Jump to content

[Keyword Design]Haunted, a keyword of animated objects


Rufess

Recommended Posts

Had a discussion with friends that there are too many humanoid models in Malifaux. So I start thinking about is it possible to design a keyword has no (or with minimum) humanoid models at all. And here are my ideas.

 

Haunted:

It is a keyword of different household items that possessed by spirits. All models in the keyword are floating objects surrounding by ghostly effect. The main mechanism is disappearing and reappearing to surprise the opponent, like a old school horror movie. After an enemy has attacked them, the spirit inside will flee away and leave over the object, and later on it can go back and ambush the enemy.

In game-wise the keyword has 2 common Abilities:

Quote

Broken Object: After this model suffers damage from a :melee or :ranged Attack, drop a Scrap Marker in base contact with this model and then bury it.

Quote

Rehaunt(X): At the start of this model's Activation, if it is buried, unbury it in base contact with a Scrap Marker and remove the Marker. If this model unburied this way, [resolve Y effect].

Both Abilities are not optional, so they could sometime hurt the crew. For instance the opponent can attack the Haunted model to force it burying and remove it from a scoring position.

 

And the keyword has 4 boxes:

The Core Box:

Cabinet:

  • It is the support title of the master, who mainly focuses on the bury and unbury mechanic of the keyword, but cannot bury itself.
  • Quote
    • Master
    • 40mm
    • 4/7/4/3
    • 12 wounds
    • 4-Dimension Storage: Friendly Haunted models may treat this model as Scrap Marker for their Rehaunt Ability. If this model would be removed this way, it instead suffer 1 irreducible damage.
    • Rune Case: Friendly Haunted models reduce damage they suffer while burying by 1, to a minimum of 0.
    • Arcane Shield +1
    • Regeneration +1
    • Crumbling Apart
    • Hard Slam: 5 v Df
      • :ramDefensive Reflexes
    • Throw Junk: 5 v Df
      • :ramMy Loyal Servant
      • :tomeUseless Trinket
    • Plenty of Wares
      • :tomeSurge
      • :maskSwift Action
    • :ToS-Fast:Haunting Omen: Rg 6 | Target a friendly Haunted model. Drop a Scrap Marker into base contact with target, then bury target.
      • :maskJumping Scare: Target a burying Friendly Haunted model. Target resolve its Rehaunt Ability.

Floor Mirror:

  • A toolbox model with drawing and Mimic.
  • Quote
    • Enforcer(Totem)
    • 30mm
    • 4ss
    • 4/4/4/2
    • 4 wounds
    • Broken Object
    • Rehaunt(Flashback): Draw the top card of the Discard Pile.
    • Df(:mask) Misdirection
    • Insignificant
    • Twist Reality: 4 v Df/Wp
    • Mimic: 4 v 12
      • :crowDeja Vu

Furnace:

  • The main combat piece. It can drop fair number of Scrap Marker for others to Rehaunt.
  • Quote
    • Henchman
    • 50mm
    • 9ss
    • 6:tome/6/5/3
    • 9 wounds
    • Broken Object
    • Rehaunt(Inflamed): Enemies within :ToS-Pulse:2 gain Burning +2.
    • Walking Forge
    • Df/Wp(:tome) Ignite
    • Demise(Flaming +2)
    • Burning Touch: 5:tome v Df
      • :ramSmolder
      • :tomeBlaze
    • Breath of Fire: 6 v Df
      • :ramScorched Remains
      • :tomeLasting Flames
    • :ToS-Fast:Light it Up
      • :tomeMove or Burn
    • :ToS-Fast:Ring of Fire

Phonograph

  • The core box minions who mainly support the crew by duplicating the Rehaunt effect.
  • Quote
    • Minion(3)
    • 30mm
    • 6ss
    • 5/6/5/1
    • 6 wounds
    • Broken Object
    • Rehaunt(Dissonance): Enemies within :ToS-Pulse:2 gain Distracted +2.
    • Ghostly Echo: After another friendly Haunted model resolved Rehaunt within :ToS-Pulse:5, this model may resolve the same effect.
    • Manipulative
    • Sharp Wit: 5 v Wp
    • Projected Voice
      • :crowRuptured Ears
    • A Song of Night and Day

 

 

The Title Box:

Iron Maiden

  • The combat title of the master, who has a min 3 melee and a bury attack, which similar to Grave Goo with a bury upgrade. The buried enemy will be released once this model is buried.
  • Quote
    • Master
    • 40mm
    • 6/5/6/3
    • 10 wounds
    • Broken Object
    • Rehaunt(Bloody Blossom): Enemies within :ToS-Pulse:2 gain Injured +2.
    • Hidden Spike: This model may treat other friendly Haunted models as Scrap Marker for its Rehaunt Ability. If the friendly model would be removed this way, it is buried instead.
    • Maiden Inside: Friendly Haunted models can attack the enemy with Maiden upgrade if they can draw range and LoS to this model.
    • Terrifying(12)
    • Crimson Spike: Rg :melee0 | 6 v Df | Target suffer 3/5/7
      • :ramPuncture
      • :crowExecution
      • :tomeBloody Fate
      • :maskCruelty
    • :ToS-Fast:Deadly Hug: Rg :melee0 | 6 v Mv v 12 | Target a model with Sz 2 or less. Attach the Maiden Upgrade to target.
      • :ramTear Off a Bite
    • :ToS-Fast:Grim Feast

