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noneshallpass

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Everything posted by noneshallpass

  1. To ask a very simple question: How to deal with this guy in M2E or, at least, make him a bit stop short? And to make it even more simpler (for me): For example with a Mei Feng Crew... To me, a ranged damage dealer with a melee weapon to kill opponents outright, 14 wounds, an uncountable hard to wound and powerful escapeability is simply OP - but I won't say that... How can one beat Seamus at all?! (Seriously, I'm tabled the moment he shows up and it's a bit of a NPE for me...)
  2. I still have only the very first upgrade cards from the beta phase, so please excuse me if the card was altered meanwhile... Tremors refers to the "damaged model" whilst Roiling Ground refers to a "target model". Is there a difference between the two or is the Roiling Ground's "target model" the "damaged model". If not, one could target any model on the table and push it 2" (because there is no range), this makes it very unlikely. What bewilders me is the added "if the model is in range". I can only come up with a single situation in which the target model would not be in range after the Roiling Grounds: If it is pushed over an edge and falls. Or does the addition have another meaning (since you could push ANY model, like above?) Thanks alot in advance for your replies!
  3. Metal Protection on the Metal Gamin stat card says that the condition is lost immediately unless there's a Metal Gamin in 3". Let's say there are two Metal Gamin 9" from each other. Would a model walking from one to the other with a single walk action lose Metal Protection? Thank you.
  4. Yes, it's also a question of *when* the Metal Protection is applied... ---------- Post added at 10:43 AM ---------- Previous post was at 10:41 AM ---------- Hmm... the +1 Df looks like a condition although it is not said explicitly...
  5. I don't want to post the exact wording of the rules so please look up the text, thx. How many Df has a Rail Golem with the "Imbued Protection" upgrade and the "Metal Protection" condition from a Metal Gamin? Metal protection says that Df cannot be altered by conditions/abilities/actions but an upgrade card is none of these, is it? Df 6 or 7? Thank you in advance!
  6. That's a very good idea but also very hard to balance, isn't it? I guess, there has to be a lot of play testing prior to any "official" release. Otherwise it will end up in the 'Necromunda-Syndrome': "Oh, my gang has 20 possible upgrades but only two of them are good and worth the price. Also, it's the best combination of upgrades in the whole game..." I myself would not overdo the customizability. Sounds good! I think, many players look for scalable war-games and I don't know any game on the market that does this well! Can you provide pictures? I don't think that this is a very good idea! Do you know Jaron Lanier? He is kind of an "Internet-Prophet". He says, that, in the WordWideWeb, it's not the most competent users that win an argument but those that are most addicted to the internet. (See any Wikipedia-Talk-Page for proof ) That means, if you have a very small player base in the beginning it could easily happen that you only have 3 to 10 player groups and within these player groups you have only a few players that always win. If now only a fraction of these players submit their games to the website it can make a certain faction stronger and stronger whilst the other factions literally "phase out". Also: There is no absolute balance in a war game and your idea would make the strongest faction stronger and stronger. Think of MERCS The Game: They recently changed a proper faction (Sefadu) into a rogue squadron because of an "internet war" like the one you have in mind. Before this, I thought of maybe starting with the Sefadu but this development distracted me from the whole game. All that said, without any Alpha-rules or even Alpha-Miniatures you won't get any usable advice or serious comments. I myself am a (board)Game-Designer and I wish you all the best in developing your game. Looking forward to any news!
  7. Hi! I did not read the whole post (please excuse this! ;D) but the point with the Jokers got me a bit... You are correct: Odds for drawing a red Joker rise with a higher negative on the flip. BUT: By "browsing" through a deck as you recommend it one would waste his High Cards! So, I think there is a very good reason why someone should not "provoke" high negatives on damage flips deliberately.
  8. It's a shame: I just got up, everybody is talking about M2E but I cannot find the rules...XD Where can I download them? I cannot see anything that looks like an official announcement...?
  9. memefaux: Pathetic voodoo doll
  10. EDIT: Ooops! One cannot understand this demotivational poster without reading this: Father's Day in Germany
  11. It'd be an honour for me! *kneels down* ;D
  12. memefaux: Substandard paint job voodoo doll
  13. I don't know. I don't understand it...? EDIT: Hmmmm....I really don't know what you are trying to say here...I don't drink alcohol and I'm not going home but to work in about an hour...o.0 Hey! How did you change the forum's time to european? For me it's 5 AM! XD
  14. memefaux: Brotherly death-sacks
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