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Kobayashi

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Everything posted by Kobayashi

  1. It's just that I don't want to win, because of me (even unknowingly) cheating - well cheating fate doesn't count ;), but me doing smart and right plays... Guess there is much to learn on the road to victory. As I see it, I should have not scored one or two VPs for TURF WAR and my opponent would not have to play with Raphael for that l long... At least there is that, but let's be honest Math pointed it out just yet, so I would have played maybe more games with me being a dirty cheater, if it wasn't for him... I agree, Gremlins aren't simple, but they are sooooo fun. My favourite was to cast out Jynx the whole game and rubbing my fingers and thinking about what would happen to my opponent. - - - I edited the BR, removed some mistakes and pointed out rules violations (so people know that I am aware now).
  2. Okay... I seriously need to reread those upgrade cards . Now I really, really feel bad about that victory.
  3. Well, well, well... I was also quite surprised (and my opponnent, too) as we checked again for Sammy's DF. We both had been "For real!?" and Sammy glimpsed at us, brushing her Voodoo doll, snickering "For real..." Right now I still fall into "HAS TO BE THEMATIC!" trap, but you had been right, all These negative flips had been turned out rather positve for me D:. Tbh, I am still rather amazed how resilient Raphael is. It was this game, where I had this little conversation in my mind: Mind: "See you attached dirty cheater to a Hard to Kill model." Me: "And...?" Mind: "Would it not be infuriating for the opposing player to let him proc. HARD TO KILL, let him attack and you cheat a card to heal back to two wounds, so it would proc again, despite all the damage done to him." Me drops jaw... As for Sammy having Bodyguard, well she was most of the time in the back line and I was banking on my opponent not paying much attention to her (i.e. try to kill her last time). It was just during the game, seeing how pesky she is (but I guess he also banked on that Bete will return sooner than later). In the end it was the right decision. I thought I would face more Focus on Sammy and Need to cheat more (thus dirty cheater)... but in the end I didn't have to use it at all D:
  4. I agree and believe me I'm already more confident at playing the game, but want to get the best out (that why this battle report). Also that is why we cap our games currently at 35 stones, so it's not the lot of miniatures and effects to consider when doing your activations... I want to sit in the saddle, before I open myself up to 50 SS, especially with BRs
  5. Thanks that this seems a new player experience, this instills some confidence. I must add that this was my first game where we went that I won't receive help from my opponent, as opposed to the learning games before, where I was either cheerleaded, or we went all step by step... so this was more me getting more mature in the game. Whoops... Yeah, Dirty Cheater Raphael! As for Sammy I have to read up on that. That would have saved me one Young LaCroix (who was just there doing Walk actions and getting corpse markers for another Belle....) in exchange for two stones.
  6. First of thanks for the info here and there. That is why I posted the Battle Report. I'm touching on some things. Okay, I need to read more up on the generic Upgrades. I thought a nice set-up to get the Belles all damaged on turn 1. It would be great to score some VP starting Turn 2. I agree with you, but I guess I was too much out for blood. Also I thought Francois could handle the blow. Guess I was wrong, lesson learned in that way. Also I did not consider using the SS for defense, so that's a valueable tip. Thanks on that Err... I can't say for sure if that would have saved his sorry yellow butt, at least he might have dished out some punishment... I thinkt it was the same as above. I was hard pressed and probably freaked, not paying attention to the Situation on Hand, but on full damage control. That is me not being seasoned enough, especially with the new situation. that is why stuff like this helps. However I like Raphael as a small tarpit and I didn't want go seamus off running and Shooting poor Sammy. With Dirty Cheater and hard to kill, I could withstand a beating, and still come back for more, being on the brink of death everytime, healing up and Trigger Hard to Kill. Oh sorry, my bad, I edit that. My Opponent was trying to Lure Bete with a Belle. But it was not a push, rather move... so we ruled against it, not sure, if this was still able in the case. I edit above! EDIT: Stuff I really like: Dirty Cheater on Raphael, which help to get his HARD TO KILL to proc, maybe even several times; well that is if the opponent has nothing like black blood. Sammy is worth her points in gold and I was happy to field her and her pulling her punches and that only with casting Jynx. She influenced a lot and dealt with Bete.
