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retnab

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Everything posted by retnab

  1. Hey all, I was wondering how people are transporting your Malifaux around? Skimming old threads on here it sounds like KR and Battlefoam are pretty popular but the shipping costs those two companies are giving are obscene (even with the July 4th sale for the latter). Right now they're just piggybacking in my Warmachine battlefoam bag but I'm already running out of spare space to give their way. Does anyone have any recommendations on foam companies that don't charge about the price of the bag again on shipping to Canada?
  2. retnab

    Wave 3 Gold

    Where do you find the stats and abilities of the new stuff? I can't see anything anywhere.
  3. Thanks! I painted all the wood at the same time to make sure it'd look like it's all from the same place. They have much less interesting bases but Joss and Kang are next!
  4. An update here, I decided after talking to some people to go ahead and work on making my own bases, at least for the Rail Crew guys. I just finished putting Mei Feng's base together and painting her up, I think she turned out alright! I like the base at her back most, I wanted it to look like she was ripping apart the beams on the tracks as she was powering down them.
  5. Thanks, good to hear the Rider's coming out soon. As far as Mr. Cooper goes, do they usually put the special stuff on the webstores or should I be looking for a Gen Con ninja?
  6. Hey, do we know when stuff like the Mechanical Rider, Colette, and Mr. Cooper boxes are going to be releasing? The two crew boxes just say "available at Gen Con" in the magazine and the Rider is just "in the summer", do we know any more than that?
  7. This is a great idea, as someone just barely getting into the game (I only have the Ramos and Mei Feng boxes, along with December Acolytes and Metal Gamin) trying to figure out the arsenal packs and what I actually need for the game has been frustrating. Putting everything into a "Start Here" sort of box sounds like a terrific change.
  8. As a newb, where do I find info on new models? Sounds like a cool new model in here!
  9. Oh geez, the Claws trigger is built right in. That makes a lot more sense on why people are saying it's great for crowds. I really need to learn these cards!
  10. I haven't had Vapormancy come up more than once or twice for a free Vent Steam but I can see the benefits behind having Blast access too. I think my next game I'm going to try her with Imbued Energy instead of Seismic Claws, even in that last game with lots of clumped targets in Turf War (my opponent tried to jam up the middle) the trigger for multiple claw attacks never came up where just getting Fast on demand might be what I'm wanting. I wasn't too sure about Imbued Protection but Df 7 is pretty great, especially when I knew Assassinate was in the pool.
  11. An update: I played a game today with Mei vs Lynch and won 10-4! My December Acolytes came in so I was playing the following list: Mei Feng (Imbued Protection, Seismic Claws, Vapormancy) Joss (Bleeding Edge Tech, Imbued Energy) Kang (Imbued Energy) December Acolyte Rail Worker 2x Steam Arachnids Emberling It was Stake a Claim and both my opponent and I chose Assassinate and Protect Territory revealed from the pool. Mei with Df 7 was just too hard to pin down for my opponent to get the assassinate off and while Mei couldn't take out Lynch herself (I followed the advice here and ran an Arachnid in base with him for the -1 Df which helped), she managed to soften him up so a Fast Kang could get the last bop on his head for those points after being on Scheme marker duty to prepare for Protect Territory. The game went far better and while I'm still not 100% on Mei I think I'm getting a better feel for her. I'm really uncertain about her upgrades though, I've still never had a game where Seismic Claws have come up. Are they really an upgrade that should be taken standard or should I be looking for something else there?
  12. So it sounds like I was working off of some bad information as well, I thought the movement part of the Kick was only on hit so the last two attacks could have been Claws. Additionally I did have Kang nearby but when I asked my opponent if he had any Undead or Constructs he said no. Guess I'll know better for next time as far as those go. That's a good idea about the Arachnids, that particular game was Reckoning so we were both just bringing as many big nasty things as possible but giving her a bump from Ml6 to 7 definitely would have helped a lot there. Remembering I'm only running off of the two crew boxes still, how would this work as a revised list for her? Mei Feng (Arcane Reservoir, Seismic Claws, Vapormancy) Kang (Imbued Energies) Howard Langston (Imbued Energies) 3x Rail Workers 2x Steam Arachnids
