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Fictor

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Posts posted by Fictor

  1. Ramos only need the Steamfitter scrap, when he summons the 3 arachnids they summons whit only 2wd, if you need you can use magnetism to move and kill one for another scrap, and like other says Electrical Summoning gives you more scrap and maybe the enemy kills someone of your constructs, or an arachnid can move into Strike Marker of you need.

    You only want more scrap if you take Combat Mechanic upgrade and want to heal.

    And now with Steamfitter, take Mechanical Toolkit and Joss to kill him for two scraps are very bad option, because you loss Joss's Aps and one miniature, I prefer the Steamfitter option.

  2. 9 hours ago, BFOmega said:

    I'm curious, why Electric Summoning? I've never really gotten much out of that one, you already want the 8+ of tomes for summoning spiders, I feel like you'll just end up being starved for them more often than not.

    On that that same line, playing Ramos with only 3 SS seems pretty rough as well. I know the list isn't solely about summoning, but it's area denial and attrition, which spiders help with (plus the obvious of scheme running.) Do you not find yourself wanting more later in the game?

    The app only show the cache, in the crew have 4ss pool, and yes Electric Summoning upgrade is the worst part of the crew, you can down that and up the ss pool to 5, but with 6 strike markers on the table I want to see if the bombs give me more enemy movement control.

  3. This is my Vox Populi crew

    Declared Faction: Arcanists 
    Crew Name: Ramos Vox 50ss 
    Leader: Ramos - Cache:(3)
       Vox Populi 1ss 
       Arcane Reservoir 2ss 
       Electric Summoning 1ss 
    Malifaux Child 2ss 
    The Captain 9ss 
       Patron's Blessing 1ss 
    Union Steamfitter 6ss 
    Slate Ridge Mauler 7ss 
       Circus Bear 0ss 
    Slate Ridge Mauler 7ss 
       Circus Bear 0ss 
    Lazarus 10ss 
       Imbued Energies 1ss 
     

  4. 42 minutes ago, cbtb11235813 said:

    I wonder if bringing a metal gamin would be more beneficial to bring up one of the golem's df. What does the raptor do in this list?

    The Metal Gamin is bad because need stay 3" of the Golem and the idea is activate all trash and later reactivate the two Golems + push with Angelica + IE, then charge something and smash in the reactivation.


    The raptor are here for the same reason that The Philosopher's Stone, if you need cards (in the last game my hand was terrible) I draw 7 + SS for 2 cards (bad cards) + discard the upgrade for 2 cards more + Steamfitter + Raptor hit the Totem to trigger with :mask to look on my library and put the 10 for the Brass Arachnid to reactivate the Golems.

  5. Testing Golems and reactivate ^^ win vs Vikis

    Declared Faction: Arcanists 
    Crew Name: Ramos Golems 50ss 
    Leader: Ramos - Cache:(3)
       Under Pressure 2ss 
       Arcane Reservoir 2ss 
       The Philosopher's Stone 1ss 
    Brass Arachnid 4ss 
    Ice Golem 9ss 
       Imbued Energies 1ss 
    Ice Golem 9ss 
       Imbued Energies 1ss 
    Angelica 6ss 
    Union Steamfitter 6ss 
    Ice Gamin 4ss 
    Malifaux Raptor 3ss 
     

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  6. Hi guys! I'm testing a lot Sandeep last games vs my friend @mojopin for the moment I'm changing the Henchman basically, the list works really good.

    What do you think about the changes? you prefer Carlos over Snow? after think a lot I prefer Snow because he can shot with blast and with :+fate Gamin is really good.

    The Slate Ridge Mauler with Ml7 auto Slow is really good, but Cassandra + Performer combo to copy Siren Call and Paralize with stone is awesome.

    Go to see the Crews... :P

    Leader: Sandeep Desai - Cache:(4)
       Arcane Reservoir 2ss 
       Seize the Day 1ss 
       To Command Another Plane 1ss 
    Cassandra 8ss 
       Warding Runes 1ss 
    Oxfordian Mage 6ss 
       Blood Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Doom Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Nemesis Ward 0ss 
       Temporary Shielding 0ss 
    Angelica 6ss 
       Practiced Production 1ss 
    Arcane Effigy 4ss 
    Performer 5ss 
    Malifaux Raptor 3ss

    =============================================================

    Leader: Sandeep Desai - Cache:(4)
       Arcane Reservoir 2ss 
       Seize the Day 1ss 
       To Command Another Plane 1ss 
    Amina Naidu 9ss 
       Warding Runes 1ss 
    Oxfordian Mage 6ss 
       Blood Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Doom Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Nemesis Ward 0ss 
       Temporary Shielding 0ss 
    Angelica 6ss 
       Practiced Production 1ss 
    Arcane Effigy 4ss 
    Slate Ridge Mauler 7ss 
       Circus Bear 0ss

    =============================================================

    Leader: Sandeep Desai - Cache:(4)
       Arcane Reservoir 2ss 
       Seize the Day 1ss 
       To Command Another Plane 1ss 
    Snow Storm 11ss 
       Warding Runes 1ss 
    Oxfordian Mage 6ss 
       Blood Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Doom Ward 0ss 
       Temporary Shielding 0ss 
    Oxfordian Mage 6ss 
       Nemesis Ward 0ss 
       Temporary Shielding 0ss 
    Angelica 6ss 
       Practiced Production 1ss 
    Slate Ridge Mauler 7ss 
       Circus Bear 0ss 
    Arcane Effigy 4ss

  7. For me Ramos need a important buff.

    You compare with Nico, bot now do the same with the Dreamer...

