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Gaston

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Posts posted by Gaston

  1. On 7/16/2021 at 8:44 PM, 4thstringer said:

    I'm really liking the gunners with investigators in theory.  Guns giving staggered, or if they miss instead him dropping a scheme market and hitting someone with an irresistible push, seems like a good situation for them.  

    Guild mages spreading heal with they use intimidating authority or interrogate (ok I know they will never use interrogate) seems good too.

    Gunners are good with Lucius anyway. Hidden Sniper Injured, Obey shoot at positive. 

  2. On 6/17/2021 at 10:38 AM, Azkral said:

    What about changelings? They create pillars for 5 Stones.

     

     

    Give it a try, my suspicion is that it may end up being awkward (I haven't tried it).

    (Off memory, apologies if inaccurate) If you go off a Cyclops, you need a 9Tomes. If you go off of Euripides, you only need an 8 for 1 pillar. The issue with Euripides is that you are not immune to the Mv duel, so it makes placing them for your own crew a bit fiddly.

    Also, 5ss is 10% of your crew. Is it worth 10% of your crew to put down a pillar a turn?

  3. 13 hours ago, ragnarok14 said:

    Having never played against ivan this may be a noob suggestion, but would a lady j crew with exorcists/jury/lone marshal have game against him? Maybe even add in papa loco for an extra obey target?

    Not a noob idea at all! You'll notice the OP swapped into Lady J for his tournament, so def a good idea. The Jury targets WP for damage, which is Umbra's weak stat (they tend to have have Def). Lone Marshal ignores concealment and can autokill a summon, so that's great (also on WP). Instead of Papa Loco I'd specifically look at the Riotbreaker, they both have Blow it to Hell, but that's on a bonus, so you cannot obey it. But the Riot Breaker also brings in Crowd Control with stops Daeva attacks on summon.

  4. 1 hour ago, Maniacal_cackle said:

    I've always thought armor 2 and low willpower should thrash Ivan, so nice to see that works out!

    Although a note about Brocken. They probably want to hallowed glory multiple models for multiple pings anyway.

    This is why people need to look harder at No Prisoners!!!! It's great versus pingers, Brockens, Husks! So much unresisted ping damage we can avoid!!! :D

  5. 3 hours ago, 4thstringer said:

    On a slightly more serious note, what is your anti Ivan take?  I'm really liking a guardian and a riotbreaker.

    For Hoffman? The keyword. Hoffman disrespects Ivan, he can shove that bowler hat up his antiluminal bridge.

    Dua/Umbra have damage tracks of 2/3/4 keyword wide. Hoffman has Armor +2 keyword wide. So in order to do more than 1 damage in any given instance, they either have to hit a severe or get the shadow pins trigger. Then they get to do....2 damage. And you have healing. And sheilded.

    But wait....the Brocken Specter!!! ...who is also stuck at 2/3/4 damage. Versus Hoffman who has Temper Steel so your Brocken feels like it's hitting the button on a Tickle Me Elmo. Fortunately you also have Wardens who are Ruthless and care not for Terrifying.

    Sure he can summon though...right? Ivan summoning is based on WP. Augmented has bad stats. Bad stats = bad summons. Hoffman and Joss are literally the only models that he can pull a Brocken off of...except Hoffman has Protected, and any attack Ivan throws at him needs to be pushed off to another construct. Or if you really need Joss (debatable) then you can bring in a Guardian to take some hits. And then Ivan loses the built in crow from concealment, so he has to stone and cheat to summon anything. Which will be a Daeva or a Nocturne. 

    So he brings in the Daeva...who cannot attack because Riotbreaker has Crowd Control.

    Flexibility Morality doesn't work because you have tokens for built in plusses. Eva struggles to target a marker because you have Blow it to Hell for shadow markers and you proactively vacuum up scrap markers, so much for Lock Away.

    Negatives from concealment? Have some power token plusses! Not enough? Since you aren't taxed by LLC, you are free to actually bring in the other upgrades, which is turns out are SUPER LEGIT. Ignore Cover/Concealment/Friendly Fire on guns? Sure thing! Ignore Hazardous terrain and shockwaves and pulses, AND get to pop a beater over to Ivan's stuff? Fantastic. I'm not usually a Catch Them fan, but all you guns are Rng 8...and Peacekeeper is Mv 4...

