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Rogue necromancy:smell fear and charging


greenbull

Question

When a Rogue Necromancy used its (0) Smell Fear action, and an enemy model at 2 inch loses a morale duel ( terrifying 13 test for instance ), can the Rogue actually charge that model? It's already in melee range... so strictly speaking, it can't even hit the enemy model with a melee strike?

Thanks!

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Yes, Smell Fear overrides the core rules that say a model can't charge a model that it's already in melee with. Remember, whenever a spell or ability contradicts the core rules, the spell or ability wins out.

I'd disagree. iirc, smell fear only says the model may make a charge - nothing in it's rules say this charge may be taken whilst in melee range, therefore nothing overrides the core rules. You may make a charge, but that charge still needs to be a "charge" (i.e. legal)

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Thanks, but as far as I can see, TheBugKing who ruled ( in the post you mention ) that one can charge under Smell Fear, is not an official ruler, while Ratty is ... :dontknow:

Obviously, but it was the only relevant post until now. And it did seem logical since:

A) Blades and Bullets overrides not meeting able to use a ranged attack while in melee

B) Since default Terrifying range is melee range, smell fear could never trigger from a model affected by that models Terrifying (except for models declaring a charge)

Just saying, no disrespect Ratty.

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Unfortunately not. Here's the action:

(0) Smell Fear: When a model loses a Morale Duel within 6" of this model, but before the model falls back, this model may immediately Charge the model. Smell Fear ends when this model Charges this turn or at the Start Closing Phase.

Basically, this action will only be used rarely the way it's ruled right now. Can't imagine that it was intended this way...

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Unfortunately not. Here's the action:

(0) Smell Fear: When a model loses a Morale Duel within 6" of this model, but before the model falls back, this model may immediately Charge the model. Smell Fear ends when this model Charges this turn or at the Start Closing Phase.

Basically, this action will only be used rarely the way it's ruled right now. Can't imagine that it was intended this way...

Smell fear is an old ability other models have to. The idea is you have a crew of other minion who can cause morale tests and when one if failed within 6" (which is quite a big area) you get a free charge with this model.

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Thanks, but as far as I can see, TheBugKing who ruled ( in the post you mention ) that one can charge under Smell Fear, is not an official ruler, while Ratty is ... :dontknow:

According to sketch, TheBugKing is, or at least was a Wyrd employee, see: http://wyrd-games.net/forum/showpost.php?p=125839&postcount=2

So why does Smell fear no longer override the no charging in melee rule?

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