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Fictor

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Everything posted by Fictor

  1. Yes, other masters like Colette or Collody have similar things, but they discard the marker or sacrifice the pupet, Kirai dont lost the Seishin, can use one Seishin vs all atacks Thx for the advices, didn't plat before vs him, next time I'll go for another minis xD
  2. Hi dudes! Today I played my first time vs Kirai, and it hurts... My oponent explain me the trigger, and now I come to contrast it because it's awesome... Kirai with mask transfers the atack to a Seishin and when Seishin will be killed Kirai can take 1dmg to let the Seishin at 1 wd, that works like that!? It's crazy 6 atacks to a Sheishin dind't kill him... Only do 6 dmg on Kirai?! It can be a infinite loop and with a Nurse it's imposible kill!?
  3. Missclick, delete this post xD
  4. Hi dudes! I'm thinking all the time new options for testing and have fun =P, and now I come up with that Crew Poison based. Arcanists Crew - 50ss Marcus -- 4 Pool +Feral Instincts [1] +The Hunger Cry [1] +The Trail of the Gods [1] Canine Remains [4] Canine Remains [4] The Scorpius [6] Myranda [8] +Imbued Energies [1] +Packleader [1] Performer [5] Razorspine Rattler [7] Rogue Necromancy [10] +Imbued Energies [1] The idea it's abuse of poison and WP duels for trigger extra ML atacks of the Rogue Necro and Beasts near Myranda and with Hunger Cry low -2WP of enemies and expurgue with the Performer. Have a lot of combos, like shot with Rogue for add poison, and can charge for 1Ap with the Canine, trigger beast transform and use Alpha with Marcus... Use Law of Meat and engage the model with Myranda or the Razor for do dmg in the disengaging strikes, and of course use the new Scorpius for give slow to all possible models ... etc Opinions... advices!? Are welcome!!!
  5. Hi dudes! I'm thinking all the time new options for tsting and be fun =P and now I create that Crew Poison based COLOR=Navy]Arcanists Crew - 50 - Scrap[/COLOR] Marcus -- 4 Pool +Feral Instincts [1] +The Hunger Cry [1] +The Trail of the Gods [1] Canine Remains [4] Canine Remains [4] Large Arachnid [6] Myranda [8] +Imbued Energies [1] +Packleader [1] Performer [5] Razorspine Rattler [7] Rogue Necromancy [10] +Imbued Energies [1]
  6. Hi! Today have a new combo for all os us, for coment and do it better Master Colette, for can take 1 Dove Combo: Dove (2ss) Myranda + Skinwalker + IE (10ss) Killjoy + IE (14ss) Total cost 26ss Actions: Dove - walk, walk -> 20" on enemy lines Colette -> Disappearing Act on Dove, Dove dies unburry Killjoy + Myranda -> prompt + reactivate trigger on myranda and promt on Killjoy -> Killjoy hit with IE and promp 5 times and Myranda hit 4 times for reactivate and transform on Cerverus for draw 4 and hit... What do you think!?
  7. Omfg it's all I need, thx a lot for the info guys you rulz!!!
  8. Hi all!!! I'm working in a proyect and I need all malifaux cards of all waves and upgrades, in English and others lenguages if it's possible, someone knows where find it? I Didn't need cards really, just a list of names, ss cost, type... and other of the miniatures xD Best regards.
  9. With Ramos the Emissary isn't the best card but for example with Raspi it's an auto include in all my Crews, awesome passive xD, for Ramos I prefer other models like Joss, Howward, Lazarus... etc
  10. One question, when Lazarus do Assimilate on Brass Arachnid only need 6+ for copy the action or need 6+ for copy + 10tomes+ for do?
  11. Marcus with 4dmg and wlk8 is a beast vs Vikis with melee expert he can take out the 2 Vikis in 1 turn and with his def trigger you can pass wounds to anoter beast. The most important thing vs this girls are walk actions, you must be patient and care vs ww triger.
  12. In my opinion the real bad thing about that is the range, Katanas, Trappers... and more real snipers have 36" your Gunsmits 12" and Mages only 10" it's a little for a decent gunline...
  13. Fictor

