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katadder

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Posts posted by katadder

  1. apps like warroom dont replace cards unless people wish to use them.

    damage tracking is not a bad thing either as it doesnt get accidentally rubbed off (or knocked in case of dice), especially if done like warroom 2 where you put in the damage then confirm and its all done.

    something along those lines would be great, with all cards for your faction and able to use for a game if you wish to (as long as it works on my kindle fire, can get a good 5-6 games in for warmachine on that between charges)

  2. Kudras upgrade being able to remove gamin means you can place them where you need when you need them, plus the wind gamin ability when dying. Also get auto burning trigger when needed on ranged means I think you will see the upgrade.

    poison gamin getting +1 damage if the target has poison is also nice, then you can do your 0 to make them take their poison as well. and if you really want to then using them with performers is good as each gamin can do 1/3/4 ranged and upto 4 poison over an activation, then do your performer siren call and take it all at once.

    also we do have good 5ss minions - rail workers are great, performers are good, union miners are good. and even the hoarcat pride has its place

     

     

  3. 21 hours ago, floso said:

    Hmm I hope banasuva doesn't have to take an upgrade. Are there any models except hans that can remove upgrades that arcanists can hire?

    well if you summon him t he same rules apply to him as other gamin minions so will need an upgrade. summon him into melee with the no move but extended range one, or go with the no cheat but immune to slow.

    • Like 1
  4. 13 hours ago, Fetid Strumpet said:

     

    2 hours ago, Bengt said:

    Ca 7 :+fate is much more reliable than Ca 6. Choosing Df/Wp will help some, but pre cuddle Leve still have the edge when it comes to landing a hit against most models.

    Also, moderate is not average for a :-fate damage flip. It's not even average for an unmodified flip (which would be common for pre cuddle Leve) since there are more weak cards than severe, but it's somewhat closer. Leve also ignores HtW, keeping his pre cuddle average just below moderate, but it will sink Reva further into weak. And finally Leve can ignore SS prevention when going after a valuable target (though Reva could take Decaying Aura I guess, but it's 2 SS and an upgrade slot, not to mention she already used a slot to ignore damage reduction).

     

    Which is why I said even weak damage reva is matching levis average (as he generally averages 9 if all 3 hit), however Reva has the potential for even more than him.

    yes 6 is lower than 7, but she also has less worry about cover, or combat etc so swings both ways.

     

  5. 10 hours ago, Fetid Strumpet said:

    I don't think its Pre cuddle Levi dmg at all.

    How can it not be:

    levi =range 12, 2/3/4 cant be reduced 

    reva = range upto 21, 3/4/5 cant be reduced

     

    when playing levi the average damage per attack is 3 (as I doubt you have a handful of severes for damage and hitting) with RJ being 6 tops

    when playing reva average damage per attack is 4 with RJ being 8 tops. or if you hit weak on everything she still equals levis average damage output

     

    people said that levi was consistent in giving out damage as it couldnt be reduced, Reva will be the same, difference is she can get around df triggers by targeting wp, or just target the lower stat. and if you have a problem with corpse markers she has a 13" melee threat range of her own (19" if she 0 actions to a closer corpse marker then charges) 

    Reva is going to be a tough master to face and will be a consistent damage dealer (much as levi was/is)

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