of it? Essentially what I'm asking is, if a model moves into HT and ends it's move within the terrain, then takes its second move to move out of the terrain, does the model suffer the effects twice? Does this change at all if the model has flight? Thanks!
  16. So does this mean that if a models is in the center of a 4"x4" rooftop, and another model is in base contact (or half an inch from base contact) with the building at table level, that the model on the table can shoot the model on the rooftop with no penalties? Not even cover?
  17. I'm a new player to Malifaux and have been trying to figure out how LoS works with terrain with height. I have read and reread the LoS rules, including the rules for terrain generating a shadow, but it doesn't answer all of my questions. The Scenario: a size 2 model is standing on height 3 terrain and is within 1" of the edge of that terrain. The model draws line of sight from the terrain to a target on the table surface. According to the shadow rules, the model on the terrain ignores the first 1" of terrain for the purposes of determining LoS, so it can see and attack the lower model. However, the model on the table does not ignore that 1", and therefore cannot draw line of sight from its base to the higher targets base, so it cannot attack that model. Is that correct? Does that mean that a model on terrain with height cannot be targeted by a model below it, unless it's standing on the edge of the terrain, because that terrain's "floor" will always block LoS from base to base? Otherwise, how would you calculate this? What if the model moves back 2"? Does that change the calculation? I also have a question about effects in general. When an effect does something to a model within x", does the model generating the effect need to have LoS to the other model? For example, Viktoria Chambers has the Tactical Action "East and West" which states that "Until the End Phase, while this model is not within 6" of another friendly Viktoria Chambers, its ranged attack actions receive a plus flip to their duels." Does that ability requires LoS? What if they are within 3" horizontally of one another, but one is inside a building, or with blocking terrain between them? Thanks for the help!
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