Where I live, we have aprox. 10 active players. Had an opportunity to play beta a lot (30-40 ish games behind) and fell in love with Guild's strong henchman pool. Even tho I get counterplayed a lot and mostly play 6-2 games, armor is pain on opponent, dont have healing prevention and stealth is a big slower for Guild. Still my loved henchmans are often doing amazing job.
Im newbie, not a good tactic and dont always see when to pick which hench. Help me, fellow Guilders. Help me to smack down those peasant factions.
Owning every master expect Hoffman, so Henchman pool is enormous.
Fransisco is potential hitter. With suits for onsulaught, he hits like a storm and stays in melee gladly with Finesse. Flurry is flurry.
Agent 46 alone is quite meh, but having Lucius Leader Agent46 is autoinclude. Analyze weakness, jumping to little guys and cutting them down. No prisoners would be nice against hordes, if mimicin is not needed.
Jonathan Reichart, hell I love him. Disguised, good hitter and runner in forest (I understood he is unimpeded because ignores severe). Loving playing him with Family or Witch Hunters.
Taggart has found his usefullness in a hands of cruel Dashel, but sometimes he finds comfort hitting fasts to Family. Other than that, Taggart seems guite off. Maybe claim jump potential, corpse eater and cordinated attacker.
Phiona seems strong, but dont see the window to put her expect to Reporters.
Judge is monster. Even tho I dont like new sculpt, Judge shows so luch potential. Keeping discardpile checked you can count possibilities to draw 3 cards without any dmg to face. She is a killer, cuts people down and if she falls, she has taken many with her. Sometimes even worth 11ss+LLC.