Argentbadger Posted November 23, 2013 Report Share Posted November 23, 2013 What upgrades are you taking with Mei Feng? Or perhaps a better question would be: when do you use which sets of upgrades with Mei Feng? I've generally tended to stick with either or both of Seismic Claws or Price of Progress. The former to increase the potential for direct damage and occasionally get that beautiful moment of two victims with nowhere to push away to; the latter because I generally expect to kill a couple of miniatures with Mei Feng and think that it makes a better 1 point filler than an extra soulstone. My general experience in M2E has been that I prefer to have more pieces on the table (and hence more activations) rather than lots of upgrades and a large cache. I can see the appeal of sticking on Misdirection and a boatload of Soulstones then just jumping Mei Feng into into the biggest mob of enemies that I can find but for the cost I could easily have another Rail Worker, or most of an Illuminated. Quote Link to comment Share on other sites More sharing options...
Falconrider Posted November 23, 2013 Report Share Posted November 23, 2013 I like Seismic claws, misdirection and recalled training. Quote Link to comment Share on other sites More sharing options...
CyrDraconis Posted November 23, 2013 Report Share Posted November 23, 2013 There's a bridges-and-islands table at my FLGS that I'm dying to try out Seismic Claws on. Price of Progress I'm still waffling on, mostly because in my admittedly-limited experience Mei Feng is either fine or dead, with little opportunity to heal. Quote Link to comment Share on other sites More sharing options...
osoi Posted November 25, 2013 Report Share Posted November 25, 2013 For me Seismic Claws and Vapormancy. I like having a Ca long range melee attack that can also potential hand out blanket burning. Other upgrades depend on my strat and schemes, misdirection can be nice but I generally find the way I use her is that she is out of range for reprisal most of the time anyway. Quote Link to comment Share on other sites More sharing options...
rythos42 Posted November 26, 2013 Report Share Posted November 26, 2013 I've been running her primarily with Seismic Claws, because it's fantastic and flexible. Is it wrong to answer with Arcanist upgrades in the TT forum? >.> I've been playing with Imbued Energies (killed: get 4 cards; discard to gain fast) and Philosophers stone (SS+flip to get Wp/Df increase; discard to get 2 cards). Fast on Mei just lets me abuse Seismic Claws more, and the Philosphers Stone gets me some quick defense for a bit, and then on the turn I gain Fast I draw another 2 cards to help get those Tomes and Masks rolling for the Tiger's Claw triggers! I played with Thunderous Smash once, because I wanted to be able to deal with Scheme Markers better, but I didn't get to use it at all in that game...so it's back on the chopping block. I'm not certain about Vapormancy. I feel as though, if I'm that close that I have enough other options to choose from. Price of Progress looks pretty good, but whenever I have the choice between having a 7SS cache and taking PoP, I seem to have the extra SS...so maybe I value it less. Quote Link to comment Share on other sites More sharing options...
Sybarite Posted December 1, 2013 Report Share Posted December 1, 2013 Thunderous smash is fantastic with the right scheme pool. i faced Ramos and smashed two scrap markers and a scheme marker in one activation. It's very handy when your opponent wants to put out scheme markers, and if you're playing ressers or Ramos it's even better. Quote Link to comment Share on other sites More sharing options...
Arkhala Posted March 19, 2014 Report Share Posted March 19, 2014 I use Seismic Claws, and Arcane Reservoir. I might also use vapormancy to put burning conditions on meis targets before her charge. Quote Link to comment Share on other sites More sharing options...
decker_cky Posted March 19, 2014 Report Share Posted March 19, 2014 To me, Seismic Claws seems like the one obvious must take upgrade. The others are all ones that she doesn't really rely on for her playstyle, but can benefit from. @Rythos: Have you stopped taking Arcane Reservoir? Price of Progress + Arcane Reservoir could be a great way to keep your hand stocked if you want to maximize her triggers. Quote Link to comment Share on other sites More sharing options...
rythos42 Posted March 19, 2014 Report Share Posted March 19, 2014 I do Arcane Reservoir "often". I prioritize it when I take the Rail Golem to get the extra chances for tomes. But if I have a plan for the stones, I won't take it - for example, if I'm playing Reconnoiter and want to do 3 Rail Workers+3 Metal Gamin, or if I'm taking Bodyguard and need to tank up Kang or some other specific goal. The budget gets tight quickly in these cases. (also, the above post was written before I discovered that AR was so good! ) Quote Link to comment Share on other sites More sharing options...
Inquisitor Wall Posted March 19, 2014 Report Share Posted March 19, 2014 I like vapormancy and seismic claws. Arcane reservoir or Imbued energy both force me to keep her as an arcanist. I haven't really found any of the TT specific upgrades to be all that impressive with her. Quote Link to comment Share on other sites More sharing options...
osoi Posted March 19, 2014 Report Share Posted March 19, 2014 Misdirection can be pretty amazing, yes it gives her another masks Df trigger but you have options. You can be more aggressive with her with that upgrade and really try and get the most out her combo attacks without so much fear for reprisal. Activating her when your opponents hand is low is key when using her this way. Quote Link to comment Share on other sites More sharing options...
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