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Stark

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Posts posted by Stark

  1. @Aaron 

    I have a question about scheme 5:Hidden trap. There are a lot of questions in our community about it's vague wording. How it works?  The enemy models should be in one place, or it can be 2 or 3 different groups of enemies and scheme markers at the opposite ends of the battlefield? And when removing scheme markers within 3" of an enemy model - that means ALL scheme markers within 3" of ALL enemy models? Even if some model stands near the scheme markers which are involed, for example, 8: Search the ruins?

  2. On 08.01.2017 at 6:24 PM, Viruk said:

    I haven't seen this mini painted before. Great work here, makes me want to paint one!

    Thanks a lot) Thats because this mini is not available yet)) But our distributor gaveit to me for painting after visiting Wyrd office)) He is really good guy))

    • Like 2
  3. Quote

    so, your Perdita can`t hit him with df 3 or 4, early in turn?

    So, you think players for Tara are hand curves?
     

    14 minutes ago, Tris said:

    did you even read her lore? Why should she fight ever again for the Arcanists?

    I am, and you? Remember Johan? Almost the same story, but he is merc and M&SU.
     

    21 minutes ago, Tris said:

    if they where mostly used for delivering orders, then you seem to be blissfully unaffected by the cuddle, so why the fuss?

    No fuss, just note.

  4. Well, I think I should copy-past my post again.

    Nothing beast
    I want to mention that the Beast is already a very solid model, and you want to give him the second upgrade and the ability to use soulstones? Isn't it to much? I tried to play two games with new nothing beast and it's overpowered now, even my Perdita can't run through his Df + prevent flips + 0ss upgrade. Whose bright idea was to give him "henchman"?

     Phiona Gage 
    She needs the ” foundry” characteristic ) Actually before I saw her stat card I was pretty sure that she is the “foundry”. It’s about the lore)

    Austringer
    It’s not quite an understandable cuddle, because in my experience they are most commonly used for «delivering orders» or two shots. Shot with focus was to compensate their poor Wk. In my opinion, if you take away this ability, then you have to increase Wk to 5 (like somebody said in this topic before). 

    And last but not the least – the Lady Justice.
    After Tony I TOTALLY don't understand why she isn't buffed. She NEEDS the BUFFS! Look at her. She is the ugly duckling in the family of the Guild (and in the whole Malifaux family of close-combat masters). In accordance to the lore she is the one of the most interesting masters, and one of the most important ones in the story of Malifaux. One of reasons I love Malifaux is matching game mechanics and the background. In all the other masters I see it. When you play Ortegas – you feel that this is FAMILY, all models have synergy, all have «Shrug off»  against the Neverborns and Perdita has pretty strong upgrades against the most common threats from the Neverborns. The Sonnia and witch hunters are really good against the wizards and have synergy through burning (Inquisition theme of background and mechanics – is awesome!). Hoffman is grumpy and more often lonely on the battlefield, but does wonders with their shiny constructs (and it’s perfectly like in the Lore!!). All of them have reflection of the lore in the game mechanics and powerful tricks. Even McMouring – he is poisoning and dissecting all his enemies, as the true coroner should do. And Lady J. She has the monstrous damage aaaaaaand. That’s all. She has 5 Wk and 5 Df. Oh and yes – the “Diffensive trigger”. It’s a real mockery. The trigger which activates only with :mask and only when you WIN the MI duel.
    ….
    Win a Df duel. With :mask. With 5 Df. You know how often it happens? I know. One-two times in 3-4 games. Extremely cool and useful. When somebody hits LJ in MI it means that it happens on purpose to kill her, and usually it’s somebody with 7MI. And you are with bare 5Df. All her SS usually goes to prevent and protect flips. You have no free SS to add suit for trigger, it will be a miracle if you just win the duel! Аbout the shooting, I won't even talk.
    Now about killing the undead – the main task and the mission of the Head of Death Marshals. She has the ability to remove markers and conditions, has nice pulse attack from upgrade (on the result she can’t affect, because its simple duel) aaaaaand that’s all. Yes she can crush almost any model. Except for models with Hard to Kill (for killing them LJ spends 2-3 AP). For simple undead minion which she is supposed to kill easily she looses the whole activation! You can remember about an upgrade for additional MI attack for triggers? But it require the MASKS, but they’re not always in hand and do you remember for what purpose LJ uses her soulstones? Yeap. Besides, it’s Limited, and for a bare model I will prefer the Badge of Office. About the incorporeal, I won't even start.
    So we have a master who potentially can kill anyone, except the … UNDEADS! Hurray! The Exorcist are much more fit to the place of Head of Death Marshals – he has all that Lady J needs. Ignoring Hard to kill and incorporeal, tactical (0) to give undead characteristic to the models and trigger for insta-kill spirits. And even hard to wound. Why is the enforser the best fighter with the undead than powerful master? 
    I think all her problems can be fixed with couple of upgrades like sisters Mark of Shez'uul (ignoring armor, HtW, HtK, incorporeal for MI attacks) and something to push her in any direction or action for nimble maybe  (it will solve her problem with mobility and stucking in engage).