    Rat Bomb

    In my opinion sobreactivate it's op because if only you can Activate models you can hit when you want out conunter actack with your glass canon like Howard/Vikis/Killjoy... Etc And for a normal turn, hit with these models are -1 or -2 good enemy miniatures For exanple vs Res me with Ramos, do + whit Movile Toolkit + Push with Angelica + reactivate with Brass Arachnid + Discard IE = first turn chargue vs Seamus and do 2 Flurry = 6 + Atacks. And for sure kill the master, go turn 2 out master its a lose game xD
  14. Fictor

    Rat Bomb

    Na the problem is the op of this shit bomb, I win the game 10 - 0 xD xD xD Viki's didn't are problem for me, but didn't like that op things. And if the enemy didn't are really bad you can't blast his combo 1 turn... the Bombo plays really far only for activations.
  15. Fictor

    Rat Bomb

    Hi! Some crews has snipers for combat that, but what we can do? The combo is 3 Malifaux rats + Obedient Wretch for throw a Rat and get a Rat king to sacrifice and get Rat + Rat Catcher, for 10ss you have 8 Activations For example, last game, my oponent play that with Vicktoria's and I play Rasputina, I have 7 miniatures, he did the combo in a Square and didnt move anything more, when he finish I have activated all my crew, and of course eat the Victoria's rocket
  16. Why I never see that beast in Tournaments lists? It's so durable miniature and in low Wd a hard hitter... or nor? it's for be Minion and not Enforcer like Cerverus?
  17. I played in last 4 games Ramos and I'm testing Combat Mechanic. At the start I didn't like so much but now I think it's a fucking overpower upgrade xD, if you win initiative one turn can do Spiders near the target you want kill to low Def + shot + shot or heal if you need and for chain activation take Joss and charge to the spiders low Def objective to destroy it out triggers.
  18. I played with him a few games, and can say I didn't wanted pay SS more for him, if need I'll use Myranda hability to get Cojo, in other hand I prefer spend my SS in other minatures.
  19. Hi! Simply rule, if a model with melee atack 3' and range atack 8', for example, are at 3' of an enemy model with melee atack 1'... Can the fisrt model shoot or charge? Or can't because it's in combat Thx!!
  20. Hi guys! I'm search for a healer, but didn't find anything, Freikorps Librarian can't do more than 1 time and Silent One is 0Ap so Colette cant use in promt... Hate the fucking Ress and his Nurses xD And this go to step number2, lately I only play vs massive gunlines ShenLong + Sensei + Thosiro + x2 Katana (4 Concentrate shots 28"), or Guild Lucius + Dashel + x3 Shotters, or Trappers + Hans... and can't handle this, my Howard die before engage and other things... What can i do? I think Arcanist is a powerful faction but, take a lot dmg from range atack and can't have range for response or healers... Kind regards P.D.: Yes Raspi can go good vs this list, but obv I didn't know they go play that list...
  21. Devour is allways a good option vs Gremlins, Raspi and Wendigo =P
  22. Colette Crew =) Comments are welcome =P
  23. IMO Power Arcanist -> Colette > Marcus > Ramos/Raspi > Mei Feng > Kaeris > Iron And if you didnt have Silent pick one or two, are one of the best Arcanist miniatures SS/Power =P
  24. Anoter basic Crew finished ^^ Enjoy and comment for geting better!!! P.D.: The spy is an Emissary/Snow xD
  25. T1 Toolkit gives Howard + to atack (better than dmg for 4 minimun) Joss kill toolkit for scrap Ramos use scrap for 2/3 arachid Sobreactivate enemy Brass arachid reactivate Howard Howard discard imbuyed energied to charge with + or if Ramos is near ++ and flurry, reactivate and flurry, kill most important model/master or 2 and use the triger to drain all SS Win the game xD
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