My apologies if this has been answered before, but it's a very simple question and a quick answer will save me a lot of poring over rules questions (and it's urgent!).
The question is simple but I'll provide a long-winded exame just to be clear:
Can the player who is currently losing a duel cheat fate and play a card from his hand that will still make him the loser of the duel? Or must cheating fate result in a win for the cheater? The primary reason I ask is for purposes of the accuracy modifier during attacks.
Example:. Player A is winning the duel (let's say a melee attack) with a total of 20. Player B is losing with a 9, so player A will ultimately get a positive flip on the damage result because of a difference of 11.
Assume player B cannot possibly get higher than 21 duel total in order to win the duel with 22 and avoid the attack, but he has a card in hand that can bring him to 21, which would still result in a successful attack but instead add two negative flips on the damage. Is it legal to do so?
The quickstart rules mention cheating fate to change the result of a duel to victory (but stop right there) and the 2e rulebook just came in today for me, but from what I skimmed it's similarly vague on this point.
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Baddaysbasil
My apologies if this has been answered before, but it's a very simple question and a quick answer will save me a lot of poring over rules questions (and it's urgent!).
The question is simple but I'll provide a long-winded exame just to be clear:
Can the player who is currently losing a duel cheat fate and play a card from his hand that will still make him the loser of the duel? Or must cheating fate result in a win for the cheater? The primary reason I ask is for purposes of the accuracy modifier during attacks.
Example:. Player A is winning the duel (let's say a melee attack) with a total of 20. Player B is losing with a 9, so player A will ultimately get a positive flip on the damage result because of a difference of 11.
Assume player B cannot possibly get higher than 21 duel total in order to win the duel with 22 and avoid the attack, but he has a card in hand that can bring him to 21, which would still result in a successful attack but instead add two negative flips on the damage. Is it legal to do so?
The quickstart rules mention cheating fate to change the result of a duel to victory (but stop right there) and the 2e rulebook just came in today for me, but from what I skimmed it's similarly vague on this point.
Any help would be appreciated!
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