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le_sphinx

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Posts posted by le_sphinx

  1. 17 hours ago, green-n-dumb said:

    i dont like the model at all.
    she is not gremlin and she is uglier that half of resser rotten girls.
    if i will buy her i will change head and give her to painter to make conversions of her for young lady looking.
    her avatar is amazing buy it costs like a half of neverborn fraction+cant be played as master.
    avatar is nice.
    ijust dont want to play model that i dont like visualy. its like i was looking to ressers and they all are gore and rotten and its pretty disgusting to me.

    Yeah mate. I totally agree with you. I don’t like her plastic model at all either, but I was so tempting to her game mechanics.

    That’s why I got her metal alternative model. It costed me some money and time of course, but I am quite happy with it. In my taste she is much better than plastic model from box.

    329EBF58-C0A7-4901-B7AA-A70D49DF0939.jpeg

    • Like 1
  2. 11 hours ago, INXVI said:

    A thousand faces says "Attach the named upgrade, following the usual restrictions for attaching Upgrades at the start of the game"

    Damn.. I missed it as well. One time I swapped 1k faces on Coppelius into FgF. My conscience start to eat me.

  3. 14 hours ago, Fortune said:

    I didn't realize Pandora could be so self sufficient in summoning (thought you needed a ton of crew causing status to get her going).

    That's true. So you can just take Pandora with upgrades, Iggy and 1-2 models like Madness or Wisp to apply conditions. Another part of the crew can be independent and do their job, while Pandora will summon and demolish the enemy. One game I was able to summon only one Sorrow and Poltergeist turn 1. Turn 2 I lost Pandora, but anyway I significantly won that game.

    @chryspainthemum shared really nice strategy. However, my staple upgrades on Pandora are obvious "woe is me", "depression" and "aeth. connection". The most important for me in "depression" is "melancholy" action, which is wp based attack for woes. This makes summoned Sorrows much more deadly.

    Also I like to use Mr. Graves to push Pandora round 1. Lilitu + Doppel can lure a couple of enemy models. Pandora uses her "incite" twice as @chryspainthemum said. This applies condition on enemy (for further summoning; conditions can also be applied previously by Iggy, Madness or Wisp depends on situation) and gives her free push moves. After that she tries to summon at least two Sorrows and attack someone. Summoned Sorrows can finish off somebody by "melancholy"+"misery" and summon Poltergeist, who actually can use "melancholy" as well. Next round could be really salty for opponent:D Pandora should try to provide as much wp duels as it will be possible covered by multiple "misery" auras. Thanks to "inflict" and Poltergeist aura ("distraction") it is possible to kill around 3-4 models per one Pandoras activation.

    Another tool is NB Emissary, which can be really good and flexible in Pandora crew. For example, additional "misery", "martyr" or "distraction", etc. I feel like Emissary works very well with almost all of our masters. I think it worth to mention Mr. Tannen either. He has wp based attack with condition and mainly "cooler" aura, which is great in wp duels+"misery" environment. Emissary can copy this aura as well.

  4. 40 minutes ago, Gnomezilla said:

    Not to mention that he provided a detailed tutorial. “Step 3: hacksaw” has got to be one of the best steps ever seen in a 32mm scale plan. It definitely moved my opinion of the model from ‘meh’ to ‘whoa, cool, and now it fits with its cost and faction visually!’. Now I wonder what he’s using for lair markers to keep in theme.

    Could you give the link please?

  5. 1 hour ago, aquenaton said:

    Remember the Emissary can make your minions into undead Fae, giving a couple extra sinergies, but maybe if focusing on Nephs it is spending too many ss on support.

    Emissary can only support some friendly Faes with Primeval Conflix. Titania's limited Royal Indignation upg. turns living minions and enforcers into Undead Faes.

    • Thanks 1
  6. What about Titania and Lynch? Which strategies and opponent factions are they happy to face?

    I guess Lynch can be good at "Ours", because he likes to kill enemy and Huggy will cost 10 ss for startegy purpose. Just imagine you have free 10 ss for scoring!

    Titania is quite flexible, so she suits almost all strategies imo. She can be good choice when they are many scheme markers based schemes at the pool.

  7. I had an idea to run almost the same topic. However, it would be great to do it in a more complex way. I mean to include opponents factions!

    For example, strat A is good for master B with these supportive models against faction C and strat A is good for master D with these models against faction E, etc.

