Jump to content

ShaddowKatt

Members
  • Posts

    69
  • Joined

  • Last visited

Everything posted by ShaddowKatt

  1. WOW!!!! What are you using to do this???
  2. Pretty freaking cool man!!! I'd love to see the end result! Those are amazing!
  3. GOOD JOB!!! LOVING BOTH SEAMUS AND THE ORIENTAL WORKS!! Keep it up!!
  4. O-------------------P----------------!!!!!!!!!!!!!! Oh, snap! He's not rare!? Can I hire 3 for my upcoming tournament game!?!? ---------- Post added at 10:03 PM ---------- Previous post was at 10:01 PM ---------- Fake reply: Discard 1 Control card? Why not two or two soulstones? Real reply: I could understand a - twist...but discard a control card!?!?
  5. Raptor: This weapon ignores cover modifiers and line of sight. Silent: Models cannot ignore cover when targeting this model. Which trumps which? Fast reply needed.
  6. Snow Storm's December Command: "Push models with Frozen Heart directly into base contact with this model." Example: Rasputina is on the right hand side; can she push to the left hand side of Snow Storm's base? Or, does she push in a direct line and stay on the right hand side? Also, side question: Rasputina's Overpower Trigger. Can that go off an "unlimited" amount of times, assuming of course that you continue to flip or play Masks?
  7. If the Voodoo Doll uses Reconnect, do moth models suffer Poison or does the first model lose Poison?
  8. So, I noticed tonight that both Bad Juju, Mire Golem and the Silurids have :masks's for combat stats which you would think would mean they can trigger something...but alas, they have no Triggers of which to speak. What the hell!?
  9. So, my girlfriend's Zoraida just cast Repulsive to clear out some models (Malifaux Rats), but there's a wall in the way... Repulsive reads: "Push all models directly away until they reach the maximum range of this spell (6)." What happens when they hit a wall/railing at about 3"? Do they push over it? Do they stop? Do they skip and frolic through the forest left over from Lilith's Cameo-Appearance? Ok, so Lilith wasn't here in this game...point is, I'm lost. Help.
  10. oh good catch...ok...so, can Hamelin even enter a brawl with that hiring restriction??
  11. So I'm playing a Brawl with McMourning and Hamelin, the Plauged as my two selections for Masters. However, I quickly came up with a question. Does Hamelin, The Plauged's The Void trump McMounring's ability to draw cards at the beginning of turn 2 or do I still get to draw cards and ignore Hamelin's ability?
  12. I thought of that already, unfortunately he's at work for the remainder of the night and his house is locked up. I've seen a lot of screen shots or pictures of the books online, but nothing for the widow weaver specifically.
  13. Anyone got a release date on the Widow Weaver? Or a place to see her stats? I'm working on getting the book ordered soon, saw her in a friend's copy and want to proxy her today for a match to test her out but can't find her stats card anywhere!..
  14. No no, I wouldn't pounce Ratty. Ratty's my friend!
  15. Thanks all, we all appreciate the input! We thought that was what was going on, but we just thought it was weird, that in theory, the models are flying an infinite distance vertically (up) and then moving and then coming back down (same infinite distance). That's all. Thanks again. Side note: Yaay! I feel cool now, I got the attention of Ratty! hehe
  16. Thanks for those clarifications. Now can anyone tell me what their altitude is considered when they ARE moving? Can they fly over things like Flame Wall (Ht 5) or Buildings and other other terrain features?
  17. So, since Flight and Float have no Ht attribute attached to them, how the hell do we determine range? In theory, can't they shoot up in the air an infinite amount and then dive back down the same amount? I'm sure most will say "House Rule...blah, blah, blah" about how far up and down they can move for terrain and walls and what not, but what I'm talking about are the situations when a Night Terror (with Flight) is sitting on the other side of a platform (2nd Story) and is pecking me with it's claws and then we turn around to attack it and it's out of my melee range because it's 2in away technically because it's sitting on the board below my level. Please help me discover the ruling or how to determine the Altitude of a Model with Flight!
  18. Hey guys, another situation here - we just ran into this playing tonight. The Executioner was "killed" and had an Alp to kill and he killed it. Does the Executioner live even though he was reduced to 0? Does he heal all wounds and stay in the game or does he die after his attack/kill of the Alp?
  19. LMAO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! to all of this! ---------- Post added at 09:25 PM ---------- Previous post was at 09:23 PM ---------- lol!...i feel like we're starting a very bad trend in the Malifaux community...
  20. Thanks for the posts. I could see that and agree with that. The small doors...eh, I guess it's just a house-ruling/agree before the game starts... On a side note, what rules negate the severe terrain under bridges?
  21. So I'm playing an "Inside" game and I ran into a problem. I'm using the TerraClips "Streets of Malifaux" set and my opponent wants to walk through a 30mm (width) door to attack some of my models inside the 'room' but we're not sure if a 50mm could "squeeze" through the door or not. Are there any rules for/against/about this kind of problem? Also, while I'm posting we've ran into the same kind of problems with models moving under "bridges" - what we're wondering here is can a Ht 3 model "squeeze" under a 2 inch bridge? Does this count as Sever Terrain or Impassable or is it just a goofy loophole?
  22. Lord Chompy Bits attacks the Pigapult. Lord Chompy Bits triggers Disembowl. Does Lord Chompy Bits really get to Disembowl an Object!?!?!?
×
×
  • Create New...

Important Information