  13. Okay, so an example of one of the problem points I had with her would be in my vs Lilith game. Turn 2 I Railwalked off of a Rail Worker's head into a Jackhammer Kick against his Hooded Rider. My opponent cheats to force the miss, so I use my second AP to try again (not in range to Claw) and he cheats high to stop her again. Try a third time and it finally connects and does about 2 damage. Everything I read says she's this combo monster but both times I've used her it's been the same thing, she struggles to hit and when she does it's with the force of a limp fish. I don't know if I'm just not using her AP right or what but I'm not seeing the power in her. As far as my lists involving Rail Workers, Steam Arachnid Swarms, etc. I currently only have the Mei Feng and Ramos box sets, I do have some stuff on order but my LGS carries very little and it has to all be shipped in.
  14. Hey all, so I've managed to play a fair few games with Ramos and Mei Feng and while I'm really enjoying the former (even pulling out a 10 scenario point game with him!) I just can't seem to get Mei Feng to click at all... I can get her to the fight no problem but once she gets there she just doesn't really do anything and just falls apart after that. I've read basically all the articles on her I've found on the forums and thought that'd give me enough info on her. I've been taking Price of Progress, Seismic Claws, and Vapormancy with her. So far I've played her against Neverborn (Lilith) and Gremlins (Wong). Does anyone have any suggestions on how to play her better than I'm pulling off? Edit: The last list I used was: Mei Feng (Price of Progress, Seismic Claws, Vapormancy) Kang (Imbued Energy) Howard Langston (Imbued Energy) 3x Rail Workers Steam Arachnid Swarm It was Reckoning, I chose Bodyguard (Kang) and Protect Territory.
  15. Yeah it's a bit confusing... :/ Thankfully I found someone who hopped factions so I'm using his cards for now.
  16. Hmm okay, so I can only find them in the rulebook or the arsenal pack then?
  17. Sounds good, where do I find the files to print?
  18. Great looking bases! For the train tracks, what size plastruct polystyrene I-beams did you use?
  19. Hey all, I'm wondering where I can find the generic Arcanist upgrade cards (Imbued Energy, Arcane Reservoir, etc)? Do I need to pick up the arsenal pack for them or are they available seperately?
  20. I've done my own basing for some of my Warmachine models but I find it just so time consuming (and I'm certainly no pro so I'm not in love with the look now), so I'm trying to avoid actually doing the bases myself for these. Thanks for the links Dirial, I think the ones in the first set are closer to what I had in mind!
  21. Hey all, I'm planning on using some basing inserts for my Arcanists when they arrive (ordered the Ramos and Mei boxes from my LGS) but I'm having a bit of trouble finding what I had in mind. I was wanting something that looked barren and a bit rocky, ideally with some wood planks here and there and some train track bits. The closest I think I've seen to that is something like this or this, but it's still not quite what I was thinking. Has anyone seen any good base inserts they could recommend for a new Arcanist?
  22. Thanks for the quick responses! For models not on the store I was eyeing Kaeris and Colette, along with a couple minions like the Mechanical Rider and Mobile Toolkit. I do have a nearby LGS that I know sells them (I try to support local when I can), but I was concerned that if they weren't on the website I wouldn't be able to order them in. Do we know when those models will be available? That's exactly what I figured my buy list would be, also with a Rail Golem (it just sounds so fun).
  23. Hey all, I'm interested in starting up with Malifaux and after skimming the site and wiki I think the Arcanists are the faction for me! I just had a few questions before I put my money down that I hope you all can help me with. First off, are the Arcanists a viable faction, especially for someone with effectively 0 experience with the game (though a few years in 40K and Warmachine)? Second, I'm especially interested in Ramos, Mei Feng, Colette, and Kaeris, do they work well together? Lastly, I'm looking on the site's store page but I'm only finding a small handful of Arcanist models there, do you know where I can find the rest? Thanks a bunch!
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