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H4ml3t

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Posts posted by H4ml3t

  1. 6 hours ago, mythicFOX said:

    What @Fictor said is your cleanest Killjoy delivery mechanism.

    Another option is Myranda, you can also prompt and reactivate her for 33" worth of movement plus a Cerberus and four cards on the end of it.  For when stuff REALLY needs to die. :D 

    Granted that's 7ss more expensive. 

    I've been thinking of running a Marcus Alpha Strike like this. I don't yet own the Marcus box or Killjoy (Carver for me) but this idea sounds fun.

    • Like 1
  2. I've grown my community from 1 to 12 over the past several months. Here's what's worked for me--every situation is different of course and YMMV.

    1. Find the LGS in your area that caters to minis players and that minis players hang out at.

    2. Run demos there as often as possible. Weekly is best but even every 2 weeks is good if it's consistent. Talk to the locals about the games they play. If others are running demos and you're slow play their demo. Early on it's about building connections. When not demoing play full games in the store with your friends--you want people to see you having fun and they need assurance that if they buy in they'll have people to play with.

    3. Run an Event within the first 2-3 months. Advertise that you'll have crews to loan out to new players. Get as many existing players as possible locked in to come to build your numbers. Give out a ton of loot for this first event. You want your participants to have a great time and be seen having a great time. Display the awards and loot prominently.

    4. Repeat step 2. Make sure your demos are fun and appealing and give it time. Most players now active in my area first told me they liked the game but didn't have the time or money for another minis game. 

    Good luck and feel free to ask for help or questions.

     

    • Like 1
  3. 1. Model Master Liquid Cement for Plastic made assembly far easier for me. I highly recommend it.

    Malifaux model assembly is still harder/more time consuming than some other models but they look great and I love the ruleset/community so it's easily worth the extra time IMO.

    3. Guerilla Miniatures Games does great Malifaux battle reports on YouTube.

  4. Dewayne's World

    457 E Sullivan St

    Kingsport, TN 37660

     

    Demos:

    Saturday May 13 from 12 pm to 5pm.

    50ss GG 2017 Tournament

    Sat May 27 11am-7pm. $10 entry fee. Mystery Boxes and Store Credit in Prizes. Also a Prize for the Painting Contest.

    General:

    People are also coming out for open play on Thursdays and Sundays. Go to https://m.facebook.com/groups/1371606879575951?ref=bookmarks&soft=search

    to coordinate games and talk to local players.

  5. I once used the Brass Arachnids Buzz Saw to do the game winning (Dig Their Graves) point of damage I needed. Not ideal but sometimes you have to use the tools remaining at your disposal.

    I ran Joss with Open Current to 2nd place in a 14 player HH Tournament. Open Current plus card drain from a December Acolyte set up my Steam Arachnid Swarm to get 4-6 attacks per Charge pretty well killing whatever it came in contact with.

  6. So at a tournament yesterday one of the prize options available was Union Miners and I'd heard they're good so I chose them.

    Now that I'm looking at they're cards I'm wondering how I'll use them. They seem too slow for scheme running and for cheap point holders or melee attacks I'd rather take Rail Workers.

    How do you all use Union Miners and who do you use them with? Thanks.

  7. I played Rasputina for the first 2 times yesterday. Since I don't yet own Silent Ones, Ice Dancers or a Blessed of December I fielded the Ice Golem in both games. Combined with Snow Storm's 0 I was able to set him up for 1 or more Smash attacks against high value target's before  he died. In the first game even his explosive death served me well.

    Once I have more options I'm not saying I'll take him every time but so far he has easily paid for himself so he will remain a contender for inclusion. Even more so once I have a Metal Gamin to buff him with.

    Just my thoughts as a new Rasputina player.

    • Like 1
  8. 50 SS Arcanists Crew
    Ramos + 7 Pool
     - Under Pressure (2)
     - Field Generator (2)
     - Arcane Reservoir (2)
    Brass Arachnid (4)
    Joss (10)
     - Powered By Flame (2)
     - Bleeding Edge Tech (1)
    Howard Langston (12)
     - Imbued Energies (1)
    Soulstone Miner (6)
    Electric Creation (4)

     (exported from CrewFaux)

    Fairly standard "Burn Ramos" list. Joss murders the Electric Creation turn 1 generating 2 Scrap to get the Summoning engine going. He then hovers between the Stashes to buff the Steam Arachnids and deal with anything that comes up.

    Ramos is summoning and buffing Spiders plus other shenanigans as needed.

    Howard shoots like a missile into the enemy forces with Reactivate (from Brass Arachnid) on Turn 2 killing a key target or two and causing havok.

    Meanwhile the Steam Arachnids should have no trouble scoring Guard the Stash and Accusation. They should also be on +flips for Def and Att from Ramos and their hits generate Burning +1 from Joss. That leaves the Soulstone Miner to score Leave Your Mark and/or hunt enemy scheme runners.

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