  7. Hey there, I had yesterday a game vs. Ressers (Seamus) and I really want to get better at this game. My opponent (local henchman) agreed to me writing it down and present it to you, so you can give me more tipps ti improve my game. Since I am still a beginner, we agreed to a 35 Soulstone game. That would reduce the miniatures count to a decent levelk. The strategy was TURF WAR (we fought over that lovely pumpkin in the middle of the table (see Pictures)) and schemes had been MAKE THEM SUFFER, MURDER PROTEGE, ASSASINATE, BODYGUARD and A LINE IN THE SAND. First we set the board up... As you can clearly see, the Gremlins heard rumors about Seamus being a mad hatter and that he is in the possesion of a rather big hat himself. Naturally Gremlins did what they had to do, meaning, go out of the Bayou, find the mad hatter, get that hat! Or so was the narrative... My opponent went for : Seamus + Mad Haberdasher + Not too banged up + Sinister Reputation Copycat Killer Bete Noire + Decaying Aura Canine Remains 2x Rotten Belles While I went with: Ophelia LaCroix 2x Young LaCroix Francois LaCroix + Stilts Raphael LaCroix + Dirty Cheater Sammy LaCroix + Dirty Cheater Slop Hauler Since MURDER PROTEGE was on the impossible side, with my opponent being able to bury Bete and the Belles could deny me ASSASINATE and A LINE IN THE SAND I chose BODYGUARD (on Sammy) and MAKE THEM SUFFER, while my opponent went for (not to my knowledge) MURDER PROTEGE on Francois and BODYGUARD on Bete Noire. At the start of TURN 1 he revealed MURDER PROTEGE. Gremlin had the intiative. YOUNG LACROIX -> Here you go x 2 on Ophelia for Hooch Igniter and Threatening Gun ROTTEN BELLE -> Walk x 2 OPHELIA -> Walk x 2, With my Eyes Closed (with only the walking Belle in range and as a legal target) and with a 10 of Rams I did 6 damage to the Belle, setting things up for MAKE THEM SUFFER ROTTEN BELLE -> Walk, Lure Ophelia (which succeeded) FRANCOIS -> Reckless, Walk x2, Showdown (which failed), and he shot at the second Belle, which lured Ophelia, for 2 damage. SEAMUS -> Walk, Focus and than shooting at Francois with flipping a 2 / 3, he cheated in a 13 of tomes, which thanks to my lousy cards in hand (which I thought did not matter that much on turn 1) I could not cheat against. With that he could cheat in a severe damage. Since I did not want that much damage on Francois, I went for damage prevention, which brought me 1 of Rams on the flip... WHAT!? SLOP HAULER -> Reckless, Walk x 2, Heal Francois for 3. Now you can cry foul and yes in my panic I thought the healing was a (1) action. After I learned my mistake I immedeately told my opponent, but he graciously allowed the things to be played out as they where. Thanks to my opponent for being nice to me COPYCAT KILLER -> Mistaken Identity, Walk and shooting at Francois again, he tried to prevent the damage, but I draw of 2 of Crows, which was rather infuriating. Well I guess it was the karma for doing the mistake with the Slop Hauler (so I could not complain). SAMMY -> Walk x 2 CANINE REMAINS -> Walk x 2 (engaging Ophelia and Francois) RAPHAEL -> Walk x 2 YOUNG LACROIX -> Walk x 2 Neither of us scored or could score 0 - 0 TURN 2 Everybody threw a soulstone to draw up two cards. The initiative went to Seamus with a 12 and Gremlins drew a 11. My deck started to hate me. CANINE REMAINS -> Attack x 2 on Francois, giving him poison BELLE (with accomplice) -> Lure on Francois, though he drew a Red Joker, unfortunately the cards had been very good with my opponent and he could cheat in his Red Joker - yeah, whatever. At that time, my opponent forgot that he had the extra reach for Lure (which I did not know) and he tried to Lure Francois a second time, even after I suggested he could make him walk the extra inches, which he declined (he should know better as a more seasoned player), which ultimately failed. SLOP