I am interested in having a summary of all the in-faction ways we can draw or shuffle cards with Gremlins. The ones I know so far are:
Masters:
Mah: With a tome on chores, draw 1 card when a friendly Gremlin is killed.
Somer: Draw 2 cards when a gremlin is killed within 6" of Somer.
Zoraida: Bewitched Condition on enemy model. Draw 2 cards whenever the target declares a Walk, Charge, or Attack Action.
Upgrades:
Bouty (Mah, Trixie): friendly Gremlins gain a Crow trigger, draw 1 card when they kill a model.
Clobberin' Stick ( Ulix ): 1 AP, draw 1 card.
Conflux of Bushwhacking (lucky emmisary ): 0 AP, draw cards when killing or sacrificing enemy models.
Conflux of Explosive Force (lucky emmisary ): 0 AP, draw 2 cards and place 2 cards on top of the deck.
Conflux of Fate (Zoraida): 0 AP, discard a card to look at top 4 cards of your deck, draw 1 and put the others back on top or bottom of your deck.
Crystal Ball (Zoraida): Draw a card at the beginning of Zoraida activation.
Do Over (any): Discard this upgrade at the start of the activation and draw 2 cards.
Lucky Conflux (lucky emissary): 0 AP, cycle cards (how many?) for 1 Soulstone.
Rambling Diatribe (Zipp): Discard all cards of one suit and draw replacements.
Treasure Map (Sky pirate): cycle a card when friendly model within 10" discards an enemy Scheme Marker.
Totems:
Lovely Assistant: Requires an 8. Look at top 4 cards and rearrange them.
Old cranky: 0 AP, discard 1 card and draw 1.
Henchmen:
First Mate: draw 1 card when an enemy Scheme Marker is discarded within 8".
Mctaviah: 0AP, with a tome and discarding a marker nearby, draw a card.
Sammy: Draw 1 card and discard 1 when another model within 6" draws a card. Once per turn.
Enforcers/Minions:
Merris: 1 AP, draw 2 cards and then place 3 cards on top of your deck.
Banjonista: Draw 1 cards when a friendly non-pig model is killed within 6".
Other:
SS: Draw 2 cards and discard 2 for 1 SS.
Bayou Two Card (Somer, Sammy, Bayou Gremlin, Slop Hauler, Rooster Rider, Mechanized Porkchop): Cheat Fate with the top card of the Deck.
Mercs:
Anna Lovelace: draw 1 card and discard 1 card at the start of the turn.
Hannah: 1 extra card in hand.
Sue:ake 1 damage at the end of his activation, draw 1 card.
Big Jake: 0 AP, take 2 damage and look at the top two cards then either put em back or discard them.
Lust's: Df trigger gives 1 card on a tome after resolving. Attacking with a tome lets her rearrange the top 3 cards of the target's deck (including your own).
Friekorps Librarian: can draw 1 card with a tome on their attack.
Ronin: 0 AP, sacrifice the model for 2 cards.
Any other way to draw cards I am missing?