    So yeah, you still gotta play the schemes and strats right. Ivan isn't just gonna roll over, you'll have to kick him over. But it'll be a game largely dictated on your terms, not his, as you're pulling away all of Ivan's real advantages.

    • Like 1
  6. On 6/15/2021 at 6:49 AM, 4thstringer said:

    If I went to a tournament and faced Ivan twice I think I would be furious.  I don't think he was balanced for the same game as guild.

    You crazy, Ivan has pretty distinct weaknesses, and I actually think Hoffman can cover him just fine. Or Lady J. Or Basse.

    Or one of our locals just likes him too much and I've had to play into him nonstop for some months...

    • Haha 1
  7. On 5/16/2021 at 10:06 AM, belorey said:

    I would change the order of priorities with Hoffman boxes, Basse and Nellie boxes.

    1) Hoffman Core box > Support staff > Rift in the Union > Keepeing the Peace

    2) Nellie Core box > Pale Rider > Guild Steward > Scooped = Lucius Core box (or get a Lawyer from a friend)

    3) Basse Core box > Sand Worm > Trappers (1 box) > From Above > Pale Rider > Fool's Gold = Trappers (2nd box)

    I agree with this for Basse, and would even move the Trapper box up. It has the 4 clockwork traps his crew wants as part of their playstyle.

  8. 3 hours ago, Angelshard said:

    I've never understood the dislike of monster hunters. For 6 stones they're a solid, fast schemer. They can even deal decent damage if you invest a bit in it. 

    I would definitely put family reserves as a green. Also because I'm pretty sure pistoleros are going to get an errata at some point.

    For me, sizable learning curve for them to not die in a single activation. They "break" the Family mold by leaving the support bubble.

  9. 7 hours ago, le_wahou said:

    The family is really an excellent for budget building. With the core box, the rider and the steward, you will have every thing you need. Latigo reserve is optionnal. I would probably buy Grimwell, undercover reporter (not available at the moment and with 3 useless models) and Lone Marshall before the reserve. Peacekeeper does not seem a good idea : Francisco with a lead lined coat can fill the spot of heavy beater.

    This is literally how I started Guild. Core, Rider, Steward were all I used for a ton of games.

  10. On 5/2/2021 at 6:10 AM, trikk said:

    Thralls and Handlers will defo see play. Stalkers I'm pretty sure won't :(

    Sure they will. Sonnia1 summons them. :D

    She is very efficient with Thralls w/ LLC. VERY. They will see play with her, and with a Handler for sure. And I don't really get the hate on Hopkins, he's always been a solid bro to me. So you easy have a base list right there in keyword. Then you can flex as needed. 

    The nice thing about her is that she has the synergies to encourage the keyword, but isn't trapped by it. So if you need to go versatile, do so, she's super flexible like that. Also Burn Them Out with Divine Strike is MONEY. So much money. Also Flamestrike trigger on On the Pyre. 

    • Agree 1
  11. It works quite well, just pool dependent. Mostly poor Grimwell gets dropped bc I have another things to do, or counter tech to hire, not bc he is too bad or janky.

    Haven't tried him yet with Lucius, but there may be something there with the staggered bonuses.

  12. 18 hours ago, fire5tone said:

    as a aside, I find assassinate to be a good scheme for euripides to play in, not necessarily take but it will be a massive pain for the opponent to actually put you down and his def trigger is painful

    Respectfully I disagree with this. Euripides doesn't have Frozen Vigor, so every time he uses the Old Ways he ticks closer to scoring for your opponent (similar to Leveticus). It takes external effort to heal and shield him, which you have to balance out across the needs of his entire crew. I've never found Future Sight to be terribly impactful, nor has it ever deterred an opponent from going after him. It is certainly not on the same playing field as Hard to Wound, Armor, or any of the normally considered defensive tech.

    I'm not saying I -wouldn't- take him in Assassinate, there's not problems doing so. I'm just saying I don't think he's terribly special for it, and if you're overly concerned about it...why not Titania?

    • Agree 1
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