HAULER -> Reckless, Walk and Healing Francois for 2 (yep, I did not make the same mistake twice :)) BELLE -> Luring Francois, getting Pounce of and Attacking Francois, which killed him and scored the Ressers 3 VP. OPHELIA -> Walk x 2 which failed on the disengaging strikes, thanks to not flipping good stuff and then decided to shoot the CANINE REMAINS, which with a 12 Rams (with declared trigger) killed him. Popping out the Bete Noire. On hindsight, I should have just killed the Canine in one go and blast the popping out Bete... but oh well... always on the learning side. At least it gave me 1 VP for MAKE THEM SUFFER BETE -> Attacking my Slop Hauler which killed him SAMMY -> Jynx x2 on Bete which in turn made my opponent go for a burry, which succeded on the flip and he didn't need his hand card for that... SEAMUS -> Walk, Arise my sweet (which he could make succeed with the suit bought from a stone and his hand card reserved for Bete, which he (as already written above) did not need). After that he shot at Ophelia, which was not that burdening. I can't remember what is third activation was, but it was nothing of importance for the game. RAPHAEL -> Reckless and charged the Belle for a total of 4 damage BELLE (the summoned one) -> Undressed before Ophelia, which succeeded YOUNG LACROIX -> Walk, Shooting at a Belle, which was damaged by Raphael, which killed the Young one and the Belle (which I didn't thing would occur) with dumb luck... I could not cheat in a lower card, since it was a rather fortunate negative flip. Bete was brought out where the Belle was (but already did activate, so no harm here) COPYCAT KILLER -> Mistaken Identity, Walk x2 YOUNG LACROIX -> Walk x2 With both scoring for Turf War it was 4 - 2 for the Ressers TURN 3 Again, the Ressers won intiative... which was disheartening to say at least. BETE -> Flurry and attacked Raphael for 5 damage total RAPHAEL -> was fueled by panic and took a swing at Bete for not that much OPHELIA (through accomplice) (which was slow) -> Walk (in the melee ranges to not get disenging stike. Close enough to get to the belle at the wall and engaging Seamus, she killed the Belle to score another VP for the Gremlins. COPYCAT KILLER -> Walk and shooting at Sammy, which flipped the Red Joker. Not being able to do anything the Totem used Mistaken Identity to port to Seamus SAMMY -> Casted Jynx on Bete, killing her again, though again my opponent was lucky on his flip and buried the Bete again (... it was getting infuriating and not fun to play against that model in the slightest for me) BELLE (the one in the back) -> lured Raphael and pounced him not doing that much damage, even after the attack. Especially with Dirty Cheater and me cheating low on the lost Lure to at leat get some healing done YOUNG LACROIX -> Walk x2 to block LoS on Sammy SEAMUS -> Slapped Ophelia for 5 damage and was lucky to arise a Belle (with a cheated hand card) which than activated BELLE (with accomplice) -> Luring the Young one and pounced on him, killing himwith 4 damage. Both of us still scored for TURF WAR and I got another point for MAKE THEM SUFFER for a total of Ressers 5 and Gremlins 4, which was closer, but looked bleak for me in the future. (Sammy is here concealed by the strap, she is still in the same position as last turn and you can see part of her hat) TURN 4 Ressers took the intiative, AGAIN with a 12 against 10. My opponent really had luck on his side. BELLE (the one next to Bete) -> Lured Raphael and pounced on him and triggering his HARD TO KILL. Confident that Raphael won't do much next time, and getting the pesky Sammy destroying his BETE all the time he tried to Lure her, but she knew better than to walk towards an undead hooker. OPHELIA -> Took 2 attacks against the COPYCAT KILLER killing him and getting the last VP here and damaging Seamus for 0, thanks to a well timed