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NickDub

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  1. NickDub

    Riotbreaker

    Interesting..... Hoffman is an unknown to me at the moment. Would you mind sharing a list?
  2. NickDub

    Riotbreaker

    Has anyone tried the riotbreaker? I am trying to find a spot for him but having difficulty. Thoughts, experiences and strategies welcome.
  3. I found this list to be very flexible on scheme and strats for tournaments piloting Perdita. It’s a family crew and with Nino it helps with a lot of interact schemes, has ranged kill kill kill and have found success with it Declared Faction: Guild Crew Name: Dita 50ss Leader: Perdita Ortega - Cache:(2) Fastest Draw in Malifaux 1ss Trick Shooting 2ss Aura Ancestral 1ss Enslaved Nephilim 3ss Francisco Ortega 8ss Lead Lined Coat 1ss Abuela Ortega 7ss Lead Lined Coat 1ss Nino Ortega 7ss Hair Trigger 1ss Monster Hunter 6ss Monster Hunter 6ss Guild Investigator 6ss
  4. Played an impromptu game today. Standard - Public Exec - Eliminate Leadership, Show of Force, Search the Ruins, Recover Evidence, Public Demo My Crew: Declared Faction: Guild Crew Name: Dita 50ss Leader: Perdita Ortega - Cache:(2) Fastest Draw in Malifaux 1ss Trick Shooting 2ss Aura Ancestral 1ss Enslaved Nephilim 3ss Francisco Ortega 8ss Wade In 1ss Nino Ortega 7ss Hair Trigger 1ss Abuela Ortega 7ss Lead Lined Coat 1ss Monster Hunter 6ss Monster Hunter 6ss Guild Investigator 6ss Opponents: Declared Faction: Arcanists Crew Name: GoinDeep 50ss Leader: Sandeep Desai - Cache:(2) To Command Another Plane 1ss Seize the Day 1ss Unaligned Sage 1ss Amina Naidu 9ss Warding Runes 1ss Joss 10ss Warding Runes 1ss Oxfordian Mage 6ss Blood Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Doom Ward 0ss Temporary Shielding 0ss Oxfordian Mage 6ss Nemesis Ward 0ss Temporary Shielding 0ss Union Steamfitter 6ss Round 1 : A lot of positioning, being in standard deployment, i wanted to focus on my pushing angles with Perdita and ensure I was outside of the 10" range of the mages. Get some stalked conditions started. Murdered a summoned banasuva and a did some damage to a Mage with Perdita. Round 2 : Really focused on doing damage and focusing on mitigating the Aura's and Synergy the mages and academics produce. Utilized Abuelas push, and investigators push to get her up the board and red joker good damage through to joss knocking him down and blasting a gamin off the table. Eliminated another mage and my opponent condeded. I wound up taking Show of Force and Search the Ruins. I was on route to a 10-0 so we called it. I forget how great Perdita can be when using her range to stay out of trouble. The pushes were great (Free Movement) and Nino is a fun sniper to play with (+ to attack, built in crit). I was affraid of the mages so I was always cautious of their range. The boards terrain assisted me well for shooting as his ball of aura's were stuck in a semi-enclosed terrain piece. ALL IN ALL - 10-0 WIN! 😃
  5. I second pathfinder w/ traps. (0) to place 6", kill those strike markers. What is the Strat/Scheme?
  6. Well, played the first USFT Tournament yesterday at the Dragons Lair Houston. It was 3 rounds, 12 players, great people and a great TO. I wound up placing 2nd overall (huge surprise!) and here is the breakdown. Round 1 Standard, Ours, Guard Treasure, Set Up, Inescapable Trap, Take one for team, Recover Evidence. Declared Faction: Guild Crew Name: Nellie 50ss Leader: Nellie Cochrane - Cache:(4) Delegation 1ss Misleading Headlines 1ss The Printing Press 3ss Phiona Gage 8ss Transparency 1ss Francisco Ortega 8ss A Debt To The Guild 1ss Executioner 9ss Ready To Work 0ss Guild Investigator 6ss Monster Hunter 6ss Monster Hunter 6ss ---I played against a Parker Outcast crew. I took Take One (Monster Hunter) and Set Up (Emissary). His crew was very unknown to me and I didn't want to slow the game up so I tried my best to read what I could of his models and just focus on not effing up my triggers and abilities. Game was good, I failed to re-read Hans (STUPID 36") knocked off G.Investigator and a M.Hunter fairly quick with his 2x focus shots (some trickery with Parker/Emissary). We made it to the end of Round 3, was excited for the win and his last activation was Parker, double walk, drop 4 cards and kills all markers around Emmisary....GHAR!!!!!!! Good game though! Learned a lot about a Master I haven't played. 