     

  8. I think Mr. Octopus is underestimated. I used him quite offten in gg17, but didn't try him in gg18 yet. Imo @-Loki- described him well. He is reliable fast scheme runner and anti-scheme runner. After he successfully hit someone 2 or 3 times (which is possible thanks to his tigger) his defense can be 6 or even 7. This helps him to tarpit models or hold objectives/territory. It is better to use him against 2-3 small enemy models.

    His "remove eye" trigger works well with his "nightstalker" aura. So there is a chance to paralize someone and inflict 2 damage.

    Another thing is his summoning ability! Summon two Alps per turn can be really helpful sometimes. These bandits can be really annoying and help Coppelius to hold more enemy models. "Sleep, my friends" can work here with some Alps around.

    Also Coppelius can heal, which is one more advantage.

    Personally I think 8 ss is respectful price for him and for all his abilities. For example, Silurid is 7 ss and it is just a good scheme runner. One ss more and you can take Coppelius with good triggers, healing and summoning options!

    • Like 1
  9. In my last HH I didn't have a chance to play versus guild, but my list was: Candy with FgF, Iggy, Kade (before errata) and Doppleganger. The list showed itself quite good. All models are Woes, so Iggy can use his "martyr" aura for everyone. His "incite" combos well with Candys aura, but sometimes it worth to help Candy with his "throw a fit" action. Candy tries to engage as much as possible enemy models. Doppel helps to win initiative and copies Kades or opponents beaters attacks. As for now the list can be improved by adding "depression" upgrade on Kade, because of his resent cost decrease.

    • Like 1
  10. 12 minutes ago, Joel said:

    as corwin said. :) 

    their ability to move for a (0) to get into postion helped too, and coupled with lilitu in the crew, they could copy her lure to bring things into position (or get them out of position).

    Yes mate. My bad!

    However, they can’t copy Lure for sure, cause they perform copied attack with strength 4 and without any suits. Unfortunately, Lure has a Tn with two suits.

  11. 1 hour ago, Joel said:

    Changlings were excellent on ply.

    How did you use them?

    I found them are not that useful at this strategy, cause they don't have engagement range. So I thought that they can't get "gathered intel". Am I mistaken?

  12. 2 hours ago, Joachim said:

    Technically he had the win, though I discovered at the end of the game that he did a double walk of 10 with a punk zombie to pick up a search the ruins marker to deny 3vp. That was literally the last activation of the game, and while the models where still on the board I checked with him if he could actually get there. He said yes, I can move 10" with a double walk. I then checked the stat card and said no, punk zombie has wk4. I also showed this to the to. The opponent reasoned that he could have removed the marker with another model instead, which was simply untrue. The to preferred to not get involved and force a decision, I'm also not the kind of player to argue about these kind of things and the opposing playere was clearly very competitive, so I made the agreement that we wouldn't change the vp but that I technically won, which I'm fine with. That player ended up winning the tournament which did feel quite unfair, but oh well.

    Oh man that's sad. It's not just a competitevenes. It's a real cheating from that guy! 

    I think the TO should protect the thruth and try to favor fair games. In my opinion that greedy ultra competitiveness kills hobby, but everyone see it (hobby) at their own way.

    Anyway you won that game! Also your approach is really wise. I understand it!

    • Like 1
  13. Hey guys,

    Yesterday I had a situation with charge from elavation.

    So how it should be resolved in general? Does it work the same way as model climbing during charge? So the model need to go down and then go straight forward to its target?

     

    The picture from my situation is in attached files. So Sybelle (marked red) would like to charge Belle (marked blue). If she should go down at first and go straight after, it is impossible, because she has to step on Necropunk (marked green). Let's consider that the only one straight way to Belle is to go through Necropunk. Can she charge Belle or not? 

     

    scenario.jpg

  14. 4 hours ago, Joachim said:

    I played lilitu dopple tooth rougarou in two tournament games yesterday and it actually worked pretty well.

    Titania acts as a disruption piece to audience opponents in, taunt them and that way protect rougarou. I managed to get out a very close win against a nasty nicodem list...

    That's quite funny cause I played at almost the same conditions:lol: I didn't took Doppel, but my plan was exactly the same. The problem was that Nico took Sybelle and 3 belles = 6 lures per turn!! This put a real mess at my set up and my plan in general.

    The strategy was "ply for info". My first chosen scheme was Titania's auto pick - "set up".