Black Joker RAPHAEL (with accomplice) -> Was still fueled by panic, got into range with the Bete for a total of 3 damage on her. SEAMUS -> Slapped Ophelia for a total of 3 damage. SAMMY -> Jynxed the Bete dead again and walked behind the chapel, which irritated my opponent. BELLE -> Lured, pounced and attacked Raphael, which tanked hard through dirty cheating** I revealed BODYGUARD on Sammy, scoring yet another VP. We both scored for TURF WAR. Resers 6 - Gremlins 7. Thinks looked better TURN 5 This time Gremlins got the intitative. RAPHAEL -> Attacked Seamus for measly 1 Damage in total (after walking towards Seamus); here my opponent forgot that he had a aura, I had to succeed, because I needed to walk a little bit closer to him. Yeah I was still happy, but I was also thinking that I might have a harder time, if my opponent didn't forget stuff or took the opportunity to activate a lot of accomplice BELLES and luring me left to right to left and back again. OPHELIA (through accomplice) -> attacked Seamus for 8 damage in total. He did forget to take his hat action here, reducing the damage to 0. He feared I was taking the hat, but I told him, how, since I was engaged and could not interact with the hat. In the grand scheme of things this did not do anything, sicne Seamus was very much alive at the end of the game. Still... SEAMUS -> tried to slap Ophelia for the punishment, but two attacks fizzled and I canceled one damage by PLIKN!ing one of her upgrades (since iit says I could reduce damage to one, but didn't say I can't bring it down to 0). Ophelia still lived with 1 wound remaining, being a hardy (Gremlin) girl. Though he arose YET ANOTHER BELLE with a Red Joker... WHAT IS THAT!? BELLE (through accomplice) -> Lured Ophelia and did enough damage in the her turnsequence to kill Ophelia, plopping out BETE SAMMY -> Walked further into enemy territory and cast Jynx on the BETE, giving her twisted legs. The casting succeeded with a 4 by the way. BELLE (the summoned one) -> took a walk action BELLE (I had no more models) -> Tried to take down Raphael, which failed, one time thanks to a Black Joker BETE -> was standing there, wondering what happened to her.* My opponent revealed BODYGUARD on Bete (which he was happy with me not sending her back to hell this turn), to score a VP, I scored again with Sammy on BODYGUARDand we both scored for Turf War, bringing us to Ressers 8 - Gremlins 9. We flipped for a Turn 6, but a 7 ended the encounter with scoring one more VP for Bodyguard on Sammy, ending the game Ressers 8 - Gremlins 10 * We weren't sure if BETE was allowed to walk towards Raphael [EDIT] via a Lure from a Belle [/EDIT], however this would have meant, even if she succeeded in killing Raphael, she would not score for Bodyguard and it would still be a 7 to 9 victory for Gremlins. ** Okay, I feel bad here as I (as written below) just noticed, thanks to all of you, that I could not use dirty cheater on my opponents turn. I should read more and assume less and I will be more mindful about that next game. In the end I feel that Dirty Cheater was wasted on Sammy and I should have played better with knowing that Francois was the target. I still don't know how to deal with a Bete proper, but felt nice with Sammy locking her into place. I feel the game would have turned out a victory for the Ressers, if my opponent did not forget stuff here and there, which made the victory not as sweet as it was. So any more intel from Gremlin players. Where do you see room for improvement (everywhere, lulz) and what would you have made differently? What to do against Bete and to be honest, Samy was the MVP here, whithout me knowing exactly. Granted it was very fortunate for my opponent to have mad flips when he needed them and he could summon a gazillion numbers of Belles with that. Thanks for any intel you might be able to provide.