4-4 Tie Round 2 Flank, Public Execution, Eliminate the Leadership, Hold Up Their Forces, Undercover Entourage, Show of Force, Search the Ruins Declared Faction: Guild Crew Name: Dita 50ss Leader: Perdita Ortega - Cache:(2) Fastest Draw in Malifaux 1ss Trick Shooting 2ss Vengeance Bullet 1ss Enslaved Nephilim 3ss Francisco Ortega 8ss Wade In 1ss Hermanos De Armas 1ss Nino Ortega 7ss Papa Loco 7ss Monster Hunter 6ss Monster Hunter 6ss Guild Investigator 6ss ---Played against a Viks crew (hannah, mid. stalker, Emissary). I took Eliminate the Leadership and Undercover Entourage. This board was baron. Not a lot of cover and his crew huddled around a ht 1 terrain piece in middle. With Perdita's "ping pong" from family to family, I was able to get eyes on Viks and score Eliminate round 1. It was a real shooting gallery. I forget how powerful Perdita can be. I made 1 mistake I will NEVER make again "I think we know where this is going, wanna call it out from here?"...... I forgot he had yet to announce his 2nd scheme. I had the AP to pull up his search the ruins markers and just wasn't thinking. Messed with my dif but still got the win. 8-6 WIN! Round 3 Corner, Guard the Stash, Guarded Treasure, Covert Breakthrough, Dig Graves, Take Prisoner, Vendetta Declared Faction: Guild Crew Name: Nellie 50ss Leader: Nellie Cochrane - Cache:(4) Delegation 1ss Misleading Headlines 1ss The Printing Press 3ss Phiona Gage 8ss Transparency 1ss Master Queeg 7ss Promises 1ss Guild Investigator 6ss Monster Hunter 6ss Monster Hunter 6ss Guild Pathfinder 6ss Clockwork Trap 2ss Clockwork Trap 2ss ---Played against Titania crew (Nekima, 2x changeling, envy, miss deed). I took Dig Their Graves and Vendetta. This was a tough one. The neg. induced while attacking his models made me put so much AP into killing I only got 1 Dig point. I wound up adjusting my play to holding up models and pushing away from strat markers. Took vendetta on monster hunter and Envy. Very close game, took a lot of strategic marker placement (investigator) for pushes, used the m.hunters Ca action (push back Cg) to prevent VP from opponant. 5-4 WIN!! Placed 2nd!
  7. Well.... 7-7 Tie. Ill take it. I had some misplays with nurse hb that got her wrecked round 2 by Francois (dumbluck) and my pathfinder was murdered in round 2 as well by a charging taxidermist and an explosive piglet (grr) but..... MY GOD!!! Those pushes and traps were unbelievable! It wound up being a NPE (neg play exp) for my opponent as I kept shoving models into traps and understandably so....barely eeked out the tie but got some experience with models I have never played. Thank you again for the assistance with building the list to the Str/Sch.
  8. Thoughts. Declared Faction: Guild Crew Name: Push Push Push 50ss Leader: Nellie Cochrane - Cache:(4) Delegation 1ss Misleading Headlines 1ss The Printing Press 3ss Master Queeg 7ss Promises 1ss Nurse Heartsbane 8ss Lead Lined Coat 1ss Guild Investigator 6ss Guild Investigator 6ss Guild Pathfinder 6ss Clockwork Trap 2ss Clockwork Trap 2ss Clockwork Trap 2ss Clockwork Trap 2ss
  9. Thanks! I appreciate the quick response and will give it a shot! I have yet to run queeg and nurse hb so it will be good to dust them off and put them on the table!
