Csonti Posted February 18, 2011 Report Share Posted February 18, 2011 Since I'm not a Resser player I would like to hear some arguments from you about the positive side of the Guild Autopsy. Looking at its card it just seems way underpowered compared to other Resser models. Does anybody use this model? What are the experiences? Quote Link to comment Share on other sites More sharing options...
Ratty Posted February 18, 2011 Report Share Posted February 18, 2011 They do something which Rezers don't normally do, IE have range.. You are paying a premium for the ability. Quote Link to comment Share on other sites More sharing options...
Csonti Posted February 18, 2011 Author Report Share Posted February 18, 2011 They do something which Rezers don't normally do, IE have range.. You are paying a premium for the ability. I see your point but if you want range, you should hire the Convict. It's better than 2 Autopsies and leaves Corpse Counter. Quote Link to comment Share on other sites More sharing options...
Ratty Posted February 18, 2011 Report Share Posted February 18, 2011 Very true. I probably would do so.. I think there main use will be will for McMourning to summon. I don't think even then it's a very good alternative to dogs. Quote Link to comment Share on other sites More sharing options...
pfuetzi Posted February 18, 2011 Report Share Posted February 18, 2011 I don't like them either. I guess they would be worth it if the Nurse's stimulant spell could increase their ranged cb and damage... Quote Link to comment Share on other sites More sharing options...
ProdigalPunk Posted February 19, 2011 Report Share Posted February 19, 2011 If I was playing against Guild or maybe Outcasts I would put them in Seamus List, as they could do some damage, especially to the Guild, but otherwise I think Desperate Mercs are a much better way to go for cheap ranged troops. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted February 20, 2011 Report Share Posted February 20, 2011 I would rather take the Mercs or a Gunslinger because at least when they die, they drop counters. Quote Link to comment Share on other sites More sharing options...
Talishko Posted February 21, 2011 Report Share Posted February 21, 2011 I think they are a bit of fluff-minions. They are cool for a joke against a guild player but I'd much rather take 3 Desperate Mercs then 2 of these guys. Quote Link to comment Share on other sites More sharing options...
nilus Posted February 21, 2011 Report Share Posted February 21, 2011 I think they are a bit of fluff-minions. They are cool for a joke against a guild player but I'd much rather take 3 Desperate Mercs then 2 of these guys. Only you can't since you are still limited to two Mercenary minions in a crew per master. I agree that there are some better shooters out there, but none of them are Res so you are limited to only two of them in a list. Autposy are really there if you want to try a Res gun line list or as an alternative summon for those times when you need a shooter quick. Quote Link to comment Share on other sites More sharing options...
Talishko Posted February 21, 2011 Report Share Posted February 21, 2011 Only you can't since you are still limited to two Mercenary minions in a crew per master. I agree that there are some better shooters out there, but none of them are Res so you are limited to only two of them in a list. Autposy are really there if you want to try a Res gun line list or as an alternative summon for those times when you need a shooter quick. You can't in a scrap... True though, If you want to play an all shooter rezzer list they are your almost only option. Quote Link to comment Share on other sites More sharing options...
Hookers Posted February 21, 2011 Report Share Posted February 21, 2011 they have 2 more wd, farther range, to damage, and can live past the 3rd turn. and they fulfill an entirely different role than dogs. i like them. sometimes you just need to shoot stuff. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted February 21, 2011 Report Share Posted February 21, 2011 Crappy damage and you don't get counters...that's one of the biggest things for Nico and even McM to an extent. Honestly, I have gotten used to not using ranged attacks as a Resser, and I will just stick to that. I've found my niche and I like it. =D Quote Link to comment Share on other sites More sharing options...
Dark Alleycat Posted February 22, 2011 Report Share Posted February 22, 2011 And for a Seamus player wanting more ranged,I would just take crooked men and a convict gunslinger. you pair them with Belle's and you can unleash havoc on your opponent. Quote Link to comment Share on other sites More sharing options...
Sandwich Posted February 22, 2011 Report Share Posted February 22, 2011 I don't see anything wrong with the Autopsy. It fills its niche perfectly. Besides, there's no reason to give the Ressers ranged superpowers. We're melee and spell centric. So I say, Guild Autopsy, you're perfect. (For what you are.) Screw guns, damn it. (Except Seamus'.) Quote Link to comment Share on other sites More sharing options...
Hookers Posted February 22, 2011 Report Share Posted February 22, 2011 Crappy damage and you don't get counters...that's one of the biggest things for Nico and even McM to an extent. Honestly, I have gotten used to not using ranged attacks as a Resser, and I will just stick to that. I've found my niche and I like it. =D no counters is a bummer, but i would say that their obvious use is mostly against crews that would be giving you counters anyways. i don't really want to be shooting 2/3/4 at stuff with armor. i think they are a cheap way to keep the guild honest. i'll probably use them more than most though, i tend to not focus on summoning as much and i dont like needing a 7 just to take a shot (that will probably miss) with crooked men Quote Link to comment Share on other sites More sharing options...
shekbo Posted March 17, 2011 Report Share Posted March 17, 2011 I dunno about them fitting any kind of niche. I mean, maybe if you're really strapped for soulstones, or KNOW that you're playing guild, you might consider them, but in all other cases I'd take desperate mercenaries (cheap option) or Crooked Men (slightly more expensive option.) The crookeds are a much more versatile model, much more durable, blasty, meaning that they can hold off groups of enemies, and deal damage to those tough models that are harder to wound, and they leave corpses. Worth one extra point? Yeah, I think so. Quote Link to comment Share on other sites More sharing options...
Sandwich Posted March 17, 2011 Report Share Posted March 17, 2011 Looking at them now, I'd say their best niche is actually if you're playing AS McMourning and you're playing AGAINST other ressers (Except Kirai). Quote Link to comment Share on other sites More sharing options...
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