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Just finished painting the Student of Conflict - Any synergies with Guild?


dunce002917

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Hi everyone,

I just finished my "roman" Student of Conflict.

post-9656-13911923553431_thumb.jpg

I primarily got him because he can give other models 'FAST'. I'm trying to think of other synergies he may have from Guild models.

Lady J - Obviously, along with Lady J's +1 Melee Expert, the Student gives Lady J a 17" melee threat range (3APs to walk 5" and 2" melee range) or a 20" ranged threat range (2APs to walk 5" and 10" gun range).

Perdita - Can she still get the 'FAST' from the Student even though she already is +1 Fast? If so, I can imagine her shooting 4x or have a 28" ranged threat range (3APs to walk and 10" gun range). Yowza!

Lucius - With his (+1) Casting Expert, he can move up to 15" and cast Reinforcements and Hidden Sniper (giving Lucius a 31" spell threat range).

Ryle - No synergy cuz he can't be targeted...

Nino - Gives Nino a 24" ranged threat range

Executioner - He now has a 10" Melee Threat Range

Papa Loco - an enemy model within 21" away from Papa Loco is a valid target for "Take Ya With Me!" so Papa can blow up safely w/o harming the rest of the family.

Austringer - 20" threat range or He can walk and still do (2) Hunting Raptor (Can I?) which would give him a 22" threat range (oh please make it a legal action).

The Watcher - An objective within 21" is within reach but realistically, get objective 14" and use (1) interact action or grab objective 7" away, interact and then move back 7".

Guild Hounds - The Student can remove insignificant till next activation plus fast make the hounds really fast - activate 3" from another friendly hound (+1 walk), move 24" or have a 19" threat range.

That's all I have for now... do you have any other ideas for synergies with the Student?

Is Perdita still a legal Assist target?

Any use for Sonnia? Hoffman?

Any synergies I missed?

Let me know...

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Giving a fast model fast doesn't stack. So he has no effect on Perdita. However, with Perdita's obey, it could give the model he makes fast an extra move/charge/action (super fast, so to speak).

I am yet to use the student, but I can imagine camping him near Nino and helping him to fire off as many shots as possible. I use Perdita so I don't have any experience with any other guild master.

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The biggest problem with the Student is that giving Fast is an All action (with a 3" range), so she tends to get left behind by the models she is buffing, and so you are paying 3ss for a single additional action, allbeit at a critical point in the game. That being said, if that extra action gets your Master where you need her it can be worth it.

If you have a sniper like Nico for the student to switch her attention to after the initial alpha strike then you can pick up the redundancy quite effectively.

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give fast to the judge. He can use blades and bullets 3 times, that's 6 attacks. Then throw in Lady J's ability to give him melee expert, you get 7. Ow!

Yowza! never thought of that... I just read a tactica on the Judge and the Blades and Bullets spell does sound awesome (I was a bit confused at first reading). 7 attacks would kill anything within range... (seriously, even if I flip the black joker and all weak damage).

Edited by dunce002917
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Personally, sticking the Student with an Austringer, is awesome. 2x Austringers with a Student is awesome.

As stated, moving and doing the (2) action is awesome. And then when they get close, 5 shots total from them is great.

Just watch out for blast weapons though, as the Student can fall down quite easily.

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just remember it does require a mask to cast. In the case you find yourself short on those you can always flurry, blades and bullets, and melee expert. That's still 6 attacks and nothing to sneeze at.

---------- Post added at 10:45 AM ---------- Previous post was at 10:43 AM ----------

Personally, sticking the Student with an Austringer, is awesome. 2x Austringers with a Student is awesome.

As stated, moving and doing the (2) action is awesome. And then when they get close, 5 shots total from them is great.

Just watch out for blast weapons though, as the Student can fall down quite easily.

then drop Lucious and a drill seargent in with them and watch what happens

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If you take Lucius he can take a totem. ; ]

Oic... I can take a Master and Lucius and assign each of them a totem? I just checked the crew creator on malifaux.com and it's legal!

ex: 35 ss

Lady J 4+1 ss cache

Student of Conflict 4 ss

Lucius 10 ss

Drill Sergeant 3 ss

Guild Guard 4 ss

Guild Guard 4 ss

Guild Guard 4 ss

Guild Hound 3 ss

Guild Hound 3 ss

I could imagine a lot of Cordon lines and Lady J as the beat stick = sad enemies...

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