  10. Playing this on Thursday close. Guard the stash. Guarded treasure. Covert breakthrough. Hold up forces. Vendetta. Public demo opponant will be a gremlin crew. Looking for some inspiration. Got all guild and most merc and domador options. Anyone up for sharing a fun list that would work here? Thanks
  11. Dashel and Sonnia? 2x Summoners (depending on how they implement summons)
  12. Im excited to see this next edition. Did you see that Sonnia's verbiage signaled more summon focused as well?
  13. Also depends on how you pilot the Sonnia Alpha....
  14. How'd the Domador fare? I love the ability to pull a Belle in but unsure of him outside of that....
  15. I got a sewers and a streets of malifaux + 2 terraclips sets. LMK if your interested
  16. This may be a newb question but, the Student of Conflict, is it only there to make Sonnia or Grimwell Fast? Or is there some other tactic I am not seeing? thanks in advance EDIT - I finally found original post on AWP.
  17. He meant Monster Hunter. I goofed and gave up an opportunity to score/deny 1 strat point which "could" have leveled playing field? Pushing a reporting down 1 side and a watcher down the other seemed to work well to get scheme markers up field starting turn 3 (thanks @Gnomezilla) and with the terrain layout it kept them fairly safe and out of the center of field where ALL action was taking place. @azgadil He scored it against Francisco as I ran out of activations focusing on Howard. I used an accomplice putting me an AP behind (did get Howard + Amina in Perdita's activation)
  18. Learned a lot and had a great time! I want revenge!!!!!!! Thanks to all that helped! I really appreciate it as its helping me make more sound decisions going forward.
  19. My initial thoughts were Langston for 1 to try and get some shots off and some movement and tie up langston potentially.... 2nd one is a flex position. my thoughts were to keep a 2nd one to stalk opponants scheme runner of somekind to get some movement, get close to pull a "ply for info" then destroy and move on?
  20. This was my initial thought..... Declared Faction: Guild Crew Name: Dita1 50ss Leader: Perdita Ortega - Cache:(2) Fastest Draw in Malifaux 1ss Trick Shooting 2ss Francisco Ortega 8ss Wade In 1ss Abuela Ortega 7ss A Debt To The Guild 1ss Peacekeeper 11ss A Debt To The Guild 1ss Field Reporter 4ss Monster Hunter 6ss Monster Hunter 6ss Thoughts compared to Lady J list ??
  21. I originally was leaning towards Perdita, Frank, Abuela, peacekeeper?, schemers. Wouldn't need effigy so much so I could pivot to watchers for more movement? or another reporter
  22. May great points! I know I will be blowing through resources and was curious if I should make room for the totem to draw 2 more cards? Maybe replace a M.Hunter with totem + guild guard? Also, I am sure he will try to alpha strike me with brass arachnid and langston rushing across board, will need to be cautious of that.
  23. Hey Wyrdos, need some help. Sick of loosing and have a game scheduled for tonight against a Ramos crew (most likely langston, joss, brass arach, metal gamin, rail worker) Scheme/Strat were drawn up ahead of time as we are both semi new to the game: Standard Deploy: Ply for Info, Surround Them, Covert Breakthrough, Set Up, Undercover Enterauge, Search the Ruins. Declared Faction: Guild Crew Name: Lady J 4/26/18 50ss Leader: Lady Justice - Cache:(4) Swordfighter 1ss Justice Unleashed 1ss Francisco Ortega 8ss Wade In 1ss A Debt To The Guild 1ss The Judge 8ss Unrelenting Leader 2ss A Debt To The Guild 1ss Death Marshal Recruiter 7ss Brutal Effigy 4ss Monster Hunter 6ss Monster Hunter 6ss Field Reporter 4ss I have a decent amount of guild models ready (Masters = Sonnia, Lady J, Perdita. ----- Support = Most everything) Any thoughts, comments, questions, concerns would be greatly appreciated! LEARN ME THE WAYS OF THE GUILD!!!!!!
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