Bloody Maiden

Quote
  • Upgrade: Speical(Maiden)
  • After this Upgrade is attached, bury this model. When an enemy Iron Maiden is killed or buried, unbury this model in base contact with it. Discard this Upgrade after this model is unburied by any reason.
  • At the start of this model's Activation, it must pass a TN 14 Mv duel and unbury in base contact with enemy Iron Maiden, otherwise it gains Injured +1.
  • Friendly models gain the following trigger for :melee Attack against enemy Iron Maiden
    • :crowBloody Rescue: This model gains Injured +1. Unbury a friendly model with Maiden Upgrade in base contact with this model.

Spanish Donkey

  • Dual keyword with Tormented. Mainly focusing on dragging enemy around.
  • Quote
    • Enforcer
    • 50mm
    • 7ss
    • 5/5/6/3
    • 7 wounds
    • Broken Object
    • Rehaunt(Catching Victim): An enemy within :ToS-Pulse:2 gains Staggered.
    • Suffering Rodeo: Before this model moves, it may choose an enemy in base contact. After resolving the move, that enemy must pass a TN 13 Mv duel, or suffers 1 damage and is placed into base contact with this model.
    • Torment
    • Trample
    • Trampling Hooves: 6 v Df
      • :maskReposition
      • :maskStagger
    • Bulldoze: 5 v 10
    • Ride with Me: 6 v 12

 

 

Iron Sculpture:

Knight Armor

  • The main tank of the keyword, whose main job is to protect other friendly models. Will summons smaller models when killed
  • Quote
    • Enforcer
    • 40mm
    • 10ss
    • 5/5/5/2
    • 7 wounds
    • Broken Object
    • Rehaunt(Shield Guard): Friendly models within :ToS-Pulse:2 gain Shielded +1.
    • Armor +2
    • Take the hit
    • Demise(Broken Apart): Summon 2 models of Gauntlet and Greave in any combination. Summoned models gain Slow and is buried.
    • Enhanced Fists: 6 v Df
      • :ramDefensive Reflexes
      • :maskKnock Aside
    • Toss: 2 v Sz
      • :tomePreparation
    • :ToS-Fast:Shield Generator: 7 v 12
      • :ramFocused Cleansing

Gauntlet

  • A tarpit models similar to the Clockwork Trap.
  • Quote
    • Minion(2)
    • 30mm
    • 4ss
    • 5/4/4/1
    • 4 wounds
    • Broken Object
    • Rehaunt(Grappling): Place this model into base contact with an enemy within :ToS-Pulse:2.
    • Latch On
    • Clingy
    • Clay Fist: 4 v Df
      • :tomeGrab On
      • :maskStagger
    • Frantic Digging

Greave

  • A scheme runner
  • Quote
    • Minion(2)
    • 30mm
    • 4ss
    • 4/4/6/1
    • 4 wounds
    • Broken Object
    • Rehaunt(Running Away): Push this model up to 6", ignore other models and terrains.
    • Unimpeded
    • Nimble
    • Frantic Flailing: 4 v Df
      • Reposition

     

Table Manner:

Dining Table

  • Supporting model as a healer. Has a sub-theme of Poison
  • Quote
    • Enforcer
    • 50mm
    • 8ss
    • 5/6/4/3
    • 8 wounds
    • Broken Object
    • Rehaunt(Dining Party): Enemies within :ToS-Pulse:2 gain Poison +2.
    • Food's Up
    • Beer Cogglers
    • Have a Drink: 5 v Wp
      • :crowInfect
    • Lure: 6 v Wp
      • :mask A Small Favor
    • Food for Everyone: 5 v 10
      • :crowLeaking Fluids
    • :ToS-Fast:Set Up for Dinner: Rg 6 | 6 v 16 | Target a Scrap Marker. Summon a Tableware with Slow in base contact with target, then remove target.

Tableware

  • The base combat minions. Good at doing multiple ping damage.
  • Quote
    • Minion(3)
    • 30mm
    • 5ss
    • 6/4/5/0
    • 4 wounds
    • Broken Object
    • Rehaunt(Burnishing Silver): This model gains Focus +1.
    • Blade Rush
    • Slippery
    • Knife: 5 v Df
      • :crowSevere Injury
      • :maskOnslaught
    • Throw Knife: 4 v Df
    • :ToS-Fast:Risky Maneuver

 

Please let me know how you think about this.😀

  • Like 1
Link to comment
Share on other sites

Glad that you like it. As much as I wanted to add the "I'm a Teapot" trigger, I just cannot think of the profile for a teapot.

And you guessed it right that my inspiration partly came from Beauty and the Beast (The other part was from my TRPG character who can summon animated object to fight).

Link to comment
Share on other sites

  • Rufess changed the title to [Keyword Design]Haunted, a keyword of animated objects

Updated the full stat of all models in case(a very rare case) that anyone is interested to play with them.🙃

Had a game with them last weekend. They are annoying but not unbeatable. I think they are good enough for causal game if both players want to try something new.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information