    My main mistake was that I chose "public demonstration" as my second scheme. I got only 3 minions in my list, which are Tooth, Rougarou and Myst. Effigy. Opponent hardly focused and killed the fist two and I scored only one point from this scheme at round 3. Also Sybelle was his only one henchman and he didn't take any enforcers. I should took "show of force" and score it by Emissary with conflix or at least "take prisoner".

    My morale was hit really hard, because opponent scored his both schemes (6 points!) at round 1 - also "set up" and "public demo". It was really hard, but I managed to take a draw 7-7.

    Quote

    I've noticed a huge increase in efficiency of these models after learning to position them and titania better.

    Yeah this is the key for sure:)

  15. Finally I tried Tooth+Rougarou combo in a serious game yesterday. I agree that it quite card dependent. For example, Tooth wasn't able to cast her (0) for a couple of turns. 

    However, the main drawback for me was low surviability of Rougarou. Tooth got serious pressing from opponent, but her armor, HtW and some healing from Titania kept her alive for some time. Unfortunatelly, the fae wolf was killed in one turn without big efforts.

    On 11.02.2018 at 12:45 AM, Joachim said:

    You can charge something with rougarou first and then charge it with tooth.

    I found this point as the main utility of the combo!

    I think the perfect scenario when the wolf charges and engages two enemy models (not very strong models). It hits one model with his 2 attacks uses one of his (0) actions. The Tooth charges another model, tries to hit it and provoke some pounce attacks from the Rougarou. Her (0) pseudo lure can be used in order to finish one of that two models.

     

    Despite of some difficulties, anyway I am really exited to try Lelu/Kade+Lilitu+Tooth combo one day^_^

  16. On 07.02.2018 at 5:24 AM, I'm a Teapot! said:

    In some pools Aeslin works really well (setup, dig their graves) and I've learned how much value a claw attack attacking willpower provides in a pandora crew with a lot of misery. Also his anti lure aura is really good in schemepools without the requirement to move forward. Charging someone for 3 atks vs wp with a few sorrows around really really hurts. Also opposed wp duells are pretty one sided in woe is me crews, since once the first enemy has fallen you can have the priority targets at (-) to wp pretty easily with the poltergeist.

    Now I see how I underestimated autumn lady Aeslin before! I bought only Titania with Tooth, but now I definetely need to grab Aeslin as well. The synergy with Pandora is amazing. Especially I like her abilities to put markers = much easier "dig their graves" for Pandora.

     

    Also yesterday I played Titania versus Nicodem with max "lure" list (belles x3, sybelle, necropunks x3, crooligans x2 and buffs with minor summon from Nico). Ohh guys I almost cried, because I don't own Aeslin:(

  17. On 18.01.2018 at 10:14 AM, Lordgimpet said:

    I've used both Laz, and Bishop with Titania and QC to great effect.

    Really interested in Lobo Bishop and his usage. Could you share your experience with him? Do you take him with other masters as well?

    Now he costs one ss less, this made him even more attractive. 3 actions, flurry and useful triggers with ability to add a chosen suit for all attacks are really nice. Also he can hit enemy's Wp instead of Df, which is really good for Pandora. One drawback is that he has a lack of defensive abilities imo. However, it can be solved a little by mentioned "queens champ" from Titania. 

    Can he compete with our Rider? Not in sprinting for sure:lol:

  18. I am thinking of adding one Cyclop to my collection.

    So would like to know how good is he/she? Which scenarios are perfect for this model? Can he/she be used well with other masters except Titania?

    Could be great to hear all kind of experience with Cyclop. 

  19. 3 hours ago, I'm a Teapot! said:

    Oh boy, that schemepool... it screams pandora lure bubble in the middle and kill everything with sorrows and then drop search the ruins and entourage or take show of force. 

    Another thing is deployment. There will be close deployment - perfect environment to lose some friends:lol:

    Yeah my plan is to take”ruins” and “entourage”.

    Thanks for suggestions about “shed blood” and LoS. This is important point.

    Also I think Emissary can work well here. The trigger on his attack can remove “shed blood” from enemy. Also another “misery” or “martyr “.

    • Like 1
  20. 10 hours ago, I'm a Teapot! said:

     which is wonderfull for public executions ;)

    This is the main reason of asking:D

    There will be a tournament this Sunday. Public executions will be the strategy for round 1. Other schemes are eliminate the leadership, undercover entourage, show of force, search the ruins, take one for the team.

    Yesterday I tried out Titania for some practice, but I think Pandora and her “misery” avalanche should be better there.

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