Jump to content

Mecha-Meemaw


GrumpyGrandpa

Recommended Posts

25 minutes ago, mikosi said:

Sorry every ones!

I have one question.

MecMah and Sparks have ability "scrapyard mines"effects is same a scrap marker to stack?

Like....Damage 2 and Injured +2...

I'm not sure what exactly you are asking, but there are no circumstances that the scrap marker is going to be doing Damage 2 and Injured +2.

Firstly, if you move through 2 scrap markers actign as pit traps, or 2 pit traps, (Or 1 scrap marker as a pit trap and 1 normal pit trap) then the hazardous markers call out on page 36 tells us we treat it as 1 instance for the purpose of Hazardous terrain. 

If you are wondering if the scrap marker in 2 scrap yard mines auras count as 2 lots, then no, according to page 30 Auras are not cumlative, so the scrap isn't affected by both aura. Even if it was, they both tell you it counts as a pit trap marker., and so the first rule tells us even if you walk through 2 pit traps, you don't take 2 lots of the hazardous effect. 

  • Like 1
  • Thanks 1
  • Agree 1
Link to comment
Share on other sites

11 hours ago, Adran said:

I'm not sure what exactly you are asking, but there are no circumstances that the scrap marker is going to be doing Damage 2 and Injured +2.

Firstly, if you move through 2 scrap markers actign as pit traps, or 2 pit traps, (Or 1 scrap marker as a pit trap and 1 normal pit trap) then the hazardous markers call out on page 36 tells us we treat it as 1 instance for the purpose of Hazardous terrain. 

If you are wondering if the scrap marker in 2 scrap yard mines auras count as 2 lots, then no, according to page 30 Auras are not cumlative, so the scrap isn't affected by both aura. Even if it was, they both tell you it counts as a pit trap marker., and so the first rule tells us even if you walk through 2 pit traps, you don't take 2 lots of the hazardous effect. 

Thank you!

Link to comment
Share on other sites

9 minutes ago, mikosi said:

Sorry...one more question!  Does the fact that the aura does not accumulate mean that one cheat made by one enemy character cannot move multiple "scamper"models at once?

auras are slightly confusing... them stacking is dependent on who is effected by the aura, if the target is then it doesnt, that being most auras like entropy, alchohol poisoning, catalyst, ect. but if its not like scamper where the only effected is the model with the aura it does stack

  • Thanks 1
Link to comment
Share on other sites

3 hours ago, fire5tone said:

auras are slightly confusing... them stacking is dependent on who is effected by the aura, if the target is then it doesnt, that being most auras like entropy, alchohol poisoning, catalyst, ect. but if its not like scamper where the only effected is the model with the aura it does stack

Thank you! A LI GA TO U!

Link to comment
Share on other sites

6 hours ago, mikosi said:

Sorry...one more question!  Does the fact that the aura does not accumulate mean that one cheat made by one enemy character cannot move multiple "scamper"models at once?

Scamper is literally the aura used as an example to explain this on page 30 (electronic rule book) when it talks about Auras.  If 2 auras of the same name make 1 model change game state twice, then that would be cumulative (stacking), and Auras aren't cumulative so it won't happen. If 2 auras of the same name each make a different thing change based on something, then they are not being cumulative (not stacking) because they each alter different models. Because each scamper aura makes a different model move, they aren't stacking  even though they are all happening because of the same cheat. 

Its a slightly complex explanation, but its normally relatively easy to work out in practise. 

  • Thanks 1
Link to comment
Share on other sites

19 hours ago, Adran said:

Scamper is literally the aura used as an example to explain this on page 30 (electronic rule book) when it talks about Auras.  If 2 auras of the same name make 1 model change game state twice, then that would be cumulative (stacking), and Auras aren't cumulative so it won't happen. If 2 auras of the same name each make a different thing change based on something, then they are not being cumulative (not stacking) because they each alter different models. Because each scamper aura makes a different model move, they aren't stacking  even though they are all happening because of the same cheat. 

Its a slightly complex explanation, but its normally relatively easy to work out in practise. 

Thank you!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information