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What tokens and markers do I need for Guild in Third Edition?


Tony LiPira

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I'm getting back into Malifaux soon, so I want to update my Art of War Studios token collection for M3e.

https://art-of-war-studios-ltd.myshopify.com/

I know I need the Core Set and Condition Set, but which model-specific tokens and markers, if any, do I need for the Guild? I own the entire faction other than the Nellie and Basse crews.

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From what I remember:

Basse's crew uses the dust cloud markers. 6 is probably a touch low, since every human model can put one up each turn.

Hoffman uses power tokens. 6 may or may not be enough, I've not played as or against him.

Sonnia puts 2 burning on everything she touches by default, so if you plan to play her, get more burning tokens.

Papa Loco can put out a Blown Apart marker (only one at a time).

The strat and explosive tokens could be a good pick up as well.

There may be others, but that's what I know of. Thanks for reminding me that that company exists, I may pick up some of those myself.

If they make Analyze Weakness tokens, get a couple of those, probably, since at least Perdita and Hoffman can use those.

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22 hours ago, Xekros said:

From what I remember:

Basse's crew uses the dust cloud markers. 6 is probably a touch low, since every human model can put one up each turn.

Hoffman uses power tokens. 6 may or may not be enough, I've not played as or against him.

You will need about 8-10 50mm dust cloud for Basse crew.

At least 15 Power Tokens for Hoffman crew.

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