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Posts posted by DanteJH
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That makes me sad
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Where does it say you can’t hire a second master for the 7 @Morgan Vening?
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Anyone here had any experience with the crossroads seven in 3e?
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2 hours ago, Adran said:
That's a huge power jump, since you will almost always be engaging the model (Its a trigger on a attack for fingers. I know other models have the trigger as well).
I think a big use of it is a way for Fingers to "obey" friendly models, as well as powering up Akaname and Whiskey Gamin by giving them poison. But its also good when you're in a large fight and they get to hit their friends
I’m aware of that and have enjoyed giving the whiskey golem another 2 ap but I don’t think it’s unreasonable or overpowered at all. A lot of people like myself and @wizuriel had been playing like that anyway out of assumption till I got called out on it today
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Hello bayou dwellers!
Today down in Melbourne we had a henchman hardcore tourney and I played the tri chi. It felt really good except I think there should be a minor tweak to fingers’ ‘small favour’ trigger that says that the model counts as friendly during the action. It’s a great trigger but too often I’d be engaging the enemy model so they couldn’t shoot or charge or anything. Would really appreciate the tweak
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1 hour ago, ShinChan said:
Stuffed piglets: should have a maximum TN for their bacon bomb, to avoid the pigapult only issue. @HipsterWhale
Gremlin Taxidermist: its overcosted just from bringing a stuffed pigglet with him. Give them a proper cost, and if someone wants the piglet, they can hire it. Maybe they could get their cost reduced and instead of deploying a piglet, deploy a corpse marker.
Surely they replace pet project with an ability called ‘here’s one I prepared earlier’
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I think they’d be good ignore they hadn’t the mask built-in on their gun
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19 hours ago, SAYNE said:
It makes my heart flutter to hear my "Charlie bit me" idea gaining traction, at least among the community lol.
Mate, I can finally die happily if it goes through. I haven’t wanted something more than this absolute gem since the bottle’o started opening at 6
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I second the ‘Charlie bit me idea’! So funny but yeah the banjistas and crier should really need work
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It would be cool if they hadn’t that thing where if there’s 2 or more they lose ‘got better things to do’. That or bump em back up to 3 and make them significant again
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They REALLY need it back like badly, like really really badly. I can’t express enough how vital this is
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On 2/8/2019 at 12:04 PM, solkan said:
Bah, gremlins these days and their immunity to poison damage. Why, I remember when even for Whiskey Golem, you were supposed to just accept that a gremlin heal was "Heal 1/2/3 and then suffer 1 damage at the end of the turn from your Poison, and like it☠️."
Literally everyone: damn gremlins and their *squints* poison immunity!
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2 minutes ago, Maxooo said:
Who runs Bartertown ?! ...Say !!
I master! He blaster!
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12 hours ago, Davie said:
Also Piggy Back Ride gives us a hint to what Georgy&Olaf will look like
The model is pretty obviously based off a character from mad max 3 called Master Blaster so check that out if you wanna get an idea of what he’ll probably look like
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Yeah man, even in m2e their secondary use was tying down models and they’re damn good at it!
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18 hours ago, Nukemouse said:
I believe Gracie is in the same boat.
The same showboat I assume?
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Hey, just s little thing I noticed that I think may have been overlooked. Merris has the infamous keyword but for whatever reason doesn’t have showboating? I don’t know if this is a balance thing or not but I don’t think it would be OP or anything to give her her secondary crews ability
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My god these look hilarious and like too much fun. The reason I play gremlins is because of stupid fun like that which we lost a bit in this edition. Pretty please add these!
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They’re a decent tech choice against armoured crews and robots but they lack general synergy. Maybe give them something to electrify a pit trap? That could be cool
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can we just give him versatile please? I actually went to put him in a infamous crew then got upset
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Just now, trikk said:
1) a whole crew mass Concentrating T1 is meh from a fun perspective and they need to in order for it to work
2) using focus for duels is way more productive because its usually more than 2 damage difference.
What do you propose to change it?
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21 minutes ago, trikk said:
Even the flat 2 doesn't sound particularly appealing unless the crew can get a decent way to get focused.
In my games with the Ortegas, I've found that as you can be using bravado as a primary mode of transport making it actually pretty easy if you use it right. What do you suggest?
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What if it was 1/2/2? That sounds ok to me and actually worthwhile to spend. I think a flat 2 would be better though
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Tough as nails is fine as long as you really make use of bravado as your primary was to move which I find is fine anyway because you really have to make use of their huge threat range. Starting turn 2 8’ inches up the board with a 12’ range and focus 2 is no joke. I do agree that 1 focus for 1 damage is a bit expensive though, maybe 1 focus for 2 damage?
Back to Abuela, I like the idea of making ‘on wheels’ a ‘may’ ability because then she could actually be an ok tar pit who can hand out slow and focus to keep herself alive and relevant without pushing herself out of the model she’s trying to keep in her aura
Crossroads seven
in The Neverborn
Posted
Could you give me a short description of each member? Don’t have access to the cards and I’m thinking of running them as bayou