can Bishop (if he has Fast, let's say) choose to Throw Aside a target model UP a climbable wall?
how about off a climbable wall?
Example:
Bishop is next to target "sucker" and a 6" climbable wall.
Using Toss Asside on all three attacks, Bishop proceeds to
1. Hit Sucker, and Push him 1.5 inches up the wall
2. Hit Sucker, and push him another 1.5 inches up the wall,
3. Hit sucker, and move him 3" perpendicular to the wall's surface... causing Sucker to lose contact with the wall and fall 3 inches, taking an additional damage flip...
Question
Mr_Smigs
OK,
a Push generates a movement,
can Bishop (if he has Fast, let's say) choose to Throw Aside a target model UP a climbable wall?
how about off a climbable wall?
Example:
Bishop is next to target "sucker" and a 6" climbable wall.
Using Toss Asside on all three attacks, Bishop proceeds to
1. Hit Sucker, and Push him 1.5 inches up the wall
2. Hit Sucker, and push him another 1.5 inches up the wall,
3. Hit sucker, and move him 3" perpendicular to the wall's surface... causing Sucker to lose contact with the wall and fall 3 inches, taking an additional damage flip...
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