     

  5. Hi people! I know most of you are currently on the other side, but here in Malifaux - it's friday! And I want to show you the young Cardinal Nino from my Ortegas crew. 
    His base is REALLY huge and uncomfortable to play, but I almost never take him to the games, so he is doing what he is meant to - standing on the diorama) Enjoy28305_original.jpg

     

    • Like 8
  6. Congratulations!! You're almost funded!
    But if you excuse me, I want to say that it's looks very... poor in comparison to the previous Kickstarter TTB. Very small pictures, no rules (even a short version for review) and the most important thing - NO KS exclusives for backers. Many people come to KS exactly for smth unique, that they can catch only through the KS and what will be the very rare after it (like Hannah TTB). So here, at this kickstarter I see nothing for backers and it's very sad((

  7. Just now, JDAntoine said:


    I do hope and think it would be amazing if every color on this map represents a faction. 

    I doubt it, because  as we know - the Guild was the World Government and at the map we seeing only Russia in the red color. It's very lovely in my opinion, but I have solid doubts that the most powerful fraction (which controlling the 90% of soulstones extraction and traffic) presented only in one place) 

    but I have hope to see the Russian bearded mans riding the bears))

    • Like 1
  8. Hey Wyrdos!
    I have plenty of new works for you, but I'll take an example from ravenswood and will post one image every friday) At least I'll try))  First model will be the Austringer #1, or Mr. baked-Potato-face.

    26791_original.jpg
    Next week I'll show you the second one and the most time-consuming project I've ever did. But I'll post him earlier in my Instagram if you interested ( @grey_kardinal )

    • Like 7
  9. Hey folks! We have an issue. Two examples:

    1. We have a red Joker for damage flip and rams for trigger:
    (1) Modified Peacebringer (Sh 6 / Rst: Df / Rg: 12): Target suffers 2/3/4 damage. 
    [Rams] Critical Strike: When damaging the target, this Attack deals +1 damage for each [Rams] in the final duel total.

    What damage will be inflicted? 4+1 + 2+1 =8 or 4+2 +1 =7 . We all agreed that 7. 

    2. But then the red Joker for model whith burning condition with attack:

    (1) Huntin’ Tools (Ml 6R / Rst: Df / Rg: 1): Target suffers 2/3/4 damage. If the target has the Burning Condition, it suffers +2 damage.

    And the same question 8 or 10 damage? My comrades and I telling that 8, because of the wording in rule book: "The Red Joker always deals an amount of damage equal to the Severe plus the Weak damage." The keyword EQUAL, in other words we have damage model: Red Joker damage = (severe+weak)+%_ability/trigger/smth-name_%. In this particular example (4+2)+2=8.

    But two guys didn't accepted that clear wording in rb, and insist that it will be: Red Joker damage = (severe+%_ability/trigger/smth-name_%)+(weak+%_ability/trigger/smth-name_%), so (4+2)+(2+2)=10. Their main sentence that there is no particular indication in the rb for our rights, and the words: "If the target has the Burning Condition, it suffers +2 damage." turning damage line 2/3/4 -->  4/5/6. So the damage will be 10. P.S.almost forgot, they appeal to the difference between the two examples of attacks given above: "this Attack deals +1 damage" and "it suffers +2 damage".

    We need your help to resolve our dispute.

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