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looka

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About looka

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  1. looka

    Your ideas how to play vs unstopable crew

    and by the way this is not the only a way to deliver the pig) is also a way to deliver the master (if he does not need additional cards and he wants to personally take part in a fight)
  2. looka

    Your ideas how to play vs unstopable crew

    Sommers as the defending side will get 1 push in any direction , thereby he can correct where he will be pushed by a pig or have I again misused their trigger?
  3. looka

    Your ideas how to play vs unstopable crew

    its sad ( it will be 5 inches shorter, or 8 if do not use the geometry (if there is enough space you can make the last push at right angles to the target, this will give us almost 13 inch of a total of just 3 extra inches in size 8 ) while pulling the last push can still be used to make a charge around the corner
  4. looka

    Your ideas how to play vs unstopable crew

    in the rules it is written that I must move in a straight line fulfilling the condition of the push, and yes "to the mode"l and "from it" is а condition and an example, that does not quite have to do with the kind of push
  5. looka

    Your ideas how to play vs unstopable crew

    it's true if you need to move to the object or from it, here the condition is quite different, I do not violate it in any way if I finish pushing in the btb but sideways
  6. looka

    Your ideas how to play vs unstopable crew

    is push into btb means a push on the shortest distances?
  7. looka

    Your ideas how to play vs unstopable crew

    but you also spend a lot of it for this, risking, and to run so much forward you need at least to make up your mind) because you need to do this before he gives out reactivation, this will give you -2 reactivation on pigs, but when this will give me the early 3 cards and the opportunity to reach the pigs wherever I need for 1 activation) but the idea is not without sense
  8. looka

    Your ideas how to play vs unstopable crew

    it looks like you have become a bit closer to understanding the danger of this roster ))
  9. looka

    Your ideas how to play vs unstopable crew

    this will be an attack without +, which most likely will not lead to anyone's death and even if it leads to it, it will simply bring the next 3 cards into the hand of the sommers
  10. looka

    Your ideas how to play vs unstopable crew

    )) I think this line you even ignored) or did not believe
  11. looka

    Your ideas how to play vs unstopable crew

    so on this table I do not use pigs)))))
  12. looka

    Your ideas how to play vs unstopable crew

    https://www.dropbox.com/sh/svhsvsy2ks3td7p/AAAkAJpPUYfXer2WIc8EL7p6a?dl=0 this is my home table, and yes it is very difficult for this roster) but in tournaments I often meet more empty tables with a bunch of snipers that annoy me)
  13. looka

    Your ideas how to play vs unstopable crew

    wow, I'll try to answer what I could translate) 1 - You want the pigs to start in Majors Aura, you probably don't want to send them off before they have re-activate - it's not exactly true), I can do it and after the pigs are brought back into aura with the help of whisperer (the saddle on the major will allow me to do this after passing 10 and in the pulse 8 after this, from a fairly large distance, the pig will again find itself in the aura of the major and will receive reactivation) 2 - the crier as a card cyler is pretty important as in the get you bro as card draw - it's true but not quite true, 2 cards per stone, 2 cards with upgrade "do over" and the death of the crier will bring me 3 cards, this is enough given that the pigs will attack with +, But at full cycle it will be more comfortable 3 - I'm also not sure that the hitting power you have is going to be great against things like the peace keeper that combines hard to wound with armour - pigs can get ++, peacekeeper dies-verified) with 3 attack 4- There may well be more depth to it, and I might be underestimating the power of the hand, but since 9 of the cards you draw are coming off you getting your bro, I think that is its weak point. - Yes, you're right), but the pigs still remain models with + for everything, Markus is quite manageable and without 9 cards) than the pigs are worse? the most dangerous thing in this roster is the recklessness of his player) which can allow to deliver a pig at 26 inches for 1 action of the pig itself) preserving + this is very dangerous) especially if you consider that this is impossible)
  14. looka

    Your ideas how to play vs unstopable crew

    Hans is a great idea, But I would be more scared of his ram trigger )) it is really a very strong counter
  15. looka

    Your ideas how to play vs unstopable crew

    Hofman - no (at least standard, pigs relatively easily kill armored targets, especially when there are not many of them) sonnia - yes (already figured out above) mccabe - no nellie - yes ) (It is good against gremlins as a whole, and here can try to keep the counter-arguments, scrolling activations) Franciso -no (dead do not flury) "fees" - no (dead do not fees) Abuela - no (too small aura to stop 10 inches charge)
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