Kaine Posted March 26, 2010 Report Share Posted March 26, 2010 I assume there's no limit to the number d of bells I can summon provided I have models and corpse counters ? Do summoned models still drop corpse counters ? Thus giving me a loop of kill bell create counter summon bell ? What's best combo for seamus in 25pts ? Sybelle 3 bells Mortimer mortimer sebastian 3 bells mort seb 2 bells (summon more first turn) Are any totems worthwhile ? Quote Link to comment Share on other sites More sharing options...
goblyn13 Posted March 26, 2010 Report Share Posted March 26, 2010 Seamus' totem is totally worth it, as Seamus can only shoot once a turn, the copycat killer, is a mini-seamus, who can also shoot with his own .50-cal (except he will take a wound and be pushed back an inch) Quote Link to comment Share on other sites More sharing options...
Justin Posted March 26, 2010 Report Share Posted March 26, 2010 The belles have great control abilities, but Seamus's starter crew needs more damage output. So I'd add a punk zombie or two, maybe a convict gunslinger. As Goblyn said, Seamus's totem is good, helps with that damage out put although its combat is a bit low. But, just as important, the model is fantastic. The grave spirit also works very well. Quote Link to comment Share on other sites More sharing options...
kyleb Posted March 31, 2010 Report Share Posted March 31, 2010 The Hanged is a wondering companion for him as well. Trail of Fear giving minuses to Wp and the Hanged being able to do so much with Wp duals makes them a good team. Add in all the Terrifying and it can be scary. Quote Link to comment Share on other sites More sharing options...
Atticus Posted March 31, 2010 Report Share Posted March 31, 2010 As was pointed out, the Seamus starter needs damage output. Sybelle and Seamus are the only ones really able to dish out damage and Sybelle has to get into melee to do it. Against heavy ranged she usually doesn't survive to make it into melee. A Grave Spirit to give her Armor 1 helps. The Copycat Killer is great also in that it gives you another .50 Flintlock. I ALWAYS take a Convict Gunslinger with Seamus, the ranged support is invaluable. That would be my first add to a Seamus list. Punk Zombies are good. Frankly dropping Sybelle for two Punk Zombies isn't a bad idea. I wouldn't count on Seamus being a Summon Factory. He needs a 10 to Summon a Belle, which isn't any easy flip and you will likely need any 10s in your hand for combat. Quote Link to comment Share on other sites More sharing options...
Talishko Posted March 31, 2010 Report Share Posted March 31, 2010 (edited) he needs a 10:crows to summon a belle, leaving 5 cards in the deck... He really is not a good summoner. I have to try swapping sybelle for pz-s, never left her at home before but sounds interesting. Edited March 31, 2010 by Talishko typo Quote Link to comment Share on other sites More sharing options...
Melnibonean Posted April 6, 2010 Report Share Posted April 6, 2010 I recently ran Seamus with 3 necro punks, Bette Noir and a couple of belles. The whole crew worked really well (untill a Liliths' Cherub transported Seamus in between Lilith and a mature nephlim. They tore him a new one...) Quote Link to comment Share on other sites More sharing options...
Fiendy Posted April 21, 2010 Report Share Posted April 21, 2010 I swapped out my Sybelle for a Sebastian and dont regret the change. While I am essentially replacing one melee for another I do get another undead summoner which is great. I tend to also bring a convict gunslinger because his spell at -2wp from Seamus is just nasty. Quote Link to comment Share on other sites More sharing options...
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