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Alcathous

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Posts posted by Alcathous

  1. 7 hours ago, FlippingWeak said:

    I intend to main Titania for a fair few games so I learn it better so will stick in Keyword (and versatile) for now because I need to learn the game too. I know this means some schemes won't work well.... but i feel it's as good to learn when not to take her as when you do take her? 

    She doesn't like some schemes, but she's a great generalist who should be able to play into most pools. My first 20+ games of M3E were all Titania and I only had her box + emissary. It worked out fine. 

    I think the only schemes she doesn't really like are Spread Them Out and of course Runic Binding. Catch and Release is medium doable with Rougarou, but you gotta be careful cause those dogs can die quick under focus. Spread is doable but she prefers more efficient stuff.

    I think Symbols is the hardest strat, but if you accept picking up at least 1 with Titania herself its not bad at all. 

  2. 3 minutes ago, Plaag said:

    this ability, ok, i forget how it is called, but i told u that nexus have free models like e&e to remove pillars, and good card draw-few cards for discading them with key models will do nothing

    And I told you I don't trust your opinion because I know you've already made up your mind 😉 Really, you're right about the e&e being significant for removing pillars, but it's more complicated than you're making it out and I think a good raspy player could pull off a win. In any pool? Probably not.

    • Like 1
  3. 3 minutes ago, Plaag said:

    rasputina is a very weak master, what are u talking abt?

    I think Explorers are susceptible to hand pressure and ap pressure and I think she's capable doing that. Most aren't good at pulling off hyper-aggression like some of the current bogeymen, which I think is part of what has made people consider Raspy "bad". There's also not a lot of incentive to play control right now, but I think as GGs change and the most OP things are tuned down, control strategies will come into preeminence as viable and strong. The combination of creating impassable terrain and handing out slow is inherently powerful.

     

    • Like 2
  4. Just now, ooshawn said:

    my thought was strategy and then like, maybe one of the easier ones , and just trying to get to like 5-6 points my first game lol

    That's a good goal. So in the first round of the vassal tourney we're on Symbols. What models do you thing are good for getting to the markers to pick up?

  5. 1 minute ago, ooshawn said:

    I feel like he is supposed to tie up the enemy while he drains their hand , and uses his obey to make his minions scheme 

    Nice. Taking advantage of Serene Countenance to stay alive and projecting actions elsewhere on the board.

    What are you doing to take advantage of the opponent not having a hand? Which schemes are you primarily scoring with those obeys?

  6. 5 minutes ago, ooshawn said:

    . I will ascend to the dizzying heights of skill and power that gods like kharnage and maniacal occupy........... Now someone tell me how to play lucius

    Gods like @Kharnage and @Maniacal_cacklehave ascended to such status because of the time and effort they have put into learning their masters and factions. They put in game time and figured out the strongest aspects of the masters they enjoy. You won't get to that level if you rely on internet strangers tell you how to play.

    If you like the look of Luci and wanna be the Luci Guy, that's awesome. But demanding we tell you how to do it isn't gonna get you there.

    • Haha 1
  7. 1 minute ago, katadder said:

    I actually think her shockwave is better as lower masks required to get it off 6 times and hopefully plenty of targets near the marker. Plus is gives slow and staggered making subsequent markers hit easier.

    Then you have more shockwaves from snowstorm and even the golem can contribute with his hazardous 2 aura

    Castle/control Raspy is the way. I think she has a good combo of card and action pressure that could really hurt Explorers. It's not gonna lead to a lot of blow outs, but I think it would be effective.

    • Like 1
  8. 2 minutes ago, Kharnage said:

    I get it's ribbing, but why is everybody mad I dabbled in Thunders?

    It's all ribbing. Your Nekima love affair is so notorious it makes you an easy target. For real I meant no ill will.

    4 minutes ago, Kharnage said:

    Anya is cool but Misaki's not?

    Not gonna say Misaki isn't cool, but is she tomahawk lady with a giant mechanical thunderbird cool? 

    5 minutes ago, Kharnage said:

    Honestly I had been playing with the idea of making Anya viking themed. She uses axes anyway and you just paint up Sovereign like a big raven...

    I'm in.

    • Haha 2
  9. 2 minutes ago, Maniacal_cackle said:

    Does it even need to be keyword light?

    Malisaurus Rex, Rougarou, and to a degree knights work just fine without the markers. I guess that kind of is keyword light xD.

    They do, but the knights and the rougaru bring markers inherently. At best, the opposing side will have key models that ignore them (Beebe/Caly, etc), but at worst I'm providing resources for the other team.

    Keyword-light looks like Rider, Hina, Serena (who's demise is worse, as you've pointed out). Normally Emmy, but doesn't solve the reliance on markers problem.

    5 minutes ago, Maniacal_cackle said:

    As for Botanists and the upgrade, I don't think it is a very good combo. You either put it on the botanist and lose their bonus action, or you put it on a model the botanist has to follow (and then they have to find markers).

    For botanist at least, I think you have to bring your own grow plan for the Botanist for maximum efficiency anyway rather than relying on marker removal.

    That's a fair point.

    • Like 1
  10. 1 minute ago, Maniacal_cackle said:

    Is it that good? There is the upgrade, Jedza's lost knowledge, and Botanist, right? We aren't talking like Bayou level of removal.

    Both Jedza and Botanist will always be able to provide their own markers I assume (at least, I always build to provide markers for Molly's lost knowledge).

    It'd be terrible for your opponent to rely on you giving them markers and you finding a way to deny them.

    Although jedzas whole crew being unimpeded changes up the whole dynamic as well. So I think you'd primarily use them for into thorns/wouldn't put them near enemy deployment anyway.

    I think they are on par with Bayou for removal, but really only Gluttony scares me there because it's more than just removal. 

    The treasure map means the whole faction has cheap removal it needed, and combo'd with the Botonist could be really good (as an aside, that combo makes Thoon pretty bad into ES). Jedza's lost knowledge hurts and she also gets the terrain pulse attack. Underbrush powers up Ivan at least as much as it powers up Titania. Basse likes hanging out in underbrush and it turns on Sandworm, although that's a matchup I'm fairly comfortable playing into.

    My solution is to roll keyword-light with Titania into ExpS. Feels bad because it does remove a mode of play I have in my toolbox, but it's not the end of the world.

    • Like 1
  11. 11 minutes ago, Maniacal_cackle said:

    I wonder if Titania is much stronger against ES than traditionally strong Neverborn masters?

    Maybe, but it's also a faction with stellar marker removal. Now, I'm first to defend Titania's ability to play into marker removal, but it gets sketchy when my markers are actively benefitting my opponent. Her ability to aggress definitely keeps her as a contender, but it does make me nervous declaring her. 

    • Like 2
  12. 2 minutes ago, Cedar said:

    Technically, you have to pick crew that can deal with Nexus - there is high chance that it will work against other masters :)

    I don't really agree that the nexus picks work into other Explorers. I think there are non-busted masters that could work into Nexus that just lose to other ExpS crews (Luci loses to Cooper, Euri loses to Jedza). But even my busted option (Dreamer), I think struggles into Jedza if it's a pool that supports the bubble (Dreamer wants to murder things and relies a lot on the keyword's incidental healing).

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