On several occasions my opponent has set up his Viktoria crew inside some woods and shot the hell out of my crew while I had trouble shooting back. I know that while inside obscuring terrain, you receive cover but what about the person you are shooting at? He says that as long as his guys are within 3" of the forest edge when they shoot, I don't get cover. But I recently looked in the RM and there doesn't seem to be anything in there to support his view. The way I read it, the shooter has to come to the edge of the woods so that no lines of sight pass over the terrain (in other words, around half the base needs to be exposed) in order to shoot without penalty. I also think is says that as long as some portion of a model's base is in the woods, it gets cover.
While I was looking this up, I looked at how elevation affects ranged attacks but couldn't find anything on it. The RM describes how elevation affects LoS and melee but not ranged attacks. Does being on elevation add to the distance like in melee or is it ignored?
Lastly, the RM says that falling damage only occurs when a model falls at least 3" (i.e. Ht 3). So a model can fall from Ht 2 without taking damage but does it cost movement to fall like this?
Question
spydr261
On several occasions my opponent has set up his Viktoria crew inside some woods and shot the hell out of my crew while I had trouble shooting back. I know that while inside obscuring terrain, you receive cover but what about the person you are shooting at? He says that as long as his guys are within 3" of the forest edge when they shoot, I don't get cover. But I recently looked in the RM and there doesn't seem to be anything in there to support his view. The way I read it, the shooter has to come to the edge of the woods so that no lines of sight pass over the terrain (in other words, around half the base needs to be exposed) in order to shoot without penalty. I also think is says that as long as some portion of a model's base is in the woods, it gets cover.
While I was looking this up, I looked at how elevation affects ranged attacks but couldn't find anything on it. The RM describes how elevation affects LoS and melee but not ranged attacks. Does being on elevation add to the distance like in melee or is it ignored?
Lastly, the RM says that falling damage only occurs when a model falls at least 3" (i.e. Ht 3). So a model can fall from Ht 2 without taking damage but does it cost movement to fall like this?
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.