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Tophat Terry

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  1. So I've been looking at Into Nightmares and am looking to play a Woe, I was looking at skills that would be good and figured that Corrupted Innocence would give me some good survivability but after looking into it me and my GM noticed that it seems to be treated like any other challenge flip. For anyone who doesn't have Into Nightmates Corrupted Innocence is a Woe talent that gives them the Manipulative trait that many enemies like the doppleganger have: When targeted for an attack make a TN 11 Willpower duel or the attack can be changed to any legal target (assumedly including the attacker's allies). The problem here is that if its made using the flat Willpower AV of the fatemaster character then my character is essenially Immortal against any character with lower than 11 WP AV (Provided legal targets are nearby since I assume they cannot hit themselves) and the skill is completely useless against anything with 11 or higher (Which is kind of enemies I'd want it to protect me from). Is it actually supposed to work this way and just invalidates low WP enemies provided you have an enemy/ally nearby to put the hit onto. or do I have the flip at half TN rounded up (6) against their AV like in horror duels which gives it a chance of working. and if it is the former would you reccomend using the latter instead.
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