Incarias Posted March 16, 2014 Report Share Posted March 16, 2014 Does a projectile attack against a model in both soft and hard cover (say a Crooligan with the Mist up, behind a low wall) suffer two [-] to the Attack Flip (one for each level of cover) or only one? Quote Link to comment Share on other sites More sharing options...
0 The Godlyness Posted March 16, 2014 Report Share Posted March 16, 2014 Would benefit. From hard cover. And since hard cover gives a better bonus than soft why would you want to use soft? Quote Link to comment Share on other sites More sharing options...
0 HalcyonSeraph Posted March 16, 2014 Report Share Posted March 16, 2014 Would benefit. From hard cover. And since hard cover gives a better bonus than soft why would you want to use soft? He's asking if he gets both. Quote Link to comment Share on other sites More sharing options...
0 Dracomax Posted March 16, 2014 Report Share Posted March 16, 2014 You know, I was going to say no, but I'm not actually sure. I think, because it isn't a condition, that it does not stack, but I'm not absolutely sure. can someone with the rulebook in hand verify it? Quote Link to comment Share on other sites More sharing options...
0 Morgan Vening Posted March 16, 2014 Report Share Posted March 16, 2014 What little I could find. Pg.38, LRB, Projectile Attack Modifiers: A model’s [gun] Attack flip receives [-] when attacking a model in cover. Pg 42, LRB, Cover: A model will gain the benefits of cover from a projectile attack when any LoS line between the attacking model and the target model can be drawn through any terrain with the soft or hard cover traits that is within 1" of the target model. It seems like it's intended that you get "cover", and use the appropriate one. As both Soft and Hard grant the same penalty to hit, "cover" would only apply once. That's how I would interpret it, but I can see how it could be read otherwise. Quote Link to comment Share on other sites More sharing options...
0 HalcyonSeraph Posted March 16, 2014 Report Share Posted March 16, 2014 Yeah, I think the phrase "soft or hard cover traits" seems like it would not stack. You either have cover or you don't, and that cover may have one of two traits. Quote Link to comment Share on other sites More sharing options...
0 Dracomax Posted March 16, 2014 Report Share Posted March 16, 2014 Yeah, I think the phrase "soft or hard cover traits" seems like it would not stack. You either have cover or you don't, and that cover may have one of two traits. Not exactly. Terrain can have either hard or soft cover, but traits aren't the same as cover; they just declare the terrain type. So no single piece of terrain could give you more than one. However, if you were effected by an aura, or two different types of terrain(say a wall in a forest) the traits don't really come into it, because they are coming from separate sources. I'm not saying you should get the benefit of both types of cover, just that I don't think that traits specifically speak to the issue. Quote Link to comment Share on other sites More sharing options...
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Incarias
Does a projectile attack against a model in both soft and hard cover (say a Crooligan with the Mist up, behind a low wall) suffer two [-] to the Attack Flip (one for each level of cover) or only one?
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