How do you work out LoS through buildings, or ruins of some sort, with windows?
For example, lets assume height four buildings with windows where you normally thing they would be. Can a model draw LoS through this window to a model on the other side of the building? Something like this:
Ovals are enemy models, lets assume they're both HT 2.
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Naravus
How do you work out LoS through buildings, or ruins of some sort, with windows?
For example, lets assume height four buildings with windows where you normally thing they would be. Can a model draw LoS through this window to a model on the other side of the building? Something like this:
Ovals are enemy models, lets assume they're both HT 2.
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