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Korrosion

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Everything posted by Korrosion

  1. Does not exist. Casts that have a resist are against a target number which happens to be the same as your casting total. The defender has a resist flip, not the caster. Casters have Casting Totals which they generate by adding their stat to a casting flip.
  2. Keep in mind that los can be traced into but not through woods/obscuring terrain. Also Tuco can make her not friendly (until the end of turn) in order to squeeze 1 more illusionary forest out before she manifests. (1 from puking snake-->1 from a not friendly lilith although that wastes 2 stones for the totem)
  3. So what kinds of beer/cake will work best as bribes for you two?:Confused_Puppet: How do I deliver them :Confused_Puppet: :-)
  4. If my numbers are correct neverborn pay about .9ss/wound. Not sure if that helps. Perhaps you could check out the "Malifaux by the numbers" thread and pull some ideas from there?
  5. Logic is a curious thing when you apply it everywhere equally, especially against what "you already know". I to am wondering if card > core rule in this case.
  6. Tuco, primordial Magic, young, brutal effigy, and some waldgeist are a good start.
  7. You could still kill your own master with attacks from a minion, I guess. This just makes it harder/cost more then 1ap. It also takes away the Levi stone factory if he had nothing better to do with his last ap.
  8. After thinking more on this, the way it is worded now if he is buried by the enemy he will unbury himself next turn. Was this intentional?
  9. I'd add in a few words to clear up precisely when he becomes buried. Is it at the start closing phase? End closing phase? Possibly move the bury mechanic to the draw phase so he can be useful for end of game mechanics such as stake a claim. I'm not sure why I should ever use this guy. He's fast but not all that great at anything. I think there should be someway for mindgames to hurt models that are ItI. Maybe a damage profile for non ItI models which ignores armor and a different profile for those with ItI. Or possibly just a different ability that is useful against ItI models.
  10. If I remember correctly that is how it happened in the game with Gruesome. He said, "Arise!". I said, "wtf zombies commin for my brains". He said, "Nah, its just a 3 headed undead chimera." I said, "AAAAAAAAAAGGGGGGGGHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!"
  11. Your master can't use them if they're dead. (except for initiative flips) Don't be afraid to use them all, there's no bonus for ending a game with ss leftover.
  12. Summon at the end of turn 1, charge turn 2.
  13. It might not be that far from the action at all. 6" deployment + 6" summon + ?charge range is about mid board. Its not unusual for a quick crew to be mid board at the start of turn 2.
  14. Typo: "This model may ignore obscuring effects generated by talents spells." should probably read: "This model may ignore obscuring effects generated by talents or spells." Did you add soulless so he could be hired by Levi?
  15. At the end of the alpha strike if the target is still alive or if there are different targets relatively close that need to be engaged, such as austringers, nino, or the shooty gremlin for examples, a Wicked Doll can (0) to place within 2" of Collodi. That give a threat range of 2"+ 1.18"(30mm) + 1" = a smidge over 4 inches for 2 attacks with paired claws. Or 2"+ 1.18" + 7"(charge) + 1" = a bit over 11 inches from Collodi's base for one charge attack. If you can bring in 2 wicked dolls you could potentially snag a bunch of models with Wicked Intentions.
  16. It was a good fun game. I thought early on that I was going to be stomped. Veil Appearance One of several/many game changers we both messed up. While driving home I thought of at least 2 black bloods I forgot to hand out. He died at the start of 6. I won activation after we both flipped ace, then I pulled a 12 to your 11. First thing Lilith did was go "Whirling death to 4 models" then "BAM" great sword to the face! :-O I spent my last stone to bring it to a straight flip with a severe in my hand for the last 6 damage I needed. I lost one 27-26, we both kept throwing stones at the rigor mortis duels and everyone was important. On turn 5 you cast it 3 times in a row to finally have it stick on the 3rd cast. Lilith was paralyzed on turns 3 and 5. Tuco was paralyzed turn 1 and Lelu on turn 2. Disappear and Irresistible were MVP's this game. A half health Lilith tanked the Bell, Crooked man, Rogue necro and Nico all in melee for 3 turns. Lets not forget the little rogue necromancy or 2 who made a face eating appearance :-) It was "just" one strike from the charge at Nico who quickly pushed a mindless zombie onto Lilith's sword thus causing her to swing slowly because of the extra weight. Then you paralyzed her immediately after winning initiative on turn 5. Turn 6 started with a Whirling Death and then a swing at Nico to kill him. I was doing everything I could to make sure he stayed engaged specifically because of that. Same thing with the crooked man. I didn't want any undefensible damage coming in because of blast templates. Including flipping the red joker to heal only 1 damage :-) And forced me to put Lilitu in a dangerous position so she could cast Impure thoughts on it. That cost me 2 face cards of masks. I would sacrifice a model with Thor's hammer to have a (0) targeted heal on a 7SS model which does other useful things besides. Me too! I need to finish some painting so I can field Zoriada and obey rafkin into poisoning his own crew :-) And I know how much you love Collodi...(insert evil laugh here) That would have been GG for sure. I'm glad you didn't think of it ;-) I would also like to thank my puking snake for flipping the black joker in 2 consecutive turns while trying to magical extension.
  17. I knew about that, I was reading it as Ashes & Dust somehow ended up with 3 activations. Not as 1 with A&D, 1 with ashes, 1 with dust. The most I could figure out was 2 with a Rusty Reactivate.
  18. Not to derail but i'm kinda slow this morning, can someone explain to me how A&D can end up with 3 activations in 1 turn?
  19. Who is the best value for money comission painter? What are your favorite type of base inserts? Favorite beer/hard liquor? How long until the next Eric or Nathan interview? Will we (the forum) be able to suggest questions for it? Who is better, Johnny Cash or Hank Jr?
  20. The triplets are always good. Mature nephilim makes a great obey target and can carry Z around a little. Lazarus can give you more shooting goodness.
  21. What if two models are in a line directly to Z's north. Where does the one closest to Z go once the far one is outside of 6?
  22. For goofy Dreamer fun you could run Bills "My Teddy" list of Dreamer/LCB, 1 Daydream, Kade, and 2 Teddy with 3 cache at 25SS.
  23. I thought Von Mustache was a reser minion?
  24. Maybe the size of a silver dollar but spherical or oval in shape instead of flat?
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