    Doesn't need markers to summon

    His Nightmares low WP on 3":pulse, and our Arachnids need base contact

    His walk up to 7" vs 4"

    He heals in pulse

    His shoot upgrade give him +1Ap for shoot, do dmg for each Nightmare... really let Ramos do dmg for each construct... and we'll see

    His defense does't are trigger so cant be negated or need suit.

    He can give suit with a totem of 2ss to summon out suit...

    And remember that always, Ramos can summon 3 spiders but need 11:tome AND SS, if you have RJ but no SS you CAN'T summon 3 spiders, but all the other masters can summon his best miniature. AND another miniature to provides him scrap, sometimes it counts a lot.

  8. I will go to speak about my opinion.

    Yes, Sandeep is the best Arcanist Master, but for me its't enough reason to nerf it, you see Nelly? Collody? they are really OP too and we need tools for combat that monsters. 

    And always if you must decide between two option, always is one better than other.

    I prefer a little buff on Colette, if bad masters are better, we can see more variety in the meta.

  9. Man... few days ago speaking with @mojopin about Lampad... THIS is what Kaeris need... something to put burning and do thing with that, and is in another faction... Wyrd please!!! 

    If at least it will be mercenary... like Performers for McMourning

  10. The problem are the limited upgrades, for me the best is G&D, so we doesn't have access to fly with burning, the best option is use to set burning on our models to draw cards, is a cheap activation and can heal, it's nice.

    I speak all time in competitive play, I play Kaeris with friends a lot to test combinations, but, for a tournament doesn't are an option for me.

  11. 3 hours ago, Hollingydale said:
    • Kaeris - Grab and Drop/Seize the Day/Blinding Flame
    • Malifaux Child
    • Joss - Open Current or Bleeding Edge Tech/Imbued Energies or Howard Langston - Imbued Energies
    • Angelica - Blade and Claw
    • Cojo - Well rehearsed
    • Slate Ridge Mauler - Circus Bear
    • Moleman
    • Medical Automaton or Arcane Effigy

    For me the problem with Kaeris is, that if you change Kaeris in that list for any other Arcanist master this will be a better list.

    And an anotation, why people say Malifaux Child is good with Kaeris, I only want use 0Ap and Malifaux Child can't do that, are something that I doesn't see?

  12. This weeks I'm testing other masters (Ironsides, Kaeris...) after few games I can say, Kaeris is the worst Arcanist master, like you say all his habilities are worst than any others maters.

    Like you say summon at death are so, so bad.

    Pyre markers are bad too! they pop out at the end of the turn, so Sonia and Raspi are a lot of better in that again.

    The 'Expurgue' of poison that have Kaeris, and his totem (this bad, bad totem) ends the burning, but isn't the same like Expurgue poison because poison doesn't do all dmg at the end of turn and we need that, but the burning do all dmg and we doesn't need spend Aps to consume, if they at least doesn't finist the burning after resolve the Ap, we could do dmg at the end of the turn too...

    And his Ap to do more dmg on burning and the Firestarter hability are Aps!!! Sebastian is a passive, poison can't be reduced by armor, he doesn't need activate before, only stay near the targets and do dmg 2 times in :pulse

    IMO, she and his crew do all worst than all other comparations.

  13. 12 hours ago, Jinn said:

    ... Marcus is generally considered great, and he can hire hounds so he can get activations if necessary...

    In fact my Alpha list have 4 Hounds, for 3ss are so much better than Raptors, i think they must do something because PP nerf was an indiret Raptors big nerf (yes, before it was broken but now are so bad, middle term please).

    The other masters must has cheaper options too (out summons).

  14. For me we are one of the worst cheaper activations factions, with PP out the Raptor sux, the new Guard for 3ss is really op in the same cost, the last tournament @Linar used 4 of them, and in pairs with Df6, wd5 and armor it was a real pain for me. Imagine Gamins only cost 3ss...

    In the other hand Hound can Interact of go in pairs, now, Raptors are really bad, I think need one rule like Hounds to shine.

  15. Can't reply before, but you, guys, resolve the things like I think, thx for it

    In other order of things that post will be sticked? I have in mind to another for Ramos, but I spend a lot of time on that, and if it will be forget in the forum I can be reconsidered :(

  16. To be different... I play Mannequins a lot, the ability Magician's Assistant give me a lot of games, Set Up, Inescapable Trap... and a lot of more, this can be auto win.

    If I take Mannequin I usually take a Performer to carry the Mannequin and can do the combo:  marker + Seduction in the middle of enemy crew

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