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Hamelin the Plagued - OUCH!


paradox

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Holy poop on a stick is this guy gross!

After my nether regions stopped throbbing from the thrashing I had today, I'm left wondering how to practically tackle this beast.

I realize that killing the rat catchers and stolen kids is the key:

BUT

At 5ss and with 8 wounds, rat catchers are pretty darned meaty and cheap. They take alot of hits. Top this with them being able to kill and reactivate rats and it was a long, slow, drawn out, painful, delayed, dull, boring, mind-numbing death.

Seriously. can I emphasis that any more? Let me try: It was the Dullest, Worst Game of Malifaux I've Ever Had The Misfortune To Play.

All credit to my opponent. He is a great guy. He wanted to show me something I hadn't seen. Sadly, he couldn't just get it over with. It had to go on, and on, and on, and on and, on.....seriously, I think this guy (Hamelin) has design problems.

Worst. Game. Ever.

OK, now that that's done.

Is it better to ignore stolen kids and just keep popping Hamelin?

What's the most effective way to kill rat catchers? I had a huge gun line. I got the impression melee might be better.

How do you manage to kill a rat catcher and then have enough hits left to kill rats (that you can actually eliminate, instead of futilly recycle?)

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He does have a lot of fixing in need to be done.

I prefer to use heavy AoE on the rat catchers, so I can take out as many as I can in one spell.

As for Hamelin, I usually ignore him and kill everything else I can.

But I refuse to play anyone using him, it's not because I am bad, weak, stupid, or a 'pussy' but because he seriously needs some tweaks before he is ready.

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Sad to hear you don't like Hamelin as he's probably my favourite.. :(

I don't like Rat lists for Hamelin though.. But whatever. Here's something to counter them with the Guild.

Something terrifying in the midst of the Rats will send alot of them off rather quickly..

Run an Executioner into a Ratcathcer+Rat swarm and you're almost guaranteed to win in the end, if they kill him he'll just rise again after killing a Rat with his Slow to Die action. The rats will start running eventually from his Terrifying and with your normal AP you can just hit the catcher hoping to trigger Decapitate.

The problem with this is that Hamelin will proably attempt to cast Inevitable Truth on the Executioner after making him Insignificant.

Alternatively you could bring Samael and really just pump out enough damage to blast the catchers away in a single activation even while they're Covered in Rats.

You effectively control the size of his Control Hand, anything that drains it is good.

Chain Spears can draw the Catchers away from the Rats at which point picking off both will be considerably easier (most likely the Catcher as getting him 6" away from rats can be hard).

Soeh yea.. Those were some ideas :)

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Drag effects and terrifying. Check! I can do that.

Tackling him was hard in my game. The rats swamped me up good. This meant I had to walk to a place where I could shoot, which left 1 less activation per model to shoot catchers, who were hanging 5"-6" to the back of the rats. Thier wounds and the dense terrain made it very tough to handle them. And when I'd finally down one, he'd sack 3 rats to make another. So another cherry catcher hanging out and he hasn't really lost any rats cause stuff is dying in the meantime (namely my stuff).

I'll have to try something else next time. Thanks!

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NOTE! Hamelin is immune to effects that require him to discard cards...

head shot

decapitate

slit throat

etc.

they have NO effect on Hamelin.

edit: maybe... it says "REQUIRES" them to discard cards. While none of these abilities require you to do it. something bad and terrible happens if you don't, so you might feel as though you ARE required, but you can just say I don't discard cards. Sure he dies but in the end you were NOT required to discard...

interesting...

Edited by gunpowder saint
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But I refuse to play anyone using him, it's not because I am bad, weak, stupid, or a 'pussy' but because he seriously needs some tweaks before he is ready.

There are a bunch of ways almost every crew has that can take out his power base as mentioned terrifying will make most of the rats flee, any push can drag the rat-catchers out for you to munch.

He's not overpowered, people just need to stop thinking of doing more damage, and think of ways to do damage effectively.

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There are a bunch of ways almost every crew has that can take out his power base as mentioned terrifying will make most of the rats flee, any push can drag the rat-catchers out for you to munch.

He's not overpowered, people just need to stop thinking of doing more damage, and think of ways to do damage effectively.

Or even accomplishing their Strategy instead.

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when i played against hamlin, i pritty much solo'ed him with a punk zombie full of steriods, kill off the rat catcher with ur paired Katans, then aoe all the rats dwn, from that point on it was pritty much gg, with the amount of ss id taken out with that zombie.

really because all the rats go at the same time, he is quite easy to out activate, use this. kill off the rat catchers with everything u have, an then aoe some rats.

or use terror, it works so well :P, with that many models that have to croud round each other. im guessing that ur using perdita, sinse u refered to shooting an such,

take granny, she is awsome, 1 its more obays to cast on nino, which is a god send when ur tryin to catch the rat catcher, not headshot, but the sustained fire can drop them fast. + this is a big +

listen

really listen

Play Nice

keep all ur Masks for this that 6 inch aura, rats having to pass a wp 13 test just to make actions, could well win u the game, cos he needs a 9 just to be able to act. and with been able to give someone sle family, really helps ur alpha strike.

+ she has a blast damage shotgun (which can even get here out of combat with them pesky rats)

also if ur really struggling with there numbers. Freikorps Specialist, amazing blast damage, and hes on a nagative flip in melee with you. and he causes more wp duels (and his weapon ignores armour)

to some up

and guild player taking; granny, executioner, nino and a specialist (then whatever else u want). an im not sure how u can lose :D

as a last note no humanity only does anything to you if ur within 6, cough nino cough

enjoy playin hamlin :D

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Or even accomplishing their Strategy instead.

We flipped shared slaughter. :P

My schemes were Hold out (accomplished) and Grudge (no accomplished). Nix was his most expensive minion, but being a ghost and basically being a non-threat all game, I didn't have the resources to get at him, while trying to down the rat catchers and stolen kids.

He won solid on the VPs too.

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really because all the rats go at the same time, he is quite easy to out activate, use this. kill off the rat catchers with everything u have, an then aoe some rats.

Well played hamelin should generally have his rats in groups far enough apart not to all activate at once and should be getting 3 activations per rat-catcher/swarm group (and potentially 5+ from 2 rats and one rat-catcher if you want to go super activation)

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Some generic advice, although im by no means an expert, just some musings as I have also had probs with Hamelin and have tried to think of ways to stop him...!

1) Take schemes (if you can) which give you points when his rats die, as he will sacrifice these to gain extra activations. (my neverborn can do this really well)

2)Yeah, take out the ratcatchers asap. Followed by either Nix or stolen.

PERDITA: For this, why not try companion family, shoot the rat catchers to reduce them to within 4-5 wounds then papa loco them with blasts. Work out the damage for the catchers first, then the rats should just die (you need to try and make sure you have psyched your oppponent out and make him play defensively with his master.

3)Lure and anything that pulls/moves models is great, but I am not sure how much access you have to this

4)From what I have read, wouldnt some witchling stalkers cause a few problems to nix, hamelin and cathcers as they are great at stopping spells going off?? (for fluff, been seconded by criid) Also inflicts full dmg on nix (but dont forget he heals wounds when ANYONE fais a duel, so my opponent tells me, so onlygo after him when you are sure he is going to die (again, I'd say go after as soon as you have taken out the rat catchers).

6)Cant you OBEY the catchers?

7)Q)Can hamelin have his spells effects reflected to him...???

So yeah, depends on master but i think criid or ortegas, or ortegas with a few witchling stalkers (or even 1) could do well.

Edited by McDoogle
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