DanteJH Posted July 28, 2017 Report Share Posted July 28, 2017 Hello lovelys! I've got my first fixed master tournament coming up and I've picked zoraida to compete! I was just wanting to get everyone's two cents and crew lists. Here are the schemes and strats R1: standard/extraction/claim jump/accusation/set up/hunting party R2: corner/headhunter/claim jump/leave your mark/inspection/covert breakthrough R3: flank/guard the stash/claim jump/eliminate their leadership/dig graves/quick murder/tail'em R1 plan: hunting party and claim jump. Zoraida uses repulsive at the end of turn to push enemies off the marker. 2 bayous claim jump with a bodyguard R2 plan: full inspection sending two squads and putting cover on zoraida/sammy with raven form. Lenny and slop haulers to help hold sides R3 plan: whiskey golem as highest ss model. Zoraida uses obeys to heal himself and buff df. Schemes entirely depend on enemy crew Thnaks for the help and suggestions everyone! Also, should I buy mctavish before the tourney Quote Link to comment Share on other sites More sharing options...
cfrag Posted July 28, 2017 Report Share Posted July 28, 2017 (edited) 10 hours ago, DanteJH said: Also, should I buy mctavish before the tourney I cannot say much from a competitive PoV since i only have about 4 casual games with Z(Zoraida). What I can say is that I believe McT (McTavish) is amazing as her bodyguard: McT rifle does not randomize into engagements and gains +1 to duel total for every swampfiend in LoS and 6'' of the target. Z is a swampfiend, so McT will be adding at least +1 when shooting at someone threatening Z. edit: note that this is a trigger with the suit imbued, but cant be countered by trigger shutdown Z has "Proper Manners: All attack flips performed by enemy models targeting this model receive unless they benefit from focus". McT has "Penetrating stench: enemy models within 6 may not take the focus or defensive stance actions". So with McT close by it is much harder to actually hit Z. This is even more true if McT uses his hunting screen McT also gives everyone around him cover to non melee attacks. That means spells no longer ignore cover. Z can obey McT onto attacking once more Even if you don't bring any other swampfiends (which I believe you should bring at least a will o' wisp, but that is a topic for another post), I believe there is plenty of sinergy here. Sure, 10SS is a lot for a bodyguard, but McT is worth every SS in there, even without all the possible synergy between them Edited July 28, 2017 by cfrag trigger clarification 1 Quote Link to comment Share on other sites More sharing options...
Nosilloc Posted July 28, 2017 Report Share Posted July 28, 2017 You need Burt also. He stands next to the voodoo doll and deflects everything to it. Quote Link to comment Share on other sites More sharing options...
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