  8. You should still get the piglet. Looking at the card it says that you first summon the piglet before removing the scheme marker... well piglet there and only the scheme marker removal gets prevented
  9. The Thing is, I want to paint as much as I can before I order a new round and the easter sale will be oin my heavy side. ... Currently I'm on a good track, but yeah... bad things could happen. With Mei Fang I am goiing Kaeris next and for Yan Lo it is to field Genbu as the Armor... I should further bolster my Gremlins (though I think I have a nice collection as of now)... and with having the Arcanists Wave 1 + 2 deck, I'm also eying Ironsides and her Oxfordian Mages she brings... with that all (probably) be bought in the easter sale, I will drown in models... >.> so Shenlong is not on the "BUY NOW" list, but he comes next I guess, since at least Sensei gets recommended for everything 10 Thunders.
  10. Oh... I have the Mei Fang Crew So your Suggestion with Rail Workers and Toshiro is not lost to me My pile of Money is melting D: ... ... but my plan was anyway to invest in snipers when I get Shenlong... but the question is... WHEN D:
  11. Added Ironsides' Troubleshooters and Arcane Effigy to the list. I have the slight feling that I'm gonna have a poblem and probably won't pull it off in one go... let's see how it pays out...
  12. Tell me about it. My wishlist is growing and I am currently eying Ironsides myself (among all the other stuff I'm planing to buy). Curse that person that made this "I cast fist" comic in the "Fill in the blanks" thread, that let me giggle all the time... and curse Micheal Jackson's "Beat It", I always have in my head for Toni and I desperately want to buy her, just to paint her jacket red and white, so everytime I declare her, I have an excuse to play the song...
  13. ... and here I am across the pond and not getting any of that... Guess when I visit the states sometime I have to add [ ] hang out before the Wyrd Offices and look creepingly through their windows... ... to my list.
  14. <tinfoil hat>Seems they are probably M2E Wave 4 models, if someone not that much affiliated with Wyrd knows about it... or so? I just don't know anymore D:</tinfoil hat>
  15. So I went down the Guild boxes that come with three minions: The Relic Hunters; The Torch and the Blade and The Guild's Judgement. Nathan disqualified Perdita, Lucius don't have three minions of a kind in his box and the same guess for Hoffmann and McMourning. Going further; Lady Justice had once a Dead Justice Crew (Metal) and Wastels had been made Misses... so all points to a Nightmare Sonnia Criid Box and these are Nightmare Witchling Stalkers... *hangs up random newspaperclips on the wall and connects them with red threads* You just have to read the signs!!
  16. So, let's speculate. First off, it has a M2E logo on it, so I going to take a wild guess and say it's not for through the Breach or another system. I know guys, I'm going here into crazyland... Since no current release would fit such model I'm taking a wild guess and say nightmare crew. NOOOOW, since we all know that Guild is getting (another) Nightmare Crew, where the 'eff do you see that fit? [taking balnks here] AND much more important, do we have to paint that glowy butt, too, to use them legally in tournaments?
  17. Just point him towards the comment from Nathan...
  18. SOOOOOOOOOO MUCH THANK YOU! ... and look at that 3 [THREE] encounters!!
  19. Yeah, though currently we stay at 35 SS until I feel comfortable about mechanics and all the stuff I need to do, when I than can worry about "what I am seeing" Next game will be next monday. Curretnly I stick to Ophelia, since she is straight forward, pick Francois with her and add from there [painting Bayou Gremlins as we speak to bolster my ranks for scheme runners and have Merris and Sammy painted up as specialists].
  20. Could did also happen in a potential and not announced and def. not confirmed easter sale?
  21. Much obliged :). I think it's more the goodwill of players to give a postive experience. Since I am personally not fond of proxies (the double dipping aspect doesn't sit well with me) I can ignore those recoomendations for now and come back later :). The things you listed are much in line with my streamlined wishlist, so thanks for reconfirming!
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