Well, getting down to personal preferences rather than my judgement of the quality of execution for the current art, I rather liked the disparate nature of the original Malifaux. In fact, I thought that Malifaux embraced is diversity of styles quite well by saying how it was a victorian/steampunk/western/horror/magic game...
Each crew felt distinct and cohesive within itself.
In the new wave, I get that some people view the more universal "cohesiveness" across factions as a positive, whereas for me, I see the "homogeneous" sameness as a negative.
In this regard, I completely agree that its a subjective preference and that the very thing they like is what I dislike.
(But its also not what I was complaining about.)